Player Matchup

Scylla
Scylla
ChaloRyoden
Scylla
Level 129
God Stats
3W - 5L
1,683 SR
Queue Stats
429W - 245L
1,661 Elo+
Party 1
Thor
Thor
Krízalíd
Thor
Level 147
God Stats
39W - 30L
1,582 SR
Queue Stats
207W - 137L
1,675 Elo+
Party 1
Athena
Athena
fedywise
Athena
Level 127
God Stats
3W - 2L
1,325 SR
Queue Stats
207W - 133L
1,619 Elo+
Party 1
Team Averages
Level 134
1,530 SR
1,652 Elo+

VS

Team Averages
Level 154
1,546 SR
1,591 Elo+
Cu Chulainn
Cu Chulainn
LästSurvivor
Cu Chulainn
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 46L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Swuit
Ah Muzen Cab
Level 151
God Stats
3W - 1L
1,688 SR
Queue Stats
149W - 50L
1,681 Elo+
Party 2
Zeus
Zeus
Yurihenrique13
Zeus
Level 154
God Stats
13W - 24L
1,451 SR
Queue Stats
1,036W - 1,164L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 6 / 2
9,147
704
7,392
10,065
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 0
8,016
617
8,149
11,611
4,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
fedywise
Athena
11
1 / 7 / 1
8,240
634
3,948
14,745
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LästSurvivor
Cu Chulainn
15
9 / 1 / 7
10,235
787
11,055
13,241
10,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Swuit
Ah Muzen Cab
16
2 / 0 / 12
9,939
765
8,688
9,131
3,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 3 / 10
10,408
801
12,809
7,013
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
18
18
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
2
0.5
L
1
5
0
0.2
W
Cu Chulainn
LästSurvivor
Cu Chulainn
9
1
7
12.5
W
Ah Muzen Cab
Swuit
Ah Muzen Cab
2
0
12
8
W
7
3
10
4
L
Athena
fedywise
Athena
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
32,552
36,421
Taken
29,385
21,017
Mitigated
15,492
3,313
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,392
916
0
445
10,065
2,581
0
2,556
7,307
27,269
0
L
8,149
400
0
1,512
11,611
4,135
0
4,200
7,118
0
25,325
W
Cu Chulainn
LästSurvivor
Cu Chulainn
11,055
2,714
0
1,085
13,241
10,198
52
4,001
8,999
1,267
33,180
W
Ah Muzen Cab
Swuit
Ah Muzen Cab
8,688
2,782
0
2,853
9,131
3,330
1,148
2,655
6,248
0
47,271
W
12,809
1,527
0
773
7,013
1,964
757
4,963
1,884
30,782
0
L
Athena
fedywise
Athena
3,948
911
0
1,356
14,745
14,301
0
5,744
8,637
9,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
30,582
125
Minions Killed
177
2
Camps Cleared
10
648,459
Distance Traveled
757,554
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,147
704
61
5
1
214,149
3
L
Thor
8,016
617
46
4
0
219,678
1
W
Cu Chulainn
10,235
787
33
3
3
259,306
3
W
Ah Muzen Cab
9,939
765
87
7
4
261,601
0
W
Zeus
10,408
801
57
4
3
236,647
4
L
Athena
8,240
634
18
1
1
214,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role