Player Matchup

Cerberus
Cerberus
BRENDA Mxx
Cerberus
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
797W - 805L
1,311 Elo+
Party 2
Thanatos
Thanatos
Taqueroscuro
Thanatos
Level 16
God Stats
6W - 14L
1,035 SR
Queue Stats
58W - 86L
1,076 Elo+
Party 2
Xbalanque
Xbalanque
UnPanDuro
Xbalanque
Level 55
God Stats
37W - 29L
1,492 SR
Queue Stats
906W - 918L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
spartan117 dha
Jing Wei
Level 28
God Stats
256W - 187L
1,293 SR
Queue Stats
604W - 576L
1,360 Elo+
Party 2
Freya
Freya
zNVz Empire
Freya
Level 25
God Stats
6W - 14L
1,067 SR
Queue Stats
207W - 244L
1,249 Elo+
Party 2
Team Averages
Level 36
1,278 SR
1,262 Elo+

VS

Team Averages
Level 78
1,523 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BrutalShrub
Ymir
Level 5
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
KSI_Psycadelic
Raijin
Level 87
God Stats
2W - 1L
1,788 SR
Queue Stats
217W - 224L
1,431 Elo+
Solo
Loki
Loki
TR_OI
Loki
Level 159
God Stats
5W - 1L
1,515 SR
Queue Stats
40W - 29L
1,686 Elo+
Party 1
Erlang Shen
Erlang Shen
fluft-
Erlang Shen
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 58L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRENDA Mxx
Cerberus
12
2 / 4 / 3
7,611
507
3,824
12,339
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Taqueroscuro
Thanatos
11
0 / 7 / 3
7,312
487
2,785
12,264
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
UnPanDuro
Xbalanque
14
1 / 6 / 1
8,646
576
6,131
11,537
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
13
3 / 6 / 2
8,190
546
8,188
11,070
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 0
8,853
590
5,636
12,395
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 2 / 4
9,119
608
13,786
7,811
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 8
7,093
473
2,404
8,671
3,056
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 4
9,321
621
6,742
8,710
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
TR_OI
Loki
15
13 / 1 / 3
9,874
658
10,832
9,202
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
fluft-
Erlang Shen
15
3 / 1 / 4
8,892
593
5,414
9,238
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
28
28
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
4
4.5
L
Cerberus
BRENDA Mxx
Cerberus
2
4
3
0.88
W
1
3
8
1.67
W
4
3
4
2
W
Loki
TR_OI
Loki
13
1
3
14.5
L
Thanatos
Taqueroscuro
Thanatos
0
7
3
0.21
L
Xbalanque
UnPanDuro
Xbalanque
1
6
1
0.25
W
Erlang Shen
fluft-
Erlang Shen
3
1
4
5
L
Jing Wei
3
6
2
0.67
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,564
Damage
39,178
59,605
Taken
43,632
17,532
Mitigated
19,359
18,827
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,786
5,127
0
1,425
7,811
2,294
952
2,013
5,798
0
63,423
L
Cerberus
BRENDA Mxx
Cerberus
3,824
437
0
5,396
12,339
4,237
0
1,541
10,798
38,391
0
W
2,404
469
94
647
8,671
3,056
0
1,775
6,896
7,654
0
W
6,742
411
0
1,608
8,710
3,242
286
4,380
4,330
62,971
0
W
Loki
TR_OI
Loki
10,832
4,459
0
3,436
9,202
2,856
0
1,174
8,028
0
58,654
L
Thanatos
Taqueroscuro
Thanatos
2,785
1,301
0
5,078
12,264
3,107
0
2,448
9,816
0
43,325
L
Xbalanque
UnPanDuro
Xbalanque
6,131
2,961
0
3,284
11,537
3,997
1,901
0
11,537
0
56,241
W
Erlang Shen
fluft-
Erlang Shen
5,414
2,837
0
5,032
9,238
7,911
1,122
118
9,120
0
45,796
L
Jing Wei
8,188
5,820
0
1,011
11,070
2,560
1,109
800
10,270
0
52,615
L
5,636
1,747
0
4,058
12,395
3,631
393
4,357
8,038
47,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
44,299
472
Minions Killed
423
0
Camps Cleared
0
1,443,027
Distance Traveled
1,516,141
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,119
608
119
8
0
278,459
0
L
Cerberus
7,611
507
92
6
0
298,761
5
W
Ymir
7,093
473
9
1
0
304,411
0
W
Raijin
9,321
621
121
8
0
288,584
5
W
Loki
9,874
658
74
5
0
349,742
1
L
Thanatos
7,312
487
80
5
0
301,199
3
L
Xbalanque
8,646
576
131
9
0
237,589
2
W
Erlang Shen
8,892
593
100
7
0
294,945
4
L
Jing Wei
8,190
546
80
5
0
330,976
2
L
Freya
8,853
590
89
6
0
274,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role