Player Matchup

Thor
Thor
Ghoshe
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
Swampert134
Baron Samedi
Level 108
God Stats
4W - 4L
1,542 SR
Queue Stats
82W - 94L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Thatdirtyslave
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Team Averages
Level 54
1,514 SR
1,380 Elo+

VS

Team Averages
Level 65
1,439 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
Bunyay
Morgan Le Fay
Level 35
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Shiva
Shiva
Warmechen
Shiva
Level 103
God Stats
2W - 3L
1,342 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 2
Neith
Neith
eyala92838
Neith
Level 57
God Stats
50W - 37L
1,678 SR
Queue Stats
494W - 542L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ghoshe
Thor
15
2 / 12 / 4
11,636
727
9,481
21,674
5,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Swampert134
Baron Samedi
16
3 / 9 / 3
11,626
727
10,671
17,577
15,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
2 / 10 / 2
10,663
666
3,776
15,288
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bunyay
Morgan Le Fay
17
8 / 3 / 16
12,578
786
15,577
10,996
4,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Warmechen
Shiva
17
6 / 1 / 14
12,511
782
11,107
12,597
16,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
18
17 / 3 / 8
14,357
897
22,068
15,229
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
7
Kills
31
31
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bunyay
Morgan Le Fay
8
3
16
5.33
L
Thor
Ghoshe
Thor
2
12
4
0.33
L
Baron Samedi
Swampert134
Baron Samedi
3
9
3
0.5
L
Kukulkan
2
10
2
0.3
W
Shiva
Warmechen
Shiva
6
1
14
13
W
Neith
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
48,752
54,539
Taken
38,822
25,423
Mitigated
28,368
7,704
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bunyay
Morgan Le Fay
15,577
840
0
2,546
10,996
4,459
521
4,433
6,448
50,634
0
L
Thor
Ghoshe
Thor
9,481
2,316
0
722
21,674
5,706
0
5,332
16,342
0
22,094
L
Baron Samedi
Swampert134
Baron Samedi
10,671
518
947
4,342
17,577
15,317
0
5,324
12,253
47,735
0
L
Kukulkan
3,776
719
40
1,653
15,288
4,400
0
5,333
9,955
15,241
0
W
Shiva
Warmechen
Shiva
11,107
3,116
1,223
2,873
12,597
16,698
16
5,953
6,488
0
31,112
W
Neith
22,068
9,897
0
6,179
15,229
7,211
2,358
5,248
9,945
0
70,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
39,446
132
Minions Killed
176
3
Camps Cleared
10
710,140
Distance Traveled
885,790
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,578
786
66
4
3
302,451
3
L
Thor
11,636
727
33
2
2
255,949
1
L
Baron Samedi
11,626
727
72
5
1
248,035
5
L
Kukulkan
10,663
666
27
2
0
206,156
2
W
Shiva
12,511
782
38
2
1
325,059
1
W
Neith
14,357
897
72
5
6
258,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role