Player Matchup

Artemis
Artemis
English vA
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 2
Eset
Eset
HSalomCab
Eset
Level 61
God Stats
0W - 2L
1,323 SR
Queue Stats
121W - 127L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Neveronmylevel
Jormungandr
Level 88
God Stats
3W - 2L
1,931 SR
Queue Stats
91W - 97L
1,496 Elo+
Party 2
Loki
Loki
Soggy_Monster
Loki
Level 54
God Stats
1W - 7L
1,407 SR
Queue Stats
4W - 17L
1,234 Elo+
Solo
Ullr
Ullr
pika_kolas_sc
Ullr
Level 84
God Stats
2W - 9L
1,500 SR
Queue Stats
251W - 277L
1,376 Elo+
Solo
Team Averages
Level 71
1,532 SR
1,397 Elo+

VS

Team Averages
Level 117
1,451 SR
1,407 Elo+
Medusa
Medusa
Alyxzandre
Medusa
Level 134
God Stats
9W - 17L
1,403 SR
Queue Stats
86W - 111L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Amalie21
Baron Samedi
Level 123
God Stats
1W - 0L
1,788 SR
Queue Stats
119W - 122L
1,417 Elo+
Party 1
Ullr
Ullr
Capt_Bzrkr
Ullr
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 72L
1,450 Elo+
Solo
King Arthur
King Arthur
Iced king 11
King Arthur
Level 125
God Stats
5W - 7L
1,108 SR
Queue Stats
482W - 480L
1,433 Elo+
Solo
Janus
Janus
PwrBttm6969
Janus
Level 116
God Stats
11W - 8L
1,454 SR
Queue Stats
69W - 67L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
English vA
Artemis
15
0 / 14 / 1
9,497
380
6,335
22,649
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
0 / 5 / 1
9,430
377
6,704
14,164
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Neveronmylevel
Jormungandr
15
1 / 13 / 3
9,933
397
6,374
25,590
24,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 6 / 0
10,702
428
2,063
18,259
5,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
1 / 1 / 1
12,087
483
11,718
13,159
8,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alyxzandre
Medusa
20
18 / 2 / 6
15,141
606
19,176
16,553
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Amalie21
Baron Samedi
19
5 / 1 / 18
13,519
541
12,756
13,819
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 8
14,234
569
9,311
12,898
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Iced king 11
King Arthur
20
1 / 1 / 4
13,905
556
6,884
23,596
21,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 16
14,528
581
17,639
14,541
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
5
Kills
38
39
Deaths
5
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alyxzandre
Medusa
18
2
6
10.5
W
Baron Samedi
Amalie21
Baron Samedi
5
1
18
14
W
7
0
8
11
L
Artemis
English vA
Artemis
0
14
1
0.04
L
Eset
0
5
1
0.1
W
King Arthur
Iced king 11
King Arthur
1
1
4
3
L
Jormungandr
Neveronmylevel
Jormungandr
1
13
3
0.19
W
7
1
16
15
L
3
6
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
65,766
93,821
Taken
81,407
49,886
Mitigated
52,535
13,068
Healing
33,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alyxzandre
Medusa
19,176
6,763
0
4,495
16,553
9,257
8,000
2,677
13,876
0
117,121
W
Baron Samedi
Amalie21
Baron Samedi
12,756
1,047
1,863
4,527
13,819
10,645
1,890
2,942
10,877
70,610
0
W
9,311
2,842
0
7,615
12,898
5,242
0
2,322
9,655
0
106,553
L
Artemis
English vA
Artemis
6,335
2,542
0
3,812
22,649
6,558
630
7,441
15,208
0
67,608
L
Eset
6,704
244
19
1,821
14,164
4,758
0
4,765
9,399
74,909
0
W
King Arthur
Iced king 11
King Arthur
6,884
1,122
0
10,595
23,596
21,813
984
4,875
18,721
0
81,782
L
Jormungandr
Neveronmylevel
Jormungandr
6,374
1,640
155
1,441
25,590
24,622
262
8,151
17,439
44,437
0
W
17,639
512
118
4,680
14,541
5,578
4,003
4,074
10,467
111,182
0
L
2,063
521
55
1,919
18,259
5,294
490
5,934
12,325
0
49,464
L
11,718
4,319
0
3,846
13,159
8,654
0
4,104
9,055
0
95,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
71,327
550
Minions Killed
732
0
Camps Cleared
0
1,957,191
Distance Traveled
2,455,230
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,141
606
123
5
0
493,845
4
W
Baron Samedi
13,519
541
109
4
0
475,391
1
W
Ullr
14,234
569
145
6
0
535,375
0
L
Artemis
9,497
380
103
4
0
367,315
2
L
Eset
9,430
377
101
4
0
358,871
1
W
King Arthur
13,905
556
161
6
0
459,531
1
L
Jormungandr
9,933
397
63
3
0
371,419
4
W
Janus
14,528
581
194
8
0
491,088
4
L
Loki
10,702
428
89
4
0
461,759
0
L
Ullr
12,087
483
194
8
0
397,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role