Player Matchup

Charybdis
Charybdis
Grimlock knight
Charybdis
Level 102
God Stats
15W - 16L
1,307 SR
Queue Stats
87W - 77L
1,453 Elo+
Solo
Arachne
Arachne
Sp0n93
Arachne
Level 113
God Stats
3W - 5L
1,126 SR
Queue Stats
33W - 48L
1,286 Elo+
Solo
Ares
Ares
jcawnis19
Ares
Level 86
God Stats
17W - 18L
1,609 SR
Queue Stats
122W - 131L
1,405 Elo+
Solo
King Arthur
King Arthur
mbn_paragon
King Arthur
Level 157
God Stats
12W - 10L
1,492 SR
Queue Stats
169W - 154L
1,417 Elo+
Solo
Sol
Sol
stonerbear2442
Sol
Level 124
God Stats
4W - 6L
1,498 SR
Queue Stats
94W - 110L
1,453 Elo+
Solo
Team Averages
Level 116
1,406 SR
1,403 Elo+

VS

Team Averages
Level 92
1,702 SR
1,501 Elo+
Anubis
Anubis
ACombatPro99
Anubis
Level 64
God Stats
7W - 4L
1,511 SR
Queue Stats
44W - 65L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
DeweyBoy60
Gilgamesh
Level 84
God Stats
7W - 5L
1,866 SR
Queue Stats
203W - 216L
1,476 Elo+
Party 1
Izanami
Izanami
Iweatherman
Izanami
Level 117
God Stats
1W - 1L
1,654 SR
Queue Stats
53W - 46L
1,519 Elo+
Party 1
King Arthur
King Arthur
SnipinPanther22
King Arthur
Level 75
God Stats
11W - 8L
1,831 SR
Queue Stats
227W - 233L
1,377 Elo+
Party 1
Khepri
Khepri
awwad
Khepri
Level 121
God Stats
5W - 11L
1,645 SR
Queue Stats
164W - 169L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grimlock knight
Charybdis
19
11 / 1 / 8
12,175
609
19,057
15,051
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Sp0n93
Arachne
18
12 / 5 / 9
11,907
595
21,430
20,925
8,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
6 / 2 / 17
10,301
515
12,614
20,996
25,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
mbn_paragon
King Arthur
17
1 / 1 / 8
10,616
531
12,868
15,538
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 0 / 9
11,389
569
15,301
7,142
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 7 / 0
9,490
475
7,112
17,897
8,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DeweyBoy60
Gilgamesh
14
2 / 5 / 2
8,824
441
4,246
16,925
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Iweatherman
Izanami
16
4 / 9 / 0
10,691
535
10,760
16,971
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SnipinPanther22
King Arthur
16
0 / 4 / 1
9,788
489
11,273
26,756
19,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
awwad
Khepri
12
0 / 11 / 2
7,890
395
4,644
21,781
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
36
Kills
7
9
Deaths
36
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
0
0.14
L
Gilgamesh
DeweyBoy60
Gilgamesh
2
5
2
0.6
W
Charybdis
Grimlock knight
Charybdis
11
1
8
15
L
Izanami
Iweatherman
Izanami
4
9
0
0.44
L
King Arthur
SnipinPanther22
King Arthur
0
4
1
0.13
W
Arachne
Sp0n93
Arachne
12
5
9
3.3
L
Khepri
awwad
Khepri
0
11
2
0.09
W
Ares
6
2
17
7.25
W
King Arthur
mbn_paragon
King Arthur
1
1
8
5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,270
Damage
38,035
79,652
Taken
100,330
57,957
Mitigated
54,840
34,292
Healing
26,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,112
245
139
7,048
17,897
8,496
694
8,785
9,066
63,132
0
L
Gilgamesh
DeweyBoy60
Gilgamesh
4,246
961
0
3,020
16,925
6,888
0
3,729
13,150
0
50,307
W
Charybdis
Grimlock knight
Charybdis
19,057
10,829
0
9,051
15,051
6,276
2,568
850
14,201
0
91,362
L
Izanami
Iweatherman
Izanami
10,760
8,060
0
4,538
16,971
3,399
0
2,957
14,014
0
68,897
L
King Arthur
SnipinPanther22
King Arthur
11,273
1,184
0
8,726
26,756
19,483
0
2,888
22,983
0
74,978
W
Arachne
Sp0n93
Arachne
21,430
15,134
0
7,970
20,925
8,928
2,330
2,716
18,209
0
86,845
L
Khepri
awwad
Khepri
4,644
490
389
2,916
21,781
16,574
0
8,914
12,762
24,591
0
W
Ares
12,614
1,312
278
2,780
20,996
25,751
600
5,586
15,410
30,270
5,657
W
King Arthur
mbn_paragon
King Arthur
12,868
1,232
0
8,976
15,538
14,426
139
369
15,169
0
68,162
W
15,301
5,394
0
5,237
7,142
2,576
4,400
2,235
4,907
84,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
46,683
553
Minions Killed
543
0
Camps Cleared
0
1,970,819
Distance Traveled
1,802,922
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,490
475
123
6
0
320,420
0
L
Gilgamesh
8,824
441
89
4
0
403,187
2
W
Charybdis
12,175
609
131
7
0
387,476
2
L
Izanami
10,691
535
141
7
0
335,253
3
L
King Arthur
9,788
489
161
8
0
393,038
3
W
Arachne
11,907
595
107
5
0
415,870
2
L
Khepri
7,890
395
29
1
0
351,024
7
W
Ares
10,301
515
36
2
0
384,133
5
W
King Arthur
10,616
531
132
7
0
399,474
3
W
Sol
11,389
569
147
7
0
383,866
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role