Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dukes420
Nox
Level 157
God Stats
23W - 15L
1,520 SR
Queue Stats
238W - 223L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
Nailnut
Danzaburou
Level 139
God Stats
19W - 10L
1,602 SR
Queue Stats
143W - 141L
1,553 Elo+
Party 1
Team Averages
Level 152
1,541 SR
1,560 Elo+

VS

Team Averages
Level 75
1,497 SR
1,596 Elo+
Khepri
Khepri
E1Kuernito
Khepri
Level 106
God Stats
0W - 2L
1,275 SR
Queue Stats
67W - 54L
1,625 Elo+
Party 2
Odin
Odin
E1_IF4NTASMA
Odin
Level 96
God Stats
1W - 4L
1,412 SR
Queue Stats
57W - 51L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
papitolovo2000
Cthulhu
Level 23
God Stats
2W - 1L
1,805 SR
Queue Stats
33W - 27L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 1 / 9
8,441
844
14,360
12,579
5,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 11
7,742
774
7,406
7,025
2,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nailnut
Danzaburou
13
7 / 0 / 7
8,917
892
15,754
10,306
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
E1Kuernito
Khepri
11
0 / 4 / 1
6,738
674
4,414
14,792
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
6,594
659
5,347
12,323
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
1 / 6 / 0
6,567
657
6,643
15,641
7,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
9
9.5
W
2
0
11
7.5
L
Khepri
E1Kuernito
Khepri
0
4
1
0.13
L
0
4
1
0.13
W
Danzaburou
Nailnut
Danzaburou
7
0
7
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
16,404
29,910
Taken
42,756
12,135
Mitigated
32,561
18,053
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,360
2,738
3,920
7,107
12,579
5,406
651
5,357
7,222
28,600
0
W
7,406
765
0
1,860
7,025
2,822
548
2,705
4,320
18,342
0
L
Khepri
E1Kuernito
Khepri
4,414
446
0
2,033
14,792
13,308
0
8,405
6,387
16,497
0
L
5,347
792
54
793
12,323
11,375
0
5,590
6,733
0
15,537
W
Danzaburou
Nailnut
Danzaburou
15,754
8,298
683
4,483
10,306
3,907
1,426
3,181
7,125
0
42,951
L
6,643
471
589
1,995
15,641
7,878
0
7,919
7,722
14,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
19,899
116
Minions Killed
74
4
Camps Cleared
3
575,314
Distance Traveled
535,128
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,441
844
23
2
1
182,753
2
W
Nox
7,742
774
25
3
2
200,996
4
L
Khepri
6,738
674
21
2
2
195,547
2
L
Odin
6,594
659
35
4
1
189,395
1
W
Danzaburou
8,917
892
68
7
1
191,565
3
L
Cthulhu
6,567
657
18
2
0
150,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role