Player Matchup

Cerberus
Cerberus
Bxxght666
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 115L
1,593 Elo+
Party 3
Achilles
Achilles
NavyOtter
Achilles
Level 46
God Stats
2W - 3L
1,554 SR
Queue Stats
105W - 96L
1,561 Elo+
Party 3
Freya
Freya
baronsnuts666
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,596 Elo+
Party 3
Skadi
Skadi
biglarryy666
Skadi
Level 68
God Stats
1W - 5L
1,318 SR
Queue Stats
94W - 89L
1,566 Elo+
Party 3
Terra
Terra
bobjones666
Terra
Level 81
God Stats
5W - 4L
1,692 SR
Queue Stats
146W - 120L
1,589 Elo+
Party 3
Team Averages
Level 58
1,513 SR
1,581 Elo+

VS

Team Averages
Level 51
1,499 SR
1,711 Elo+
Vulcan
Vulcan
 
Vulcan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Biggal1029
Horus
Level 36
God Stats
2W - 0L
1,274 SR
Queue Stats
60W - 57L
1,603 Elo+
Party 1
Chronos
Chronos
CUZZLEMYGUM
Chronos
Level 82
God Stats
4W - 1L
1,719 SR
Queue Stats
136W - 101L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
EDubs
Gilgamesh
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 24L
1,939 Elo+
Party 2
Zhong Kui
Zhong Kui
mirapa23
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 20L
1,895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bxxght666
Cerberus
18
4 / 7 / 5
11,917
458
22,901
30,326
11,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NavyOtter
Achilles
20
5 / 3 / 4
13,054
502
13,349
23,284
22,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 5 / 6
11,909
458
13,221
24,040
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 9 / 3
12,279
472
12,496
20,931
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 8
11,018
424
8,676
20,255
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 6 / 4
13,068
503
14,053
15,286
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
2 / 2 / 7
11,905
458
5,489
23,902
20,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos
CUZZLEMYGUM
Chronos
20
6 / 4 / 2
16,010
616
17,284
32,926
16,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EDubs
Gilgamesh
20
12 / 0 / 6
17,371
668
34,491
28,060
14,041
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
mirapa23
Zhong Kui
20
6 / 3 / 2
16,157
621
21,266
22,735
19,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
15
Kills
27
27
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
6
4
0.5
W
Horus
2
2
7
2.75
L
Cerberus
Bxxght666
Cerberus
4
7
5
0.93
W
Chronos
CUZZLEMYGUM
Chronos
6
4
2
1.75
W
Gilgamesh
EDubs
Gilgamesh
12
0
6
15
L
Achilles
NavyOtter
Achilles
5
3
4
2.33
L
2
5
6
1
L
3
9
3
0.5
L
1
3
8
1.67
W
Zhong Kui
mirapa23
Zhong Kui
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,643
Damage
92,583
118,836
Taken
122,909
69,902
Mitigated
75,531
28,750
Healing
40,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,053
4,581
0
1,734
15,286
4,802
1,515
7,348
7,938
86,886
0
W
Horus
5,489
2,864
3,367
8,193
23,902
20,343
405
8,179
15,723
0
25,305
L
Cerberus
Bxxght666
Cerberus
22,901
1,358
0
6,789
30,326
11,356
0
12,246
18,080
94,609
0
W
Chronos
CUZZLEMYGUM
Chronos
17,284
5,942
0
14,223
32,926
16,766
8,644
4,080
28,629
155,404
19,483
W
Gilgamesh
EDubs
Gilgamesh
34,491
11,460
0
1,364
28,060
14,041
3,448
18,576
9,484
0
178,051
L
Achilles
NavyOtter
Achilles
13,349
2,175
0
4,052
23,284
22,037
0
10,796
12,488
0
84,858
L
13,221
3,512
0
8,167
24,040
7,978
0
9,919
14,121
82,834
0
L
12,496
5,173
0
4,145
20,931
6,824
488
11,556
9,375
0
89,657
L
8,676
910
978
4,619
20,255
21,707
0
7,888
12,367
26,714
0
W
Zhong Kui
mirapa23
Zhong Kui
21,266
2,304
0
11,223
22,735
19,579
4,687
7,503
15,232
135,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,177
Gold Earned
74,511
693
Minions Killed
864
0
Camps Cleared
0
2,395,495
Distance Traveled
2,389,389
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,068
503
130
5
0
438,705
4
W
Horus
11,905
458
32
1
0
501,726
0
L
Cerberus
11,917
458
179
7
0
479,567
2
W
Chronos
16,010
616
231
9
0
452,884
6
W
Gilgamesh
17,371
668
208
8
0
595,156
6
L
Achilles
13,054
502
173
7
0
516,970
8
L
Freya
11,909
458
149
6
0
453,029
0
L
Skadi
12,279
472
161
6
0
404,448
6
L
Terra
11,018
424
31
1
0
541,481
7
W
Zhong Kui
16,157
621
263
10
0
400,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role