Player Matchup

Cabrakan
Cabrakan
CatnipAddict691
Cabrakan
Level 104
God Stats
7W - 3L
1,824 SR
Queue Stats
140W - 97L
1,558 Elo+
Party 1
Nemesis
Nemesis
Hedgehog200
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,762 Elo+
Party 1
Tiamat
Tiamat
Yhari4015
Tiamat
Level 105
God Stats
11W - 4L
1,428 SR
Queue Stats
230W - 157L
1,557 Elo+
Party 1
Team Averages
Level 71
1,584 SR
1,626 Elo+

VS

Team Averages
Level 66
1,747 SR
1,532 Elo+
Kukulkan
Kukulkan
KøZaR
Kukulkan
Level 20
God Stats
8W - 4L
1,766 SR
Queue Stats
50W - 31L
1,565 Elo+
Party 2
Cabrakan
Cabrakan
LikeItSlowly
Cabrakan
Level 26
God Stats
3W - 2L
1,767 SR
Queue Stats
60W - 40L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
THEgreenSIN
Sun Wukong
Level 153
God Stats
13W - 8L
1,709 SR
Queue Stats
496W - 406L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 8 / 9
11,091
693
16,107
23,491
17,278
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hedgehog200
Nemesis
13
3 / 11 / 6
10,214
638
5,708
17,340
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Yhari4015
Tiamat
18
10 / 3 / 5
12,872
805
18,887
14,095
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KøZaR
Kukulkan
16
7 / 4 / 11
12,437
777
13,542
9,131
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LikeItSlowly
Cabrakan
17
7 / 6 / 11
13,604
850
11,075
20,436
28,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
THEgreenSIN
Sun Wukong
17
7 / 7 / 11
12,561
785
14,958
19,503
15,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
17
Kills
21
22
Deaths
17
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
8
9
1.06
L
Nemesis
Hedgehog200
Nemesis
3
11
6
0.55
W
Kukulkan
KøZaR
Kukulkan
7
4
11
3.13
W
Cabrakan
LikeItSlowly
Cabrakan
7
6
11
2.08
W
Sun Wukong
THEgreenSIN
Sun Wukong
7
7
11
1.79
L
Tiamat
Yhari4015
Tiamat
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
39,575
54,926
Taken
49,070
35,234
Mitigated
47,141
13,723
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
16,107
1,924
0
6,130
23,491
17,278
297
10,069
13,422
38,828
0
L
Nemesis
Hedgehog200
Nemesis
5,708
2,111
0
1,904
17,340
8,076
0
7,584
9,756
0
17,722
W
Kukulkan
KøZaR
Kukulkan
13,542
1,477
0
857
9,131
3,193
476
7,452
1,556
50,597
0
W
Cabrakan
LikeItSlowly
Cabrakan
11,075
1,736
0
3,136
20,436
28,185
226
12,203
7,744
19,971
0
W
Sun Wukong
THEgreenSIN
Sun Wukong
14,958
4,573
0
4,538
19,503
15,763
1,144
14,512
4,571
0
45,753
L
Tiamat
Yhari4015
Tiamat
18,887
2,371
0
5,689
14,095
9,880
633
7,459
6,636
60,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
38,602
146
Minions Killed
173
6
Camps Cleared
4
758,409
Distance Traveled
800,559
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,091
693
31
2
2
230,170
2
L
Nemesis
10,214
638
18
1
1
255,100
5
W
Kukulkan
12,437
777
85
5
2
257,777
3
W
Cabrakan
13,604
850
25
2
0
265,635
2
W
Sun Wukong
12,561
785
63
4
2
277,147
2
L
Tiamat
12,872
805
97
6
3
273,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role