Player Matchup

Hou Yi
Hou Yi
Silver II
DICE92
Hou Yi
Silver II
Level 160
God Stats
4W - 1L
1,295 SR
Queue Stats
26W - 17L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
DarkProdigy75
Cthulhu
Silver II
Level 157
God Stats
3W - 0L
1,591 SR
Queue Stats
26W - 16L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
Nashino
He Bo
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Pele
Pele
Gold III
Zolaneitor
Pele
Gold III
Level 106
God Stats
40W - 40L
1,606 SR
Queue Stats
277W - 282L
1,616 MMR
Party 2
Horus
Horus
Gold V
kevinFdz042
Horus
Gold V
Level 89
God Stats
82W - 65L
1,578 SR
Queue Stats
286W - 289L
1,383 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,514 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,482 SR
1,500 MMR
Anhur
Anhur
Gold III
FlyEaglesFly678
Anhur
Gold III
Level 119
God Stats
9W - 8L
1,463 SR
Queue Stats
402W - 403L
1,478 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
JackPharmD
Jormungandr
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 MMR
Solo
Osiris
Osiris
Gold III
LeBusterBaxter
Osiris
Gold III
Level 129
God Stats
1W - 1L
1,593 SR
Queue Stats
94W - 83L
1,498 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TommyChong69420
Tsukuyomi
Gold II
Level 154
God Stats
0W - 2L
1,292 SR
Queue Stats
430W - 429L
1,511 MMR
Solo
Kukulkan
Kukulkan
Gold III
joeyypwnsj00
Kukulkan
Gold III
Level 155
God Stats
36W - 24L
1,561 SR
Queue Stats
303W - 300L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DICE92
Hou Yi
11
6 / 0 / 3
6,663
666
6,402
5,513
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
2 / 0 / 5
5,774
577
4,893
4,330
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Nashino
He Bo
9
1 / 0 / 1
5,465
547
1,626
3,433
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 3
6,220
622
3,691
5,472
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
5,500
550
2,875
6,968
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaAthenaMedusa

VS

Bans
CliodhnaPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,258
426
1,968
7,089
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
JackPharmD
Jormungandr
8
0 / 1 / 0
4,762
476
2,294
6,655
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,725
573
3,837
7,159
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
TommyChong69420
Tsukuyomi
10
0 / 1 / 0
5,532
553
1,813
5,752
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
joeyypwnsj00
Kukulkan
10
0 / 3 / 0
5,830
583
3,063
4,418
1,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DICE92
Hou Yi
6
0
3
7.5
W
Cthulhu
2
0
5
4.5
L
0
6
0
0
L
Jormungandr
JackPharmD
Jormungandr
0
1
0
0
L
1
0
0
1
W
He Bo
Nashino
He Bo
1
0
1
1.5
L
Tsukuyomi
TommyChong69420
Tsukuyomi
0
1
0
0
W
2
0
3
3.5
L
Kukulkan
joeyypwnsj00
Kukulkan
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,487
Damage
12,975
25,716
Taken
31,073
9,999
Mitigated
12,201
9,489
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DICE92
Hou Yi
6,402
3,360
0
1,871
5,513
1,523
706
1,710
3,803
0
41,910
W
Cthulhu
4,893
540
189
903
4,330
2,547
175
1,444
2,608
17,611
0
L
1,968
801
0
786
7,089
1,108
0
1,744
5,345
0
17,266
L
Jormungandr
JackPharmD
Jormungandr
2,294
610
0
1,641
6,655
2,861
0
1,994
4,661
17,058
0
L
3,837
863
0
2,798
7,159
5,321
0
0
6,858
0
28,637
W
He Bo
Nashino
He Bo
1,626
68
0
521
3,433
998
460
1,808
1,625
24,045
0
L
Tsukuyomi
TommyChong69420
Tsukuyomi
1,813
473
0
989
5,752
1,728
0
776
4,976
0
38,616
W
3,691
837
0
3,248
5,472
1,623
0
395
5,077
0
37,801
L
Kukulkan
joeyypwnsj00
Kukulkan
3,063
58
0
397
4,418
1,183
0
2,005
2,413
39,074
0
W
2,875
1,362
358
2,399
6,968
3,308
0
0
6,968
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
26,107
297
Minions Killed
290
0
Camps Cleared
0
1,036,926
Distance Traveled
963,002
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,663
666
73
7
0
192,641
3
W
Cthulhu
5,774
577
30
3
0
206,974
7
L
Anhur
4,258
426
32
3
0
172,499
1
L
Jormungandr
4,762
476
26
3
0
189,665
1
L
Osiris
5,725
573
57
6
0
193,717
0
W
He Bo
5,465
547
52
5
0
206,913
4
L
Tsukuyomi
5,532
553
85
9
0
210,752
3
W
Pele
6,220
622
87
9
0
225,422
0
L
Kukulkan
5,830
583
90
9
0
196,369
5
W
Horus
5,500
550
55
6
0
204,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role