Player Matchup

Jormungandr
Jormungandr
A7x4REVer69
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,460 Elo+
Party 2
Susano
Susano
Bízarre
Susano
Level 85
God Stats
7W - 1L
1,704 SR
Queue Stats
108W - 101L
1,487 Elo+
Party 1
Izanami
Izanami
Idkproburmom
Izanami
Level 29
God Stats
12W - 12L
1,470 SR
Queue Stats
182W - 157L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
Luckybuck
Zhong Kui
Level 13
God Stats
2W - 0L
1,716 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
NaoTakahashi
Amaterasu
Level 37
God Stats
3W - 6L
1,297 SR
Queue Stats
198W - 193L
1,469 Elo+
Solo
Team Averages
Level 51
1,537 SR
1,483 Elo+

VS

Team Averages
Level 31
1,509 SR
1,416 Elo+
Ra
Ra
DeathToTaiwan
Ra
Level 46
God Stats
0W - 5L
1,722 SR
Queue Stats
14W - 15L
1,484 Elo+
Party 3
Izanami
Izanami
EwYuckGross
Izanami
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 3
Raijin
Raijin
FazeRobux
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
Greggaz
Danzaburou
Level 37
God Stats
7W - 8L
1,251 SR
Queue Stats
7W - 9L
1,148 Elo+
Solo
Ares
Ares
creepycheeze
Ares
Level 26
God Stats
0W - 2L
1,572 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A7x4REVer69
Jormungandr
20
3 / 7 / 24
14,338
1,103
16,244
31,953
24,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Bízarre
Susano
20
11 / 8 / 18
15,625
1,202
29,147
20,195
6,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Idkproburmom
Izanami
20
5 / 0 / 16
15,160
1,166
17,347
16,644
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Luckybuck
Zhong Kui
20
4 / 5 / 16
13,541
1,042
26,061
25,123
15,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
NaoTakahashi
Amaterasu
20
11 / 6 / 18
15,593
1,199
17,700
24,640
26,581
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 19
14,736
1,134
24,281
14,957
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
EwYuckGross
Izanami
20
6 / 5 / 16
15,712
1,209
39,984
25,169
13,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
FazeRobux
Raijin
20
9 / 7 / 11
14,928
1,148
13,055
20,390
10,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Greggaz
Danzaburou
20
2 / 9 / 15
13,863
1,066
20,814
22,140
10,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 17
15,156
1,166
12,892
29,371
42,306
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
104
34
Kills
26
26
Deaths
34
92
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A7x4REVer69
Jormungandr
3
7
24
2.14
W
Susano
Bízarre
Susano
11
8
18
2.5
L
5
7
19
2.07
L
Izanami
EwYuckGross
Izanami
6
5
16
2.8
L
Raijin
FazeRobux
Raijin
9
7
11
2.07
L
Danzaburou
Greggaz
Danzaburou
2
9
15
1.06
W
Izanami
Idkproburmom
Izanami
5
0
16
13
W
Zhong Kui
Luckybuck
Zhong Kui
4
5
16
2.4
W
Amaterasu
NaoTakahashi
Amaterasu
11
6
18
3.33
L
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,499
Damage
111,026
118,555
Taken
112,027
77,099
Mitigated
83,358
24,600
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A7x4REVer69
Jormungandr
16,244
2,266
980
5,657
31,953
24,215
0
14,156
17,797
34,311
0
W
Susano
Bízarre
Susano
29,147
6,026
0
3,528
20,195
6,887
0
6,643
13,552
0
54,482
L
24,281
1,344
6,412
2,628
14,957
6,649
0
6,593
8,255
71,695
0
L
Izanami
EwYuckGross
Izanami
39,984
31,315
0
5,618
25,169
13,590
0
9,227
15,856
0
72,832
L
Raijin
FazeRobux
Raijin
13,055
2,066
0
1,038
20,390
10,108
0
8,185
11,905
20,949
0
L
Danzaburou
Greggaz
Danzaburou
20,814
10,813
0
3,548
22,140
10,705
0
9,816
12,173
0
35,001
W
Izanami
Idkproburmom
Izanami
17,347
12,088
0
4,311
16,644
4,193
0
6,875
9,769
0
66,132
W
Zhong Kui
Luckybuck
Zhong Kui
26,061
1,248
0
5,872
25,123
15,223
0
11,116
14,007
43,955
0
W
Amaterasu
NaoTakahashi
Amaterasu
17,700
5,594
0
4,252
24,640
26,581
0
11,438
13,202
4,902
27,329
L
12,892
636
0
3,969
29,371
42,306
0
10,443
18,360
23,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,257
Gold Earned
74,395
285
Minions Killed
265
10
Camps Cleared
7
1,253,811
Distance Traveled
1,222,173
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,338
1,103
29
2
2
215,815
2
W
Susano
15,625
1,202
53
4
4
229,385
0
L
Ra
14,736
1,134
112
9
0
256,922
0
L
Izanami
15,712
1,209
82
6
6
248,638
0
L
Raijin
14,928
1,148
17
1
0
235,902
0
L
Danzaburou
13,863
1,066
39
3
1
209,248
0
W
Izanami
15,160
1,166
129
10
1
276,635
1
W
Zhong Kui
13,541
1,042
48
4
2
267,845
0
W
Amaterasu
15,593
1,199
26
2
1
264,131
1
L
Ares
15,156
1,166
15
1
0
271,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role