Player Matchup

Jormungandr
Jormungandr
INFINIT3 GHO5T
Jormungandr
Level 160
God Stats
19W - 7L
1,933 SR
Queue Stats
202W - 135L
1,720 Elo+
Party 2
Cliodhna
Cliodhna
Pink_On
Cliodhna
Level 155
God Stats
5W - 7L
1,351 SR
Queue Stats
348W - 341L
1,578 Elo+
Solo
Nemesis
Nemesis
SxDShifty
Nemesis
Level 101
God Stats
4W - 5L
1,757 SR
Queue Stats
172W - 151L
1,589 Elo+
Party 2
Xbalanque
Xbalanque
VlllXXlll
Xbalanque
Level 145
God Stats
19W - 10L
2,142 SR
Queue Stats
372W - 232L
1,651 Elo+
Party 2
Eset
Eset
maxflaco1
Eset
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 173L
1,593 Elo+
Solo
Team Averages
Level 139
1,737 SR
1,626 Elo+

VS

Team Averages
Level 135
1,539 SR
1,525 Elo+
Set
Set
BucK Tan
Set
Level 109
God Stats
27W - 16L
1,732 SR
Queue Stats
156W - 131L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DevilMassacer16
Ah Muzen Cab
Level 142
God Stats
9W - 11L
1,714 SR
Queue Stats
201W - 183L
1,611 Elo+
Party 1
Discordia
Discordia
Pulsarz
Discordia
Level 160
God Stats
1W - 6L
1,247 SR
Queue Stats
241W - 213L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
TisMeta
Zhong Kui
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 102L
1,541 Elo+
Solo
Fenrir
Fenrir
killer1702
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
INFINIT3 GHO5T
Jormungandr
20
12 / 4 / 11
12,845
558
18,881
20,512
22,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Pink_On
Cliodhna
20
7 / 1 / 9
13,181
573
14,564
17,147
12,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SxDShifty
Nemesis
20
3 / 2 / 7
12,620
549
7,077
16,689
8,080
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
VlllXXlll
Xbalanque
19
4 / 6 / 7
12,281
534
13,563
21,464
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
20
11 / 4 / 11
13,254
576
17,133
12,818
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
11,909
518
12,348
18,045
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
DevilMassacer16
Ah Muzen Cab
19
8 / 7 / 3
12,873
560
17,531
19,007
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Pulsarz
Discordia
16
3 / 8 / 3
10,458
455
9,984
14,997
3,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
TisMeta
Zhong Kui
16
1 / 9 / 3
10,569
460
8,560
21,101
22,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
killer1702
Fenrir
14
1 / 7 / 4
8,662
377
5,571
19,478
14,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
37
Kills
17
17
Deaths
37
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Ah Muzen Cab
DevilMassacer16
Ah Muzen Cab
8
7
3
1.36
W
Jormungandr
INFINIT3 GHO5T
Jormungandr
12
4
11
4.38
W
Cliodhna
Pink_On
Cliodhna
7
1
9
11.5
L
Discordia
Pulsarz
Discordia
3
8
3
0.56
W
Nemesis
SxDShifty
Nemesis
3
2
7
3.25
L
Zhong Kui
TisMeta
Zhong Kui
1
9
3
0.28
W
Xbalanque
VlllXXlll
Xbalanque
4
6
7
1.25
L
Fenrir
killer1702
Fenrir
1
7
4
0.43
W
Eset
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,218
Damage
53,994
88,630
Taken
92,628
57,107
Mitigated
55,600
27,514
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,348
4,922
0
4,336
18,045
8,404
0
4,644
13,201
0
83,748
L
Ah Muzen Cab
DevilMassacer16
Ah Muzen Cab
17,531
7,867
0
6,593
19,007
6,038
384
7,103
11,753
0
107,381
W
Jormungandr
INFINIT3 GHO5T
Jormungandr
18,881
5,605
0
0
20,512
22,357
564
4,189
15,949
62,260
3,760
W
Cliodhna
Pink_On
Cliodhna
14,564
651
0
6,435
17,147
12,771
130
6,833
10,314
0
100,058
L
Discordia
Pulsarz
Discordia
9,984
1,201
0
250
14,997
3,686
0
6,952
7,837
76,675
0
W
Nemesis
SxDShifty
Nemesis
7,077
1,499
0
7,268
16,689
8,080
14
3,834
12,855
0
107,544
L
Zhong Kui
TisMeta
Zhong Kui
8,560
563
0
6,246
21,101
22,993
47
6,711
14,112
59,584
7,928
W
Xbalanque
VlllXXlll
Xbalanque
13,563
6,741
0
10,901
21,464
7,943
973
464
21,000
0
97,943
L
Fenrir
killer1702
Fenrir
5,571
1,031
93
2,691
19,478
14,479
0
8,777
10,513
0
25,658
W
Eset
17,133
892
802
2,108
12,818
5,956
716
2,999
9,819
82,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,181
Gold Earned
54,471
770
Minions Killed
587
0
Camps Cleared
0
2,291,300
Distance Traveled
2,122,169
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,909
518
114
5
0
457,381
0
L
Ah Muzen Cab
12,873
560
191
8
0
417,767
2
W
Jormungandr
12,845
558
78
3
0
436,472
2
W
Cliodhna
13,181
573
204
9
0
468,568
1
L
Discordia
10,458
455
134
6
0
404,199
3
W
Nemesis
12,620
549
172
7
0
521,283
1
L
Zhong Kui
10,569
460
120
5
0
387,911
8
W
Xbalanque
12,281
534
181
8
0
411,737
0
L
Fenrir
8,662
377
28
1
0
454,911
6
W
Eset
13,254
576
135
6
0
453,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role