Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BrutalShrub
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1
Ares
Ares
BrutalTree
Ares
Level 10
God Stats
0W - 5L
1,186 SR
Queue Stats
4W - 12L
1,110 Elo+
Party 1
Chiron
Chiron
TR_OI
Chiron
Level 159
God Stats
2W - 3L
1,546 SR
Queue Stats
187W - 199L
1,536 Elo+
Party 1
Loki
Loki
fluft-
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,110 Elo+
Party 1
Team Averages
Level 62
1,446 SR
1,273 Elo+

VS

Team Averages
Level 36
1,580 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Garstar9372
Ares
Level 20
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 2
Achilles
Achilles
JohnDie
Achilles
Level 29
God Stats
43W - 43L
1,523 SR
Queue Stats
162W - 147L
1,552 Elo+
Party 3
Thoth
Thoth
Rhysus
Thoth
Level 28
God Stats
7W - 10L
1,487 SR
Queue Stats
86W - 101L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xromos
Morgan Le Fay
Level 55
God Stats
9W - 6L
1,646 SR
Queue Stats
227W - 236L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 9 / 4
10,342
796
18,880
20,569
12,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 9 / 5
8,595
661
6,367
17,336
11,872
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 8 / 4
8,292
638
3,086
17,407
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
TR_OI
Chiron
17
3 / 4 / 7
10,206
785
14,534
13,390
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
fluft-
Loki
16
4 / 7 / 6
9,788
753
6,496
12,132
4,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
12 / 4 / 15
12,014
924
21,640
15,651
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 23
10,224
786
4,931
11,772
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
JohnDie
Achilles
19
12 / 2 / 17
12,159
935
16,574
20,325
25,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Rhysus
Thoth
16
3 / 5 / 21
10,157
781
6,585
10,141
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Xromos
Morgan Le Fay
20
10 / 2 / 19
12,196
938
20,024
8,461
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
15
Kills
37
37
Deaths
15
26
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
9
4
1
W
Artemis
 
Artemis
12
4
15
4.88
L
1
9
5
0.39
L
0
8
4
0.25
W
0
2
23
5.75
W
Achilles
JohnDie
Achilles
12
2
17
10.25
W
Thoth
Rhysus
Thoth
3
5
21
2.7
L
Chiron
TR_OI
Chiron
3
4
7
1.63
W
Morgan Le Fay
Xromos
Morgan Le Fay
10
2
19
9.75
L
Loki
fluft-
Loki
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,363
Damage
69,754
80,834
Taken
66,350
45,026
Mitigated
51,169
9,980
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,880
1,223
0
4,082
20,569
12,055
0
8,543
11,810
0
32,882
W
Artemis
 
Artemis
21,640
10,917
0
4,951
15,651
6,441
4,838
2,033
13,618
0
47,226
L
6,367
764
144
275
17,336
11,872
0
6,578
10,527
13,992
0
L
3,086
0
242
846
17,407
12,507
72
4,713
12,486
4,394
0
W
4,931
318
0
1,252
11,772
12,578
229
2,121
9,651
12,927
0
W
Achilles
JohnDie
Achilles
16,574
6,004
904
5,812
20,325
25,418
601
4,381
15,944
0
29,031
W
Thoth
Rhysus
Thoth
6,585
569
0
1,208
10,141
2,575
194
193
9,948
23,923
0
L
Chiron
TR_OI
Chiron
14,534
2,902
757
2,872
13,390
4,373
0
4,991
8,311
0
54,901
W
Morgan Le Fay
Xromos
Morgan Le Fay
20,024
2,283
0
2,630
8,461
4,157
1,227
725
7,736
75,623
0
L
Loki
fluft-
Loki
6,496
110
0
762
12,132
4,219
1,215
6,159
5,901
0
25,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
56,750
168
Minions Killed
225
0
Camps Cleared
0
1,188,124
Distance Traveled
1,301,492
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,342
796
33
3
0
239,251
0
W
Artemis
12,014
924
50
4
0
244,627
0
L
Ymir
8,595
661
22
2
0
184,464
1
L
Ares
8,292
638
3
0
0
239,468
0
W
Ares
10,224
786
11
1
0
253,151
0
W
Achilles
12,159
935
24
2
0
289,447
1
W
Thoth
10,157
781
30
2
0
254,920
1
L
Chiron
10,206
785
76
6
0
274,179
0
W
Morgan Le Fay
12,196
938
110
8
0
259,347
0
L
Loki
9,788
753
34
3
0
250,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role