Player Matchup

Neith
Neith
SigrunYuko
Neith
Level 60
God Stats
6W - 9L
1,223 SR
Queue Stats
276W - 320L
1,400 Elo+
Party 1
Ares
Ares
TacoConMostacho
Ares
Level 137
God Stats
6W - 1L
1,839 SR
Queue Stats
329W - 383L
1,406 Elo+
Party 1
Scylla
Scylla
shaggyroni
Scylla
Level 67
God Stats
4W - 1L
1,712 SR
Queue Stats
117W - 137L
1,400 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,402 Elo+

VS

Team Averages
Level 69
1,403 SR
1,458 Elo+
He Bo
He Bo
Greffandor
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,506 Elo+
Party 2
Arachne
Arachne
Titanswrath1103
Arachne
Level 103
God Stats
0W - 1L
1,208 SR
Queue Stats
237W - 349L
1,367 Elo+
Solo
Nike
Nike
Xenereth
Nike
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 0 / 11
9,935
828
9,734
6,333
2,620
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 11
10,824
902
9,814
11,770
11,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
shaggyroni
Scylla
15
8 / 4 / 10
10,824
902
13,042
10,255
3,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 7 / 3
7,899
658
5,676
8,788
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 1
8,228
686
6,270
15,054
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
13
3 / 6 / 1
8,464
705
6,844
13,864
12,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
6
6
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
7
3
0.36
W
Neith
6
0
11
11.5
W
7
2
11
6.25
L
2
8
1
0.31
L
Nike
3
6
1
0.58
W
Scylla
shaggyroni
Scylla
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
18,790
28,358
Taken
37,706
17,462
Mitigated
20,224
6,829
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,676
139
0
1,128
8,788
2,460
0
5,772
3,016
19,429
0
W
Neith
9,734
4,098
0
1,074
6,333
2,620
2,287
1,012
5,321
0
40,047
W
9,814
104
333
1,306
11,770
11,109
0
1,760
10,010
26,910
0
L
6,270
3,901
0
1,447
15,054
5,662
0
8,828
6,226
0
21,971
L
Nike
6,844
739
147
686
13,864
12,102
0
8,721
5,143
0
22,915
W
Scylla
shaggyroni
Scylla
13,042
1,031
0
4,116
10,255
3,733
0
3,411
6,844
34,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
24,591
142
Minions Killed
93
6
Camps Cleared
5
639,196
Distance Traveled
575,641
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,899
658
29
2
1
191,441
3
W
Neith
9,935
828
55
5
3
197,049
7
W
Ares
10,824
902
27
2
3
224,973
1
L
Arachne
8,228
686
35
3
3
187,671
0
L
Nike
8,464
705
29
2
1
196,529
1
W
Scylla
10,824
902
60
5
0
217,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role