Player Matchup

Khepri
Khepri
GhostFaceDuck_
Khepri
Level 69
God Stats
1W - 4L
1,275 SR
Queue Stats
53W - 62L
1,421 Elo+
Party 3
Tyr
Tyr
LuLCHINO_
Tyr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,427 Elo+
Party 3
He Bo
He Bo
keyon5
He Bo
Level 102
God Stats
0W - 2L
1,277 SR
Queue Stats
69W - 77L
1,436 Elo+
Party 3
Hun Batz
Hun Batz
neworleans15
Hun Batz
Level 125
God Stats
5W - 4L
1,795 SR
Queue Stats
129W - 141L
1,470 Elo+
Party 3
Rama
Rama
yosemitegrams
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,359 Elo+
Party 3
Team Averages
Level 75
1,470 SR
1,423 Elo+

VS

Team Averages
Level 101
1,545 SR
1,555 Elo+
Cabrakan
Cabrakan
BrokenProduction
Cabrakan
Level 69
God Stats
2W - 1L
1,490 SR
Queue Stats
22W - 11L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
DemonPants
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
adamdlc
Ao Kuang
Level 126
God Stats
6W - 3L
1,605 SR
Queue Stats
172W - 173L
1,469 Elo+
Party 2
Chaac
Chaac
jrose_sc
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,699 Elo+
Party 1
Artemis
Artemis
juliankoncer117
Artemis
Level 103
God Stats
1W - 0L
1,631 SR
Queue Stats
23W - 16L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
10,782
674
7,729
26,883
29,626
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 8 / 6
11,454
716
13,914
21,474
31,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
keyon5
He Bo
17
3 / 10 / 7
10,607
663
15,709
16,511
6,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
neworleans15
Hun Batz
17
4 / 9 / 5
10,804
675
18,023
19,601
15,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 2
10,183
636
9,313
14,095
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 19
13,588
849
24,241
27,621
30,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
20
7 / 4 / 25
12,513
782
15,309
11,324
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
adamdlc
Ao Kuang
19
9 / 4 / 18
12,111
757
17,116
14,975
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
jrose_sc
Chaac
20
4 / 1 / 25
12,421
776
14,734
17,435
19,139
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 5 / 16
11,933
746
18,572
11,333
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
18
Kills
42
42
Deaths
18
29
Assists
103
Player
Kills
Deaths
Assists
KDA
W
15
4
19
6.13
W
Nu Wa
7
4
25
4.88
L
3
8
9
0.94
L
6
8
6
1.13
W
Ao Kuang
adamdlc
Ao Kuang
9
4
18
4.5
W
Chaac
jrose_sc
Chaac
4
1
25
16.5
W
7
5
16
3
L
He Bo
keyon5
He Bo
3
10
7
0.65
L
Hun Batz
neworleans15
Hun Batz
4
9
5
0.72
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
89,972
98,564
Taken
82,688
87,994
Mitigated
68,295
17,190
Healing
39,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,241
3,246
3,391
10,652
27,621
30,918
710
6,951
20,320
40,345
0
W
Nu Wa
15,309
4,049
4,758
2,519
11,324
4,972
881
3,858
7,438
35,583
0
L
7,729
954
1,060
1,869
26,883
29,626
0
13,147
13,736
19,840
0
L
13,914
1,797
1,364
4,218
21,474
31,693
0
11,935
9,539
520
28,713
W
Ao Kuang
adamdlc
Ao Kuang
17,116
4,530
273
5,803
14,975
7,982
714
5,871
9,011
24,797
1,709
W
Chaac
jrose_sc
Chaac
14,734
2,454
1,907
8,254
17,435
19,139
201
3,628
13,459
0
30,891
W
18,572
10,469
968
1,299
11,333
5,284
2,992
3,570
7,607
0
36,179
L
He Bo
keyon5
He Bo
15,709
1,034
1,736
1,953
16,511
6,038
0
10,153
6,358
31,745
0
L
Hun Batz
neworleans15
Hun Batz
18,023
5,922
1,862
1,217
19,601
15,067
0
10,956
8,645
0
39,685
L
9,313
5,364
252
1,659
14,095
5,570
0
9,375
4,720
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,830
Gold Earned
62,566
151
Minions Killed
144
0
Camps Cleared
0
1,180,584
Distance Traveled
1,342,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,588
849
27
2
0
268,999
0
W
Nu Wa
12,513
782
41
3
0
259,567
0
L
Khepri
10,782
674
26
2
0
246,273
0
L
Tyr
11,454
716
23
1
0
222,833
0
W
Ao Kuang
12,111
757
15
1
0
280,318
1
W
Chaac
12,421
776
21
1
0
319,328
0
W
Artemis
11,933
746
40
3
0
214,194
1
L
He Bo
10,607
663
29
2
0
239,498
0
L
Hun Batz
10,804
675
30
2
0
232,688
0
L
Rama
10,183
636
43
3
0
239,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role