Player Matchup

Ne Zha
Ne Zha
Hexcalibr
Ne Zha
Level 109
God Stats
3W - 3L
1,493 SR
Queue Stats
36W - 27L
1,595 Elo+
Party 2
Fafnir
Fafnir
Indigopteryx
Fafnir
Level 77
God Stats
24W - 18L
1,627 SR
Queue Stats
79W - 93L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Pandapimp
Xbalanque
Level 107
God Stats
37W - 35L
1,566 SR
Queue Stats
1,047W - 1,053L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SenpaiCrown
Baron Samedi
Level 79
God Stats
4W - 2L
1,538 SR
Queue Stats
12W - 7L
1,564 Elo+
Party 2
Thor
Thor
Thairish12
Thor
Level 147
God Stats
14W - 8L
1,738 SR
Queue Stats
63W - 47L
1,596 Elo+
Party 2
Team Averages
Level 104
1,592 SR
1,566 Elo+

VS

Team Averages
Level 48
1,535 SR
1,511 Elo+
Ullr
Ullr
Nuggetzors
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,497 Elo+
Party 1
Horus
Horus
Oaffy
Horus
Level 49
God Stats
106W - 113L
1,517 SR
Queue Stats
386W - 439L
1,525 Elo+
Party 3
Anubis
Anubis
Skittlesticks
Anubis
Level 69
God Stats
4W - 5L
1,546 SR
Queue Stats
43W - 43L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
TalwinHawk
Cthulhu
Level 47
God Stats
47W - 41L
1,602 SR
Queue Stats
129W - 127L
1,551 Elo+
Party 3
Neith
Neith
VANESSA462
Neith
Level 45
God Stats
340W - 401L
1,510 SR
Queue Stats
341W - 404L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hexcalibr
Ne Zha
17
3 / 1 / 15
10,490
1,049
13,782
11,345
3,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
17
2 / 1 / 19
11,146
1,115
7,654
12,258
16,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Pandapimp
Xbalanque
17
6 / 0 / 14
11,440
1,144
21,221
4,365
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SenpaiCrown
Baron Samedi
16
3 / 0 / 15
10,233
1,023
11,059
5,886
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 2 / 11
12,272
1,227
14,492
7,621
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,334
933
6,920
15,029
5,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Oaffy
Horus
15
0 / 6 / 2
8,828
883
4,844
15,700
19,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 2
9,747
975
13,534
12,247
5,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TalwinHawk
Cthulhu
15
1 / 3 / 3
10,057
1,006
8,817
19,171
20,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
1 / 5 / 1
9,535
954
3,802
10,834
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
25
Kills
4
4
Deaths
25
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Hexcalibr
Ne Zha
3
1
15
10.5
W
Fafnir
2
1
19
11.5
L
1
7
2
0.29
L
Horus
Oaffy
Horus
0
6
2
0.17
W
Xbalanque
Pandapimp
Xbalanque
6
0
14
13
W
Baron Samedi
SenpaiCrown
Baron Samedi
3
0
15
10.5
L
1
4
2
0.5
L
Cthulhu
TalwinHawk
Cthulhu
1
3
3
0.83
W
11
2
11
8.25
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,208
Damage
37,917
41,475
Taken
72,981
27,254
Mitigated
55,119
13,195
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Hexcalibr
Ne Zha
13,782
2,581
0
1,680
11,345
3,929
0
6,125
5,220
0
30,141
W
Fafnir
7,654
1,654
1,326
3,025
12,258
16,630
0
7,065
5,193
9,527
0
L
6,920
2,545
0
150
15,029
5,729
0
3,741
11,288
0
14,119
L
Horus
Oaffy
Horus
4,844
2,341
410
1,734
15,700
19,088
0
5,549
10,151
0
7,487
W
Xbalanque
Pandapimp
Xbalanque
21,221
13,020
0
968
4,365
1,735
0
1,956
2,409
0
54,081
W
Baron Samedi
SenpaiCrown
Baron Samedi
11,059
667
3,176
1,960
5,886
2,403
0
3,482
2,404
22,090
0
L
13,534
72
0
3,916
12,247
5,733
0
2,800
9,447
49,766
0
L
Cthulhu
TalwinHawk
Cthulhu
8,817
542
2,262
1,944
19,171
20,689
0
4,196
14,975
16,971
0
W
14,492
3,552
0
1,060
7,621
2,557
0
3,723
3,898
0
26,405
L
Neith
3,802
1,429
0
194
10,834
3,880
0
2,427
8,407
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,581
Gold Earned
47,501
174
Minions Killed
189
8
Camps Cleared
3
903,639
Distance Traveled
856,524
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,490
1,049
27
3
2
211,040
0
W
Fafnir
11,146
1,115
1
0
1
184,194
1
L
Ullr
9,334
933
14
1
1
167,084
1
L
Horus
8,828
883
5
1
2
176,242
0
W
Xbalanque
11,440
1,144
98
10
1
175,534
0
W
Baron Samedi
10,233
1,023
28
3
1
166,171
0
L
Anubis
9,747
975
100
10
0
168,016
0
L
Cthulhu
10,057
1,006
10
1
0
197,721
0
W
Thor
12,272
1,227
20
2
3
166,700
0
L
Neith
9,535
954
60
6
0
147,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role