Player Matchup

Charybdis
Charybdis
Diamond I
 
Charybdis
Diamond I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond III
Myhren
Hercules
Diamond III
Level 63
God Stats
2W - 6L
1,428 SR
Queue Stats
124W - 114L
2,244 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
itsCoBra
Cabrakan
Diamond IV
Level 159
God Stats
5W - 1L
1,894 SR
Queue Stats
108W - 87L
2,240 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,564 SR
1,797 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,507 SR
2,212 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond I
PiglyWigly
Agni
Diamond I
Level 99
God Stats
0W - 2L
1,279 SR
Queue Stats
39W - 40L
2,417 MMR
Party 1
Fafnir
Fafnir
Masters
SSub
Fafnir
Masters
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
202W - 185L
2,449 MMR
Party 3
Bellona
Bellona
Diamond III
mattgia10
Bellona
Diamond III
Level 61
God Stats
17W - 17L
1,856 SR
Queue Stats
121W - 107L
2,232 MMR
Solo
Thor
Thor
Diamond I
ĐeathNote
Thor
Diamond I
Level 118
God Stats
2W - 4L
1,398 SR
Queue Stats
173W - 160L
2,464 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 5
6,639
664
5,125
5,668
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
 
Pele
12
4 / 1 / 1
6,633
663
5,183
5,143
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
 
Ao Kuang
11
5 / 0 / 3
6,378
638
3,936
5,054
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Myhren
Hercules
11
2 / 1 / 2
6,275
628
4,639
7,294
6,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
itsCoBra
Cabrakan
10
2 / 0 / 5
5,925
593
2,331
5,123
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaKhepriShivaZeus

VS

Bans
BastetGebUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 5 / 1
5,324
532
2,793
6,626
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,174
517
1,223
5,039
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
SSub
Fafnir
7
0 / 2 / 1
4,885
489
2,273
8,063
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
mattgia10
Bellona
10
1 / 2 / 0
5,678
568
3,898
6,537
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 0
5,398
540
2,174
6,251
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
5
5.5
W
Pele
 
Pele
4
1
1
4.5
W
Ao Kuang
 
Ao Kuang
5
0
3
6.5
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
Hercules
Myhren
Hercules
2
1
2
3
L
0
4
1
0.13
L
Fafnir
SSub
Fafnir
0
2
1
0.25
W
Cabrakan
itsCoBra
Cabrakan
2
0
5
4.5
L
Bellona
mattgia10
Bellona
1
2
0
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
12,361
28,282
Taken
32,516
16,102
Mitigated
14,910
11,356
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,125
2,143
0
2,165
5,668
1,601
15
1,149
4,407
0
42,830
W
Pele
 
Pele
5,183
735
0
1,495
5,143
2,315
0
388
4,755
0
41,598
W
Ao Kuang
 
Ao Kuang
3,936
669
0
2,934
5,054
1,631
0
402
4,642
35,594
0
L
Hou Yi
 
Hou Yi
2,793
1,813
0
659
6,626
1,264
0
697
5,731
0
31,180
W
Hercules
Myhren
Hercules
4,639
1,463
0
2,755
7,294
6,337
31
1,039
6,255
891
33,298
L
1,223
114
0
930
5,039
1,193
0
1,107
3,932
30,083
0
L
Fafnir
SSub
Fafnir
2,273
622
655
1,920
8,063
5,472
0
2,049
5,895
10,463
0
W
Cabrakan
itsCoBra
Cabrakan
2,331
366
0
2,007
5,123
4,218
0
381
4,727
10,264
5,856
L
Bellona
mattgia10
Bellona
3,898
1,895
0
2,974
6,537
5,070
0
1,146
5,391
0
31,965
L
2,174
551
0
1,990
6,251
1,911
0
1,094
5,157
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
26,459
352
Minions Killed
291
0
Camps Cleared
0
1,064,107
Distance Traveled
984,244
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,639
664
97
10
0
199,585
3
W
Pele
6,633
663
67
7
0
201,496
3
W
Ao Kuang
6,378
638
80
8
0
231,243
4
L
Hou Yi
5,324
532
70
7
0
170,105
4
W
Hercules
6,275
628
90
9
0
216,467
5
L
Agni
5,174
517
72
7
0
196,651
2
L
Fafnir
4,885
489
11
1
0
194,776
1
W
Cabrakan
5,925
593
18
2
0
215,316
2
L
Bellona
5,678
568
71
7
0
209,586
4
L
Thor
5,398
540
67
7
0
213,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role