Player Matchup

Thanatos
Thanatos
CoucaCoula
Thanatos
Level 69
God Stats
4W - 8L
1,121 SR
Queue Stats
60W - 89L
1,275 Elo+
Party 3
Neith
Neith
Electrocrusher
Neith
Level 115
God Stats
12W - 12L
1,427 SR
Queue Stats
80W - 95L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
K1NGIGI
Baba Yaga
Level 27
God Stats
6W - 12L
1,156 SR
Queue Stats
35W - 75L
1,093 Elo+
Party 3
Nemesis
Nemesis
sirenel
Nemesis
Level 147
God Stats
19W - 17L
1,545 SR
Queue Stats
99W - 89L
1,448 Elo+
Solo
Hades
Hades
xSebaGx
Hades
Level 127
God Stats
2W - 1L
1,735 SR
Queue Stats
84W - 98L
1,382 Elo+
Party 2
Team Averages
Level 97
1,397 SR
1,317 Elo+

VS

Team Averages
Level 46
1,484 SR
1,354 Elo+
Cthulhu
Cthulhu
Kekovv
Cthulhu
Level 69
God Stats
9W - 9L
1,412 SR
Queue Stats
493W - 552L
1,413 Elo+
Solo
Sol
Sol
Pazzzcu
Sol
Level 45
God Stats
4W - 8L
1,528 SR
Queue Stats
322W - 422L
1,422 Elo+
Party 1
Bacchus
Bacchus
Th3SuspectAU
Bacchus
Level 64
God Stats
27W - 19L
1,648 SR
Queue Stats
802W - 888L
1,464 Elo+
Party 1
Horus
Horus
nicoderamirez
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 4
Apollo
Apollo
xxCHICHExx
Apollo
Level 45
God Stats
2W - 5L
1,331 SR
Queue Stats
18W - 28L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoucaCoula
Thanatos
18
13 / 4 / 3
12,534
597
8,005
19,605
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 3 / 11
12,560
598
18,403
11,043
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
K1NGIGI
Baba Yaga
17
5 / 0 / 13
11,950
569
16,936
8,527
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
sirenel
Nemesis
19
13 / 0 / 5
13,187
628
19,939
18,213
16,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
xSebaGx
Hades
16
7 / 3 / 4
11,239
535
6,590
14,202
13,748
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kekovv
Cthulhu
12
1 / 8 / 3
8,433
402
5,129
17,077
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
14
1 / 10 / 3
8,993
428
6,386
16,878
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Th3SuspectAU
Bacchus
16
8 / 5 / 1
11,100
529
11,917
15,584
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 15 / 0
7,442
354
5,202
22,511
17,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
xxCHICHExx
Apollo
13
0 / 9 / 1
8,191
390
1,685
17,175
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
47
Kills
10
10
Deaths
47
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CoucaCoula
Thanatos
13
4
3
3.63
W
9
3
11
4.83
W
Baba Yaga
K1NGIGI
Baba Yaga
5
0
13
11.5
L
Cthulhu
Kekovv
Cthulhu
1
8
3
0.31
L
Sol
1
10
3
0.25
L
Bacchus
Th3SuspectAU
Bacchus
8
5
1
1.7
L
0
15
0
0
W
Nemesis
sirenel
Nemesis
13
0
5
15.5
W
Hades
xSebaGx
Hades
7
3
4
3
L
Apollo
xxCHICHExx
Apollo
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,873
Damage
30,319
71,590
Taken
89,225
45,921
Mitigated
49,073
34,891
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CoucaCoula
Thanatos
8,005
1,504
0
17,052
19,605
7,493
0
6,408
13,197
0
74,336
W
18,403
9,211
0
2,701
11,043
4,110
8,741
4,794
6,249
0
83,476
W
Baba Yaga
K1NGIGI
Baba Yaga
16,936
543
0
2,882
8,527
3,665
603
3,510
5,017
56,280
0
L
Cthulhu
Kekovv
Cthulhu
5,129
97
84
2,814
17,077
13,931
13
5,787
11,290
29,002
0
L
Sol
6,386
1,395
0
3,774
16,878
5,368
1,050
5,125
11,753
56,670
0
L
Bacchus
Th3SuspectAU
Bacchus
11,917
1,054
0
2,044
15,584
8,099
0
5,632
9,952
38,248
0
L
5,202
1,773
0
775
22,511
17,028
365
2,800
19,711
10,393
14,986
W
Nemesis
sirenel
Nemesis
19,939
10,420
82
6,479
18,213
16,905
2,254
4,629
13,584
0
92,292
W
Hades
xSebaGx
Hades
6,590
1,072
784
4,911
14,202
13,748
3,494
5,797
8,405
51,713
0
L
Apollo
xxCHICHExx
Apollo
1,685
1,461
0
2,234
17,175
4,647
301
4,182
12,993
0
38,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,470
Gold Earned
44,159
543
Minions Killed
305
0
Camps Cleared
0
1,972,064
Distance Traveled
1,754,017
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,534
597
118
6
0
385,779
2
W
Neith
12,560
598
120
6
0
362,736
2
W
Baba Yaga
11,950
569
74
4
0
440,592
3
L
Cthulhu
8,433
402
39
2
0
358,194
3
L
Sol
8,993
428
85
4
0
328,224
1
L
Bacchus
11,100
529
59
3
0
393,114
3
L
Horus
7,442
354
40
2
0
326,452
0
W
Nemesis
13,187
628
141
7
0
422,128
1
W
Hades
11,239
535
90
4
0
360,829
3
L
Apollo
8,191
390
82
4
0
348,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role