Player Matchup

Eset
Eset
Pedro cano3718
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
TeDeChai
Danzaburou
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,512 Elo+
Party 1
Cerberus
Cerberus
v Killi
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,284 Elo+

VS

Team Averages
Level 86
1,327 SR
1,294 Elo+
Chaac
Chaac
Wight_Wolf91
Chaac
Level 105
God Stats
4W - 8L
1,424 SR
Queue Stats
184W - 266L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
xStormOfDoubtx
Sylvanus
Level 89
God Stats
0W - 7L
1,197 SR
Queue Stats
192W - 281L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
xsimply_sorax
Kukulkan
Level 64
God Stats
44W - 63L
1,361 SR
Queue Stats
178W - 259L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,648
721
6,504
8,301
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TeDeChai
Danzaburou
14
5 / 1 / 5
9,364
780
12,653
8,337
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
v Killi
Cerberus
13
1 / 2 / 9
8,985
749
5,110
13,410
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,631
636
9,208
14,699
12,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 5 / 3
8,109
676
4,811
13,100
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xsimply_sorax
Kukulkan
12
0 / 1 / 3
7,452
621
6,477
3,973
1,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
4
4
Deaths
10
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Danzaburou
TeDeChai
Danzaburou
5
1
5
7.5
L
3
4
1
0.88
W
Cerberus
v Killi
Cerberus
1
2
9
2.75
L
Sylvanus
1
5
3
0.5
L
Kukulkan
xsimply_sorax
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
20,496
30,048
Taken
31,772
19,247
Mitigated
25,314
7,035
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,504
197
643
1,507
8,301
3,076
729
4,218
4,083
22,195
0
W
Danzaburou
TeDeChai
Danzaburou
12,653
5,025
0
1,750
8,337
3,527
2,296
3,357
4,980
0
43,217
L
9,208
631
0
3,332
14,699
12,227
255
5,015
9,400
0
20,893
W
Cerberus
v Killi
Cerberus
5,110
290
0
3,135
13,410
12,644
31
3,936
9,474
16,292
0
L
Sylvanus
4,811
1,253
1,525
4,178
13,100
11,504
0
3,859
8,945
9,807
0
L
Kukulkan
xsimply_sorax
Kukulkan
6,477
421
0
745
3,973
1,583
0
2,100
1,813
34,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
23,192
169
Minions Killed
120
4
Camps Cleared
1
667,851
Distance Traveled
608,074
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,648
721
46
4
1
227,573
2
W
Danzaburou
9,364
780
88
7
3
214,837
1
L
Chaac
7,631
636
25
2
0
227,575
0
W
Cerberus
8,985
749
35
3
0
225,441
3
L
Sylvanus
8,109
676
11
1
1
159,652
3
L
Kukulkan
7,452
621
84
7
0
220,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role