Player Matchup

Cthulhu
Cthulhu
Bdawg559
Cthulhu
Level 79
God Stats
17W - 10L
1,580 SR
Queue Stats
99W - 84L
1,479 Elo+
Party 1
Medusa
Medusa
DaAppleJuice
Medusa
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
473W - 439L
1,499 Elo+
Party 2
He Bo
He Bo
FoeverCIRE
He Bo
Level 27
God Stats
13W - 14L
1,230 SR
Queue Stats
153W - 159L
1,428 Elo+
Party 1
Bacchus
Bacchus
bihahnga
Bacchus
Level 29
God Stats
7W - 16L
1,158 SR
Queue Stats
391W - 392L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itstheredsquad
Morgan Le Fay
Level 109
God Stats
3W - 7L
1,562 SR
Queue Stats
139W - 122L
1,534 Elo+
Party 1
Team Averages
Level 68
1,406 SR
1,474 Elo+

VS

Team Averages
Level 79
1,555 SR
1,501 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Alcidesune
Kukulkan
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
JonBonBo
Izanami
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Awilix
Awilix
Joss324
Awilix
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
MoogaFooga568
King Arthur
Level 107
God Stats
1W - 1L
1,777 SR
Queue Stats
14W - 15L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bdawg559
Cthulhu
13
3 / 0 / 6
7,936
567
9,246
9,294
8,472
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
12
3 / 1 / 1
7,408
529
6,121
6,016
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
13
3 / 1 / 10
7,873
562
7,126
7,179
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
bihahnga
Bacchus
10
1 / 2 / 11
6,949
496
4,139
10,689
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
itstheredsquad
Morgan Le Fay
15
12 / 1 / 4
9,541
682
11,455
8,233
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 2 / 1
6,586
470
3,161
9,776
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Alcidesune
Kukulkan
10
0 / 8 / 2
6,043
432
5,838
8,722
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JonBonBo
Izanami
11
2 / 2 / 1
6,641
474
1,917
8,164
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Joss324
Awilix
10
1 / 5 / 0
6,094
435
4,417
11,534
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
MoogaFooga568
King Arthur
9
0 / 5 / 1
5,511
394
4,876
14,896
8,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
5
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
L
Kukulkan
Alcidesune
Kukulkan
0
8
2
0.13
W
Cthulhu
Bdawg559
Cthulhu
3
0
6
6
W
Medusa
3
1
1
3.5
W
He Bo
3
1
10
8
L
Izanami
JonBonBo
Izanami
2
2
1
1.25
L
Awilix
Joss324
Awilix
1
5
0
0.2
L
King Arthur
MoogaFooga568
King Arthur
0
5
1
0.1
W
Bacchus
bihahnga
Bacchus
1
2
11
3.25
W
Morgan Le Fay
itstheredsquad
Morgan Le Fay
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
20,209
41,411
Taken
53,092
27,446
Mitigated
22,299
12,040
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,161
1,400
98
2,053
9,776
6,354
0
4,980
4,796
17,809
0
L
Kukulkan
Alcidesune
Kukulkan
5,838
353
0
493
8,722
2,747
0
6,555
2,167
31,404
0
W
Cthulhu
Bdawg559
Cthulhu
9,246
870
658
3,421
9,294
8,472
622
1,917
7,283
44,131
0
W
Medusa
6,121
2,312
0
2,015
6,016
2,038
3,668
1,257
4,729
0
42,930
W
He Bo
7,126
295
0
2,100
7,179
2,323
0
476
6,665
45,162
0
L
Izanami
JonBonBo
Izanami
1,917
1,060
0
2,302
8,164
2,095
858
4,162
4,002
0
35,254
L
Awilix
Joss324
Awilix
4,417
1,273
0
2,315
11,534
2,881
0
6,310
5,224
0
28,095
L
King Arthur
MoogaFooga568
King Arthur
4,876
361
0
3,795
14,896
8,222
0
9,519
5,377
0
29,763
W
Bacchus
bihahnga
Bacchus
4,139
729
0
1,217
10,689
11,287
240
2,803
7,776
11,055
1,012
W
Morgan Le Fay
itstheredsquad
Morgan Le Fay
11,455
1,040
110
2,519
8,233
3,326
354
2,136
5,959
53,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,707
Gold Earned
30,875
317
Minions Killed
273
0
Camps Cleared
0
1,402,683
Distance Traveled
1,310,081
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,586
470
21
2
0
274,762
4
L
Kukulkan
6,043
432
72
5
0
241,889
4
W
Cthulhu
7,936
567
77
6
0
291,684
1
W
Medusa
7,408
529
64
5
0
267,772
5
W
He Bo
7,873
562
72
5
0
303,007
1
L
Izanami
6,641
474
67
5
0
235,112
3
L
Awilix
6,094
435
54
4
0
303,803
0
L
King Arthur
5,511
394
59
4
0
254,515
4
W
Bacchus
6,949
496
18
1
0
268,690
3
W
Morgan Le Fay
9,541
682
86
6
0
271,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role