Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 37
1,500 SR
1,798 MMR
Sylvanus
Sylvanus
Gold IV
Professor_Agasa
Sylvanus
Gold IV
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 4 / 0
6,312
789
5,034
6,992
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabSkadiAnhurKaliChronos

VS

Bans
He BoShivaGilgameshLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 0 / 0
8,482
1,060
4,515
8,645
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,034
Damage
4,515
6,992
Taken
8,645
6,169
Mitigated
6,827
944
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,034
2,003
0
944
6,992
6,169
0
4,101
2,891
0
27,625
W
Sylvanus
4,515
1,657
0
4,753
8,645
6,827
599
117
8,528
33,440
6,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,312
Gold Earned
8,482
55
Minions Killed
98
1
Camps Cleared
6
168,465
Distance Traveled
141,567
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,312
789
55
7
1
168,465
3
W
Sylvanus
8,482
1,060
98
12
6
141,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role