Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
GravityFal
Neith
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 24L
1,323 Elo+
Party 4
Guan Yu
Guan Yu
MonocleX
Guan Yu
Level 44
God Stats
6W - 7L
1,463 SR
Queue Stats
63W - 42L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
VIOLETTA16RS
Nu Wa
Level 64
God Stats
30W - 19L
1,588 SR
Queue Stats
183W - 203L
1,386 Elo+
Party 4
Medusa
Medusa
xtiquax
Medusa
Level 42
God Stats
23W - 20L
1,490 SR
Queue Stats
114W - 117L
1,559 Elo+
Party 3
Team Averages
Level 64
1,508 SR
1,457 Elo+

VS

Team Averages
Level 38
1,462 SR
1,505 Elo+
Zeus
Zeus
ADSkeez
Zeus
Level 66
God Stats
0W - 4L
1,147 SR
Queue Stats
138W - 116L
1,530 Elo+
Party 1
Neith
Neith
BloodSpitSpawn
Neith
Level 43
God Stats
6W - 7L
1,426 SR
Queue Stats
71W - 91L
1,380 Elo+
Solo
Jormungandr
Jormungandr
NamelessClutch
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 111L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
Persistant_Snail
Cliodhna
Level 38
God Stats
1W - 2L
1,533 SR
Queue Stats
10W - 10L
1,561 Elo+
Party 2
Chaac
Chaac
pickled_popp
Chaac
Level 4
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 1 / 9
13,948
1,162
27,430
15,157
5,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
17
2 / 0 / 5
11,467
956
4,086
5,408
1,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MonocleX
Guan Yu
19
5 / 0 / 12
12,851
1,071
17,596
23,633
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 1 / 13
13,752
1,146
18,947
5,876
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xtiquax
Medusa
17
1 / 1 / 6
10,960
913
6,213
4,963
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADSkeez
Zeus
17
2 / 1 / 0
11,999
1,000
16,471
9,987
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 1
10,878
907
6,000
15,303
4,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
NamelessClutch
Jormungandr
18
0 / 4 / 3
12,761
1,063
8,969
21,243
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 0
11,230
936
10,802
15,018
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 2
11,171
931
7,940
16,432
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
21
Kills
3
3
Deaths
21
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
9
13.5
L
Zeus
ADSkeez
Zeus
2
1
0
2
L
0
9
1
0.06
W
Neith
2
0
5
4.5
W
Guan Yu
MonocleX
Guan Yu
5
0
12
11
L
Jormungandr
NamelessClutch
Jormungandr
0
4
3
0.38
L
1
2
0
0.5
W
4
1
13
10.5
L
0
5
2
0.2
W
Medusa
xtiquax
Medusa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,272
Damage
50,182
55,037
Taken
77,983
30,047
Mitigated
49,684
12,444
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
27,430
2,966
0
4,753
15,157
5,381
0
7,916
7,128
0
49,406
L
Zeus
ADSkeez
Zeus
16,471
1,012
103
971
9,987
2,382
0
1,316
8,379
55,092
0
L
6,000
916
0
1,183
15,303
4,320
0
2,022
13,097
0
23,538
W
Neith
4,086
2,017
0
192
5,408
1,884
0
1,451
3,855
0
10,929
W
Guan Yu
MonocleX
Guan Yu
17,596
2,258
996
4,251
23,633
18,485
0
11,965
11,297
0
23,429
L
Jormungandr
NamelessClutch
Jormungandr
8,969
3,399
0
2,922
21,243
24,027
0
6,363
14,583
43,430
0
L
10,802
497
0
2,894
15,018
5,002
0
4,502
10,443
0
28,430
W
18,947
3,601
450
1,136
5,876
2,096
0
2,353
3,523
70,755
0
L
7,940
906
0
2,782
16,432
13,953
0
4,744
11,401
0
24,811
W
Medusa
xtiquax
Medusa
6,213
3,368
0
666
4,963
2,201
0
1,755
3,092
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,978
Gold Earned
58,039
217
Minions Killed
290
7
Camps Cleared
4
1,113,198
Distance Traveled
1,163,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,948
1,162
52
4
5
301,522
0
L
Zeus
11,999
1,000
129
11
1
229,009
0
L
Neith
10,878
907
35
3
1
201,898
0
W
Neith
11,467
956
20
2
2
210,833
1
W
Guan Yu
12,851
1,071
14
1
0
276,671
0
L
Jormungandr
12,761
1,063
51
4
0
203,083
0
L
Cliodhna
11,230
936
40
3
2
255,159
0
W
Nu Wa
13,752
1,146
112
9
0
235,845
0
L
Chaac
11,171
931
35
3
0
274,211
0
W
Medusa
10,960
913
19
2
0
88,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role