Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DonPoncho
Anhur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 2
Fenrir
Fenrir
Ninbet10
Fenrir
Level 49
God Stats
5W - 8L
1,279 SR
Queue Stats
419W - 572L
1,405 Elo+
Party 2
Bacchus
Bacchus
Silphen
Bacchus
Level 42
God Stats
12W - 14L
1,443 SR
Queue Stats
312W - 426L
1,400 Elo+
Party 2
Cupid
Cupid
xLudens
Cupid
Level 123
God Stats
4W - 3L
1,608 SR
Queue Stats
109W - 156L
1,366 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,396 Elo+

VS

Team Averages
Level 78
1,581 SR
1,311 Elo+
Kali
Kali
BriDeFeu
Kali
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 213L
1,276 Elo+
Party 1
Vamana
Vamana
Jun041519
Vamana
Level 47
God Stats
0W - 1L
1,704 SR
Queue Stats
73W - 104L
1,313 Elo+
Party 3
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 85
God Stats
134W - 161L
1,454 SR
Queue Stats
224W - 332L
1,310 Elo+
Party 1
Ares
Ares
PapaStephane
Ares
Level 106
God Stats
24W - 38L
1,373 SR
Queue Stats
280W - 407L
1,310 Elo+
Party 1
Neith
Neith
Siegziel
Neith
Level 106
God Stats
6W - 4L
1,873 SR
Queue Stats
65W - 75L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
19 / 1 / 7
13,132
657
20,170
9,928
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
DonPoncho
Anhur
17
5 / 1 / 6
11,477
574
7,034
10,100
3,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Ninbet10
Fenrir
16
3 / 1 / 11
10,954
548
5,210
14,683
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Silphen
Bacchus
14
1 / 2 / 14
10,644
532
5,881
19,381
21,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
xLudens
Cupid
19
6 / 0 / 13
12,732
637
10,844
11,726
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 8 / 0
6,911
346
3,220
13,320
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Jun041519
Vamana
14
2 / 4 / 0
9,309
465
7,953
16,671
8,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 0
7,426
371
7,384
15,958
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
8,060
403
4,571
17,702
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Siegziel
Neith
11
2 / 4 / 0
7,630
382
7,487
7,680
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
34
Kills
5
5
Deaths
35
51
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
19
1
7
22.5
L
Kali
0
8
0
0
W
Anhur
DonPoncho
Anhur
5
1
6
8
L
Vamana
Jun041519
Vamana
2
4
0
0.5
L
0
13
0
0
W
Fenrir
Ninbet10
Fenrir
3
1
11
8.5
L
1
6
1
0.25
L
Neith
Siegziel
Neith
2
4
0
0.5
W
Bacchus
Silphen
Bacchus
1
2
14
4
W
Cupid
xLudens
Cupid
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
30,615
65,818
Taken
71,331
41,056
Mitigated
35,913
33,404
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,170
2,050
0
2,943
9,928
4,229
1,591
3,805
6,123
89,383
235
L
Kali
3,220
860
0
1,539
13,320
5,241
0
3,142
10,178
0
25,560
W
Anhur
DonPoncho
Anhur
7,034
4,942
0
4,694
10,100
3,839
4,185
2,126
7,974
0
70,724
L
Vamana
Jun041519
Vamana
7,953
2,548
0
3,295
16,671
8,914
0
6,622
10,049
0
51,528
L
7,384
614
0
1,323
15,958
3,475
0
7,833
8,125
52,512
0
W
Fenrir
Ninbet10
Fenrir
5,210
1,273
0
7,686
14,683
6,652
2,123
3,045
11,638
0
71,927
L
4,571
240
83
2,044
17,702
15,769
177
5,564
12,138
24,751
0
L
Neith
Siegziel
Neith
7,487
2,607
0
1,466
7,680
2,514
725
2,739
4,941
0
46,401
W
Bacchus
Silphen
Bacchus
5,881
679
3,030
6,511
19,381
21,326
205
3,587
15,794
20,515
0
W
Cupid
xLudens
Cupid
10,844
6,637
298
8,242
11,726
5,010
5,907
2,399
9,327
0
96,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
39,336
546
Minions Killed
351
0
Camps Cleared
0
1,948,497
Distance Traveled
1,525,402
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,132
657
146
7
0
415,335
3
L
Kali
6,911
346
52
3
0
297,350
0
W
Anhur
11,477
574
122
6
0
334,946
1
L
Vamana
9,309
465
105
5
0
309,154
1
L
Nu Wa
7,426
371
79
4
0
310,210
12
W
Fenrir
10,954
548
105
5
0
414,291
1
L
Ares
8,060
403
30
2
0
319,332
5
L
Neith
7,630
382
85
4
0
289,356
5
W
Bacchus
10,644
532
24
1
0
413,345
7
W
Cupid
12,732
637
149
7
0
370,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role