Player Matchup

Ravana
Ravana
LtCumAss
Ravana
Level 143
God Stats
3W - 1L
1,741 SR
Queue Stats
61W - 83L
1,483 Elo+
Party 2
Apollo
Apollo
MrMasterBait
Apollo
Level 91
God Stats
14W - 12L
1,549 SR
Queue Stats
207W - 218L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
PastyWhiteboii
Sylvanus
Level 88
God Stats
7W - 9L
1,242 SR
Queue Stats
129W - 122L
1,556 Elo+
Solo
Rama
Rama
Supertrunk14
Rama
Level 102
God Stats
2W - 2L
1,783 SR
Queue Stats
108W - 92L
1,558 Elo+
Solo
Zeus
Zeus
crazychubbs1999
Zeus
Level 131
God Stats
2W - 1L
1,601 SR
Queue Stats
203W - 186L
1,549 Elo+
Party 2
Team Averages
Level 111
1,583 SR
1,539 Elo+

VS

Team Averages
Level 121
1,417 SR
1,505 Elo+
Apollo
Apollo
BlackedRaw-_-
Apollo
Level 144
God Stats
1W - 2L
1,467 SR
Queue Stats
328W - 298L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Chancy
Cthulhu
Level 147
God Stats
1W - 4L
1,338 SR
Queue Stats
439W - 433L
1,515 Elo+
Solo
Janus
Janus
EmiliaClarkes
Janus
Level 107
God Stats
14W - 14L
1,535 SR
Queue Stats
234W - 235L
1,515 Elo+
Party 1
Nike
Nike
GoodLackin
Nike
Level 128
God Stats
0W - 2L
1,595 SR
Queue Stats
28W - 39L
1,409 Elo+
Solo
Cliodhna
Cliodhna
KingGeorge24Rip
Cliodhna
Level 80
God Stats
22W - 18L
1,150 SR
Queue Stats
202W - 191L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LtCumAss
Ravana
11
3 / 0 / 2
6,216
622
4,553
3,242
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
11
3 / 0 / 1
6,333
633
6,165
4,135
895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
9
0 / 1 / 3
5,526
553
3,030
6,407
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,904
590
3,762
6,801
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 2
6,079
608
3,289
3,416
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,252
525
3,283
5,842
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Chancy
Cthulhu
8
1 / 1 / 0
5,127
513
3,449
9,472
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,292
529
1,738
5,298
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,431
443
1,111
4,231
1,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
11
2 / 1 / 0
6,001
600
4,888
7,272
2,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cthulhu
Chancy
Cthulhu
1
1
0
1
L
0
3
0
0
L
0
1
0
0
L
Cliodhna
2
1
0
2
W
Ravana
LtCumAss
Ravana
3
0
2
4
W
Apollo
3
0
1
3.5
W
Sylvanus
0
1
3
1.5
W
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
14,469
24,001
Taken
32,115
8,390
Mitigated
10,568
8,760
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,283
2,500
0
1,727
5,842
1,180
0
712
5,130
0
32,293
L
Cthulhu
Chancy
Cthulhu
3,449
291
0
2,520
9,472
4,136
0
3,191
6,281
20,848
0
L
1,738
126
0
573
5,298
1,131
0
1,583
3,715
32,354
0
L
1,111
131
0
375
4,231
1,190
0
516
3,715
0
14,728
L
Cliodhna
4,888
584
0
2,245
7,272
2,931
0
0
7,272
0
36,070
W
Ravana
LtCumAss
Ravana
4,553
1,213
0
679
3,242
1,043
76
347
2,895
0
35,854
W
Apollo
6,165
4,485
0
1,697
4,135
895
330
727
3,408
0
40,108
W
Sylvanus
3,030
961
660
2,970
6,407
2,677
0
2,246
4,161
13,691
4,226
W
3,762
2,710
0
2,334
6,801
2,718
0
0
6,801
0
38,633
W
3,289
294
0
420
3,416
1,057
468
1,867
1,549
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
26,103
327
Minions Killed
274
0
Camps Cleared
0
1,003,665
Distance Traveled
924,846
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,252
525
56
6
0
188,650
1
L
Cthulhu
5,127
513
30
3
0
207,969
1
L
Janus
5,292
529
72
7
0
203,965
3
L
Nike
4,431
443
40
4
0
122,718
1
L
Cliodhna
6,001
600
76
8
0
201,544
0
W
Ravana
6,216
622
71
7
0
225,581
3
W
Apollo
6,333
633
80
8
0
220,327
1
W
Sylvanus
5,526
553
29
3
0
190,922
3
W
Rama
5,904
590
72
7
0
171,304
2
W
Zeus
6,079
608
75
8
0
195,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role