Player Matchup

Hou Yi
Hou Yi
CRAZYMAN361
Hou Yi
Level 93
God Stats
22W - 8L
1,696 SR
Queue Stats
297W - 165L
1,653 Elo+
Party 1
Da Ji
Da Ji
DAVEDES
Da Ji
Level 109
God Stats
12W - 2L
1,829 SR
Queue Stats
273W - 162L
1,610 Elo+
Party 1
Cerberus
Cerberus
DaPooba
Cerberus
Level 40
God Stats
24W - 9L
1,718 SR
Queue Stats
251W - 158L
1,566 Elo+
Party 1
Team Averages
Level 81
1,748 SR
1,610 Elo+

VS

Team Averages
Level 86
1,539 SR
1,467 Elo+
Chaac
Chaac
Fox_Mouse123
Chaac
Level 77
God Stats
7W - 5L
1,783 SR
Queue Stats
48W - 62L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Vinono
Cernunnos
Level 93
God Stats
1W - 1L
1,309 SR
Queue Stats
90W - 105L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
ZlLoquendolZ
Baron Samedi
Level 87
God Stats
1W - 2L
1,526 SR
Queue Stats
45W - 59L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 1 / 8
14,125
785
18,911
11,875
6,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
DAVEDES
Da Ji
18
7 / 5 / 14
13,639
758
19,372
17,920
12,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
DaPooba
Cerberus
18
6 / 5 / 14
13,725
763
11,546
24,578
28,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
12,938
719
15,517
24,886
23,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Vinono
Cernunnos
18
4 / 6 / 6
12,526
696
15,237
14,467
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZlLoquendolZ
Baron Samedi
14
3 / 10 / 4
11,203
622
10,413
17,721
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
11
11
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
1
8
14
W
Da Ji
DAVEDES
Da Ji
7
5
14
2.8
W
Cerberus
DaPooba
Cerberus
6
5
14
2.6
L
4
7
5
0.93
L
Cernunnos
Vinono
Cernunnos
4
6
6
1.17
L
Baron Samedi
ZlLoquendolZ
Baron Samedi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,829
Damage
41,167
54,373
Taken
57,074
47,281
Mitigated
34,830
9,295
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
18,911
7,570
0
1,282
11,875
6,799
1,786
1,450
10,135
0
72,936
W
Da Ji
DAVEDES
Da Ji
19,372
4,578
0
2,134
17,920
12,357
1,167
4,589
12,894
0
43,227
W
Cerberus
DaPooba
Cerberus
11,546
674
407
5,472
24,578
28,125
674
5,139
18,680
30,939
0
L
15,517
2,179
0
5,983
24,886
23,070
0
5,077
19,809
0
60,447
L
Cernunnos
Vinono
Cernunnos
15,237
6,604
0
3,017
14,467
4,206
321
5,112
9,355
0
57,969
L
Baron Samedi
ZlLoquendolZ
Baron Samedi
10,413
840
446
2,849
17,721
7,554
34
2,121
15,600
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
36,667
186
Minions Killed
187
9
Camps Cleared
6
995,068
Distance Traveled
780,731
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,125
785
100
6
5
331,828
2
W
Da Ji
13,639
758
48
3
3
327,305
3
W
Cerberus
13,725
763
38
2
1
335,935
0
L
Chaac
12,938
719
70
4
3
304,965
1
L
Cernunnos
12,526
696
93
5
1
302,493
5
L
Baron Samedi
11,203
622
24
1
2
173,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role