Player Matchup

Kukulkan
Kukulkan
InaNYminute
Kukulkan
Level 17
God Stats
2W - 1L
1,659 SR
Queue Stats
13W - 20L
1,469 Elo+
Party 2
Charybdis
Charybdis
Steve0111
Charybdis
Level 100
God Stats
0W - 2L
1,490 SR
Queue Stats
57W - 59L
1,532 Elo+
Party 2
Discordia
Discordia
YAMADA RACSO
Discordia
Level 79
God Stats
24W - 14L
1,581 SR
Queue Stats
217W - 249L
1,385 Elo+
Solo
Chaac
Chaac
gemxcity
Chaac
Level 16
God Stats
16W - 21L
1,284 SR
Queue Stats
102W - 120L
1,395 Elo+
Party 3
Gilgamesh
Gilgamesh
lemon67
Gilgamesh
Level 105
God Stats
0W - 3L
1,561 SR
Queue Stats
14W - 31L
1,414 Elo+
Party 3
Team Averages
Level 63
1,515 SR
1,439 Elo+

VS

Team Averages
Level 61
1,604 SR
1,486 Elo+
Baron Samedi
Baron Samedi
AIRLESS99
Baron Samedi
Level 29
God Stats
32W - 16L
1,679 SR
Queue Stats
145W - 140L
1,536 Elo+
Party 1
Bastet
Bastet
Firerescue123
Bastet
Level 104
God Stats
20W - 16L
1,660 SR
Queue Stats
198W - 192L
1,526 Elo+
Party 1
Yemoja
Yemoja
Mkyn
Yemoja
Level 68
God Stats
12W - 15L
1,569 SR
Queue Stats
156W - 145L
1,514 Elo+
Party 1
Izanami
Izanami
STR8Garbish
Izanami
Level 23
God Stats
5W - 5L
1,400 SR
Queue Stats
139W - 181L
1,352 Elo+
Solo
Hel
Hel
picklemember
Hel
Level 80
God Stats
13W - 5L
1,711 SR
Queue Stats
218W - 213L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InaNYminute
Kukulkan
17
2 / 4 / 2
10,108
722
10,447
9,053
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Steve0111
Charybdis
17
1 / 3 / 3
9,846
703
11,369
14,861
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
YAMADA RACSO
Discordia
17
3 / 1 / 8
9,958
711
17,609
9,242
3,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
gemxcity
Chaac
16
2 / 4 / 8
9,283
663
8,352
14,554
10,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
lemon67
Gilgamesh
17
5 / 6 / 6
10,343
739
10,169
15,489
12,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIRLESS99
Baron Samedi
17
5 / 3 / 4
10,359
740
7,819
14,649
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 2 / 10
10,118
723
15,680
16,167
5,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
Mkyn
Yemoja
16
1 / 4 / 10
10,067
719
7,165
18,798
17,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
STR8Garbish
Izanami
18
4 / 2 / 4
10,607
758
8,203
11,409
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 3
10,554
754
10,226
11,809
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
13
Kills
18
18
Deaths
13
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AIRLESS99
Baron Samedi
5
3
4
2.33
W
2
2
10
3.5
L
Kukulkan
InaNYminute
Kukulkan
2
4
2
0.75
W
Yemoja
Mkyn
Yemoja
1
4
10
1.5
W
Izanami
STR8Garbish
Izanami
4
2
4
3
L
Charybdis
Steve0111
Charybdis
1
3
3
0.83
L
Discordia
YAMADA RACSO
Discordia
3
1
8
7
L
Chaac
gemxcity
Chaac
2
4
8
1.5
L
Gilgamesh
lemon67
Gilgamesh
5
6
6
1.33
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,946
Damage
49,093
63,199
Taken
72,832
34,250
Mitigated
40,283
11,712
Healing
31,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AIRLESS99
Baron Samedi
7,819
827
1,188
3,698
14,649
7,404
561
7,704
6,793
33,195
0
W
15,680
3,185
0
5,257
16,167
5,810
117
5,926
10,069
0
29,541
L
Kukulkan
InaNYminute
Kukulkan
10,447
515
0
972
9,053
3,515
198
2,301
6,582
50,976
0
W
Yemoja
Mkyn
Yemoja
7,165
1,229
3,026
3,044
18,798
17,509
51
7,050
11,618
19,272
0
W
Izanami
STR8Garbish
Izanami
8,203
5,804
0
944
11,409
4,813
2,236
3,467
7,796
0
53,128
L
Charybdis
Steve0111
Charybdis
11,369
4,799
0
4,675
14,861
5,287
902
2,871
11,863
0
49,899
L
Discordia
YAMADA RACSO
Discordia
17,609
1,002
312
1,614
9,242
3,063
69
4,922
4,122
32,539
0
L
Chaac
gemxcity
Chaac
8,352
977
0
3,330
14,554
10,222
973
6,759
6,210
0
23,528
L
Gilgamesh
lemon67
Gilgamesh
10,169
1,717
0
809
15,489
12,163
583
7,040
7,881
0
28,793
W
10,226
1,362
7,299
7,452
11,809
4,747
0
3,247
8,500
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,538
Gold Earned
51,705
299
Minions Killed
235
0
Camps Cleared
0
1,419,265
Distance Traveled
1,394,123
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,359
740
65
5
0
262,516
0
W
Bastet
10,118
723
38
3
0
324,921
0
L
Kukulkan
10,108
722
95
7
0
254,714
4
W
Yemoja
10,067
719
27
2
0
263,599
0
W
Izanami
10,607
758
80
6
0
259,220
3
L
Charybdis
9,846
703
88
6
0
265,299
1
L
Discordia
9,958
711
38
3
0
293,511
2
L
Chaac
9,283
663
25
2
0
322,738
0
L
Gilgamesh
10,343
739
53
4
0
283,003
1
W
Hel
10,554
754
25
2
0
283,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role