Player Matchup

Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Adoink
Hou Yi
Level 87
God Stats
0W - 4L
1,171 SR
Queue Stats
25W - 45L
1,098 Elo+
Party 1
Sylvanus
Sylvanus
ElGato431
Sylvanus
Level 90
God Stats
17W - 11L
1,764 SR
Queue Stats
176W - 179L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Glooteus
Jormungandr
Level 61
God Stats
16W - 9L
1,702 SR
Queue Stats
87W - 112L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
tandysummers
Ao Kuang
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
80W - 97L
1,455 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,410 Elo+

VS

Team Averages
Level 113
1,460 SR
1,456 Elo+
Baron Samedi
Baron Samedi
CROB13
Baron Samedi
Level 105
God Stats
1W - 5L
1,206 SR
Queue Stats
38W - 40L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
CoolMushroom
Ao Kuang
Level 81
God Stats
2W - 2L
1,548 SR
Queue Stats
14W - 16L
1,401 Elo+
Party 2
Fenrir
Fenrir
Timberdoodle
Fenrir
Level 135
God Stats
4W - 3L
1,488 SR
Queue Stats
239W - 249L
1,465 Elo+
Party 2
Neith
Neith
manubonich
Neith
Level 159
God Stats
1W - 3L
1,635 SR
Queue Stats
85W - 77L
1,442 Elo+
Solo
Sol
Sol
xazlo
Sol
Level 85
God Stats
11W - 16L
1,425 SR
Queue Stats
174W - 165L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 4 / 2
7,271
519
4,341
10,471
3,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Adoink
Hou Yi
12
4 / 1 / 0
7,360
526
5,270
5,724
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ElGato431
Sylvanus
9
0 / 7 / 1
5,528
395
4,997
11,811
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Glooteus
Jormungandr
12
3 / 4 / 1
7,526
538
7,122
11,076
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
tandysummers
Ao Kuang
12
5 / 5 / 3
7,416
530
9,227
11,592
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CROB13
Baron Samedi
12
3 / 3 / 6
7,103
507
8,246
9,444
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
CoolMushroom
Ao Kuang
13
4 / 2 / 4
7,792
557
4,931
10,604
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
4 / 2 / 12
8,674
620
6,474
11,620
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
4 / 3 / 0
8,948
639
7,599
9,906
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
xazlo
Sol
13
5 / 3 / 5
8,336
595
8,426
8,387
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
20
21
Deaths
13
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
2
0.5
L
Hou Yi
Adoink
Hou Yi
4
1
0
4
W
Baron Samedi
CROB13
Baron Samedi
3
3
6
2
W
Ao Kuang
CoolMushroom
Ao Kuang
4
2
4
3
L
Sylvanus
ElGato431
Sylvanus
0
7
1
0.07
L
Jormungandr
Glooteus
Jormungandr
3
4
1
0.88
W
Fenrir
4
2
12
5
W
Neith
4
3
0
1.33
L
Ao Kuang
tandysummers
Ao Kuang
5
5
3
1.3
W
Sol
xazlo
Sol
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
35,676
50,674
Taken
49,961
26,683
Mitigated
24,119
15,418
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,341
145
0
3,186
10,471
3,854
0
5,522
4,949
41,821
0
L
Hou Yi
Adoink
Hou Yi
5,270
2,724
0
1,797
5,724
2,010
1,040
2,753
2,971
0
26,657
W
Baron Samedi
CROB13
Baron Samedi
8,246
446
717
3,893
9,444
5,205
234
5,420
4,024
31,705
0
W
Ao Kuang
CoolMushroom
Ao Kuang
4,931
1,016
0
4,824
10,604
3,820
525
5,146
5,458
37,374
0
L
Sylvanus
ElGato431
Sylvanus
4,997
1,504
776
2,382
11,811
9,283
0
6,984
4,827
20,809
5,776
L
Jormungandr
Glooteus
Jormungandr
7,122
1,583
110
3,661
11,076
6,621
720
1,826
9,250
42,998
0
W
Fenrir
6,474
1,670
0
2,613
11,620
9,146
533
3,601
8,019
0
25,397
W
Neith
7,599
1,724
0
3,645
9,906
3,680
4,612
6,673
3,233
0
62,605
L
Ao Kuang
tandysummers
Ao Kuang
9,227
3,296
0
3,506
11,592
4,915
0
4,518
7,074
30,615
10,381
W
Sol
xazlo
Sol
8,426
4,501
0
3,791
8,387
2,268
2,157
3,187
4,862
47,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
40,853
345
Minions Killed
392
0
Camps Cleared
0
1,262,478
Distance Traveled
1,318,852
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,271
519
91
7
0
254,457
4
L
Hou Yi
7,360
526
67
5
0
247,958
4
W
Baron Samedi
7,103
507
39
3
0
244,481
5
W
Ao Kuang
7,792
557
62
4
0
280,781
0
L
Sylvanus
5,528
395
37
3
0
242,564
5
L
Jormungandr
7,526
538
87
6
0
244,716
0
W
Fenrir
8,674
620
39
3
0
288,459
5
W
Neith
8,948
639
138
10
0
249,906
2
L
Ao Kuang
7,416
530
63
5
0
272,783
1
W
Sol
8,336
595
114
8
0
255,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role