Player Matchup

Izanami
Izanami
KubbKubb
Izanami
Level 18
God Stats
8W - 7L
1,419 SR
Queue Stats
26W - 38L
1,352 Elo+
Party 2
Guan Yu
Guan Yu
LordDutchBoy
Guan Yu
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
59W - 63L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
Me55ica
Jormungandr
Level 88
God Stats
3W - 10L
1,308 SR
Queue Stats
231W - 226L
1,398 Elo+
Solo
Zeus
Zeus
SlimBoi179852
Zeus
Level 16
God Stats
5W - 9L
1,228 SR
Queue Stats
9W - 26L
1,209 Elo+
Party 2
Ravana
Ravana
The Dj247
Ravana
Level 72
God Stats
3W - 2L
1,734 SR
Queue Stats
58W - 69L
1,385 Elo+
Party 2
Team Averages
Level 52
1,398 SR
1,343 Elo+

VS

Team Averages
Level 84
1,606 SR
1,346 Elo+
Cabrakan
Cabrakan
COMAPOOL
Cabrakan
Level 109
God Stats
8W - 3L
1,858 SR
Queue Stats
265W - 288L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Ewok1036
Baron Samedi
Level 65
God Stats
7W - 5L
1,500 SR
Queue Stats
197W - 209L
1,367 Elo+
Party 1
Bellona
Bellona
OPGSkaterLife
Bellona
Level 119
God Stats
14W - 10L
1,599 SR
Queue Stats
311W - 321L
1,345 Elo+
Party 1
Medusa
Medusa
TSB GAARA
Medusa
Level 60
God Stats
9W - 11L
1,510 SR
Queue Stats
84W - 98L
1,333 Elo+
Party 1
Achilles
Achilles
YoMafia-_-
Achilles
Level 67
God Stats
3W - 0L
1,565 SR
Queue Stats
31W - 37L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KubbKubb
Izanami
17
6 / 9 / 4
10,917
455
12,728
21,148
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
LordDutchBoy
Guan Yu
14
0 / 8 / 1
8,809
367
6,447
21,599
22,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Me55ica
Jormungandr
17
2 / 3 / 7
10,861
453
11,126
10,855
11,897
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 15 / 3
10,130
422
12,040
18,745
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
The Dj247
Ravana
18
9 / 7 / 5
11,916
497
12,770
17,762
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
COMAPOOL
Cabrakan
20
9 / 2 / 2
13,860
578
16,090
18,112
26,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Ewok1036
Baron Samedi
17
6 / 8 / 9
12,369
515
11,966
17,964
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
20
17 / 0 / 3
16,374
682
22,352
18,517
18,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TSB GAARA
Medusa
18
5 / 7 / 8
12,177
507
13,866
18,607
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
YoMafia-_-
Achilles
17
5 / 3 / 14
12,729
530
9,055
25,242
33,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
20
Kills
42
42
Deaths
20
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
COMAPOOL
Cabrakan
9
2
2
5
W
Baron Samedi
Ewok1036
Baron Samedi
6
8
9
1.31
L
Izanami
KubbKubb
Izanami
6
9
4
0.89
L
Guan Yu
LordDutchBoy
Guan Yu
0
8
1
0.06
L
Jormungandr
Me55ica
Jormungandr
2
3
7
1.83
W
Bellona
17
0
3
18.5
L
3
15
3
0.3
W
Medusa
TSB GAARA
Medusa
5
7
8
1.29
L
Ravana
The Dj247
Ravana
9
7
5
1.64
W
Achilles
YoMafia-_-
Achilles
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
73,329
90,109
Taken
98,442
52,722
Mitigated
91,797
12,863
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
COMAPOOL
Cabrakan
16,090
1,781
0
6,501
18,112
26,211
354
2,390
15,676
94,210
0
W
Baron Samedi
Ewok1036
Baron Samedi
11,966
1,652
1,585
2,871
17,964
6,682
1,071
5,549
12,247
58,182
0
L
Izanami
KubbKubb
Izanami
12,728
8,099
0
4,851
21,148
6,448
0
1,480
19,668
0
71,051
L
Guan Yu
LordDutchBoy
Guan Yu
6,447
772
161
2,823
21,599
22,121
0
11,405
10,194
0
43,214
L
Jormungandr
Me55ica
Jormungandr
11,126
2,075
0
0
10,855
11,897
1,046
2,368
8,487
59,859
0
W
Bellona
22,352
8,500
0
3,363
18,517
18,677
2,899
2,686
15,328
0
185,735
L
12,040
3,036
0
1,014
18,745
4,723
899
5,898
12,847
41,523
0
W
Medusa
TSB GAARA
Medusa
13,866
6,237
0
4,348
18,607
6,300
376
5,310
13,249
0
75,637
L
Ravana
The Dj247
Ravana
12,770
3,877
0
4,014
17,762
7,533
0
6,905
10,857
0
74,975
W
Achilles
YoMafia-_-
Achilles
9,055
2,503
1,309
4,413
25,242
33,927
1,307
6,747
17,878
0
37,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
67,509
473
Minions Killed
634
0
Camps Cleared
0
2,074,342
Distance Traveled
2,262,803
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,860
578
169
7
0
411,242
6
W
Baron Samedi
12,369
515
91
4
0
376,708
3
L
Izanami
10,917
455
104
4
0
364,987
5
L
Guan Yu
8,809
367
94
4
0
470,693
5
L
Jormungandr
10,861
453
103
4
0
430,476
13
W
Bellona
16,374
682
241
10
0
567,455
1
L
Zeus
10,130
422
78
3
0
336,467
0
W
Medusa
12,177
507
87
4
0
413,749
0
L
Ravana
11,916
497
94
4
0
471,719
2
W
Achilles
12,729
530
46
2
0
493,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role