Player Matchup

Xing Tian
Xing Tian
Blackbeltjam
Xing Tian
Level 81
God Stats
7W - 5L
1,675 SR
Queue Stats
231W - 175L
1,604 Elo+
Party 1
Nemesis
Nemesis
YungDeafy
Nemesis
Level 27
God Stats
4W - 8L
1,786 SR
Queue Stats
85W - 65L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Zamiddia52
Nu Wa
Level 15
God Stats
0W - 2L
1,269 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Team Averages
Level 41
1,577 SR
1,535 Elo+

VS

Team Averages
Level 76
1,413 SR
1,489 Elo+
Izanami
Izanami
Chucho270
Izanami
Level 89
God Stats
1W - 0L
1,195 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Fematt08
Ymir
Level 93
God Stats
1W - 2L
1,477 SR
Queue Stats
33W - 31L
1,521 Elo+
Party 2
Olorun
Olorun
Strook99
Olorun
Level 47
God Stats
2W - 2L
1,567 SR
Queue Stats
23W - 26L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blackbeltjam
Xing Tian
14
2 / 1 / 1
9,303
716
6,747
16,963
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
YungDeafy
Nemesis
11
1 / 7 / 1
7,979
614
6,555
13,943
6,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 5 / 2
7,949
611
5,434
8,337
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chucho270
Izanami
15
2 / 1 / 10
10,013
770
10,214
4,556
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
4 / 2 / 9
10,403
800
9,972
18,583
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Strook99
Olorun
14
7 / 0 / 5
10,174
783
13,196
7,152
2,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Blackbeltjam
Xing Tian
2
1
1
2.5
W
Izanami
Chucho270
Izanami
2
1
10
7
W
Ymir
4
2
9
4.25
W
Olorun
Strook99
Olorun
7
0
5
9.5
L
Nemesis
YungDeafy
Nemesis
1
7
1
0.21
L
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
33,382
39,243
Taken
30,291
29,051
Mitigated
20,702
6,093
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Blackbeltjam
Xing Tian
6,747
616
0
4,002
16,963
19,319
0
9,496
7,467
25,255
0
W
Izanami
Chucho270
Izanami
10,214
6,406
0
808
4,556
1,546
571
2,379
2,177
0
54,515
W
Ymir
9,972
1,469
132
6,378
18,583
16,466
198
6,555
12,028
19,934
0
W
Olorun
Strook99
Olorun
13,196
6,214
1,376
5,538
7,152
2,690
1,816
3,996
3,156
39,233
0
L
Nemesis
YungDeafy
Nemesis
6,555
2,995
0
1,764
13,943
6,411
0
8,096
5,847
0
19,255
L
Nu Wa
5,434
1,381
0
327
8,337
3,321
0
5,852
2,485
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
30,590
114
Minions Killed
156
5
Camps Cleared
4
666,875
Distance Traveled
697,123
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,303
716
31
2
2
258,799
3
W
Izanami
10,013
770
95
7
2
224,725
6
W
Ymir
10,403
800
12
1
1
238,140
2
W
Olorun
10,174
783
49
4
1
234,258
1
L
Nemesis
7,979
614
44
3
3
221,101
0
L
Nu Wa
7,949
611
39
3
0
186,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role