Player Matchup

Baron Samedi
Baron Samedi
Foococheita
Baron Samedi
Level 107
God Stats
9W - 8L
1,776 SR
Queue Stats
457W - 477L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N3UR0T1CT0X1N
Morgan Le Fay
Level 57
God Stats
0W - 8L
1,089 SR
Queue Stats
17W - 29L
1,284 Elo+
Solo
Zhong Kui
Zhong Kui
Slxmes
Zhong Kui
Level 49
God Stats
4W - 7L
1,453 SR
Queue Stats
9W - 12L
1,356 Elo+
Solo
Thor
Thor
iiTzTrstn
Thor
Level 47
God Stats
3W - 2L
1,630 SR
Queue Stats
62W - 64L
1,367 Elo+
Solo
Pele
Pele
jamq_06
Pele
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 58L
1,227 Elo+
Solo
Team Averages
Level 62
1,490 SR
1,323 Elo+

VS

Team Averages
Level 83
1,489 SR
1,403 Elo+
Nemesis
Nemesis
ElevenFrost
Nemesis
Level 69
God Stats
10W - 10L
1,581 SR
Queue Stats
169W - 149L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
Level 121
God Stats
34W - 31L
1,485 SR
Queue Stats
270W - 294L
1,384 Elo+
Solo
Tiamat
Tiamat
Shenkai1988
Tiamat
Level 69
God Stats
21W - 19L
1,430 SR
Queue Stats
280W - 290L
1,350 Elo+
Solo
Pele
Pele
XxShark00xX
Pele
Level 127
God Stats
21W - 16L
1,451 SR
Queue Stats
1,036W - 1,064L
1,256 Elo+
Solo
Neith
Neith
kevinavp16
Neith
Level 30
God Stats
12W - 16L
1,500 SR
Queue Stats
37W - 64L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foococheita
Baron Samedi
20
3 / 9 / 4
15,710
449
20,081
26,686
14,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
N3UR0T1CT0X1N
Morgan Le Fay
14
2 / 7 / 3
11,975
342
4,960
13,491
4,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Slxmes
Zhong Kui
20
10 / 7 / 5
17,391
497
22,065
29,988
22,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
20
11 / 3 / 8
17,779
508
18,519
27,887
12,367
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
jamq_06
Pele
20
2 / 16 / 5
14,673
419
16,846
32,910
12,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElevenFrost
Nemesis
20
8 / 5 / 6
19,595
560
20,779
33,952
37,997
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
20
18 / 4 / 4
19,583
560
39,087
29,688
11,036
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
20
4 / 10 / 6
15,313
438
14,823
22,488
11,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
11 / 8 / 8
19,245
550
19,989
30,426
19,231
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
4
0 / 1 / 0
9,650
276
0
640
101
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
65
28
Kills
41
42
Deaths
28
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ElevenFrost
Nemesis
8
5
6
2.2
L
Baron Samedi
Foococheita
Baron Samedi
3
9
4
0.56
W
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
18
4
4
5
L
Morgan Le Fay
N3UR0T1CT0X1N
Morgan Le Fay
2
7
3
0.5
W
Tiamat
4
10
6
0.7
L
Zhong Kui
Slxmes
Zhong Kui
10
7
5
1.79
W
11
8
8
1.88
L
Thor
11
3
8
5
L
Pele
jamq_06
Pele
2
16
5
0.28
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,471
Damage
94,678
130,962
Taken
117,194
67,159
Mitigated
79,628
32,212
Healing
38,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ElevenFrost
Nemesis
20,779
10,996
0
13,488
33,952
37,997
4,159
14,363
19,589
0
145,920
L
Baron Samedi
Foococheita
Baron Samedi
20,081
2,115
0
6,684
26,686
14,728
1,381
8,441
18,245
116,143
0
W
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
39,087
4,506
78
10,593
29,688
11,036
1,637
13,104
16,584
138,173
0
L
Morgan Le Fay
N3UR0T1CT0X1N
Morgan Le Fay
4,960
488
0
2,267
13,491
4,764
456
7,229
6,262
46,589
0
W
Tiamat
14,823
1,443
758
5,245
22,488
11,263
2,578
8,528
13,960
85,551
1,024
L
Zhong Kui
Slxmes
Zhong Kui
22,065
1,956
0
13,691
29,988
22,934
695
14,989
14,999
122,946
3,322
W
19,989
6,481
368
8,277
30,426
19,231
4,376
13,823
16,603
0
160,690
L
Thor
18,519
4,384
0
2,956
27,887
12,367
504
10,176
17,711
0
136,236
L
Pele
jamq_06
Pele
16,846
7,589
227
6,387
32,910
12,366
2,370
13,075
19,835
0
99,125
W
Neith
0
0
0
25
640
101
108
0
640
0
2,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,528
Gold Earned
83,386
733
Minions Killed
717
0
Camps Cleared
0
2,554,969
Distance Traveled
2,590,442
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,595
560
226
6
0
605,024
1
L
Baron Samedi
15,710
449
197
6
0
538,020
1
W
Morgan Le Fay
19,583
560
166
5
0
676,510
7
L
Morgan Le Fay
11,975
342
87
2
0
286,475
6
W
Tiamat
15,313
438
118
3
0
581,194
1
L
Zhong Kui
17,391
497
162
5
0
534,935
0
W
Pele
19,245
550
205
6
0
701,789
0
L
Thor
17,779
508
127
4
0
660,378
0
L
Pele
14,673
419
160
5
0
535,161
0
W
Neith
9,650
276
2
0
0
25,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role