Player Matchup

Anhur
Anhur
Bayzon08
Anhur
Level 97
God Stats
18W - 16L
1,559 SR
Queue Stats
105W - 136L
1,437 Elo+
Solo
Horus
Horus
Dibble64
Horus
Level 18
God Stats
0W - 2L
1,604 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Fenrir
Fenrir
LichenMoon6
Fenrir
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
OkBoomer2825
Olorun
Level 66
God Stats
1W - 2L
1,359 SR
Queue Stats
41W - 58L
1,396 Elo+
Party 1
Thanatos
Thanatos
WhoisBenja
Thanatos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,455 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,416 Elo+

VS

Team Averages
Level 57
1,409 SR
1,374 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Beetnator
Medusa
Level 44
God Stats
3W - 3L
1,335 SR
Queue Stats
69W - 73L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Bishmoveaside
Gilgamesh
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
118W - 114L
1,380 Elo+
Party 2
Yemoja
Yemoja
JayWeinburgsSon
Yemoja
Level 64
God Stats
2W - 2L
1,212 SR
Queue Stats
71W - 53L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bayzon08
Anhur
7
1 / 3 / 0
5,123
366
3,316
7,195
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Dibble64
Horus
7
0 / 4 / 1
5,177
370
2,893
8,886
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
9
2 / 9 / 0
5,839
417
2,448
10,348
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
10
0 / 7 / 3
5,929
424
3,004
11,647
3,700
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
WhoisBenja
Thanatos
11
1 / 2 / 1
6,391
457
5,371
11,712
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 0 / 4
9,374
670
11,223
6,530
3,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
 
Cliodhna
13
4 / 1 / 3
8,116
580
7,542
9,642
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Beetnator
Medusa
11
3 / 1 / 4
6,716
480
5,170
6,427
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Bishmoveaside
Gilgamesh
13
7 / 2 / 6
7,826
559
9,564
9,175
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 8
7,236
517
4,670
6,701
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
25
25
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
4
13
W
Cliodhna
 
Cliodhna
4
1
3
5.5
L
Anhur
Bayzon08
Anhur
1
3
0
0.33
W
Medusa
Beetnator
Medusa
3
1
4
5
W
Gilgamesh
Bishmoveaside
Gilgamesh
7
2
6
5
L
Horus
Dibble64
Horus
0
4
1
0.13
W
0
1
8
4
L
Fenrir
2
9
0
0.22
L
Olorun
0
7
3
0.21
L
Thanatos
WhoisBenja
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,032
Damage
38,169
49,788
Taken
38,475
16,736
Mitigated
17,183
15,280
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,223
938
0
5,700
6,530
3,322
448
216
6,104
55,452
0
W
Cliodhna
 
Cliodhna
7,542
1,350
0
1,585
9,642
3,093
0
866
8,729
0
54,059
L
Anhur
Bayzon08
Anhur
3,316
1,498
329
1,407
7,195
1,265
0
1,496
5,699
0
19,509
W
Medusa
Beetnator
Medusa
5,170
2,454
0
2,171
6,427
1,990
1,953
343
6,061
0
35,724
W
Gilgamesh
Bishmoveaside
Gilgamesh
9,564
3,988
0
2,349
9,175
5,192
207
1,206
7,969
0
31,997
L
Horus
Dibble64
Horus
2,893
1,152
699
1,787
8,886
3,803
0
4,611
4,275
0
9,513
W
4,670
527
1,103
2,072
6,701
3,586
1,038
373
6,328
28,949
0
L
Fenrir
2,448
799
0
732
10,348
4,301
0
7,298
3,050
0
14,973
L
Olorun
3,004
1,294
0
2,003
11,647
3,700
868
1,334
10,313
21,452
0
L
Thanatos
WhoisBenja
Thanatos
5,371
1,907
0
8,323
11,712
3,667
0
1,154
10,558
0
37,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
39,268
186
Minions Killed
340
0
Camps Cleared
0
1,180,035
Distance Traveled
1,299,660
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,374
670
106
8
0
221,700
2
W
Cliodhna
8,116
580
93
7
0
284,471
2
L
Anhur
5,123
366
27
2
0
241,374
1
W
Medusa
6,716
480
51
4
0
282,076
5
W
Gilgamesh
7,826
559
39
3
0
272,559
5
L
Horus
5,177
370
11
1
0
227,425
0
W
Yemoja
7,236
517
51
4
0
238,854
3
L
Fenrir
5,839
417
27
2
0
222,677
0
L
Olorun
5,929
424
43
3
0
214,384
0
L
Thanatos
6,391
457
78
6
0
274,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role