Player Matchup

Sylvanus
Sylvanus
Biohazard151
Sylvanus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,296 Elo+
Solo
Zeus
Zeus
C-More-Gunz
Zeus
Level 67
God Stats
207W - 198L
1,523 SR
Queue Stats
810W - 852L
1,487 Elo+
Solo
Bellona
Bellona
Chasse_emerson
Bellona
Level 104
God Stats
46W - 51L
1,467 SR
Queue Stats
378W - 453L
1,376 Elo+
Solo
Nu Wa
Nu Wa
NDfan36
Nu Wa
Level 81
God Stats
42W - 50L
1,424 SR
Queue Stats
339W - 351L
1,398 Elo+
Party 2
Neith
Neith
unicornicopia7
Neith
Level 27
God Stats
26W - 38L
1,416 SR
Queue Stats
324W - 324L
1,413 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,394 Elo+

VS

Team Averages
Level 39
1,523 SR
1,326 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CallMeLordL
Sun Wukong
Level 14
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 3L
1,138 Elo+
Party 1
Chaac
Chaac
TheFatMan710
Chaac
Level 30
God Stats
1W - 2L
1,475 SR
Queue Stats
8W - 7L
1,383 Elo+
Party 1
Sol
Sol
WoollyOpossum0
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 1
Skadi
Skadi
topeat
Skadi
Level 65
God Stats
8W - 7L
1,517 SR
Queue Stats
8W - 8L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biohazard151
Sylvanus
17
0 / 1 / 4
12,353
1,029
6,019
21,993
28,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 2 / 5
11,616
968
17,956
8,900
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 6
10,960
913
9,132
13,335
13,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
NDfan36
Nu Wa
17
4 / 1 / 3
12,144
1,012
20,519
10,174
3,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 4
11,862
989
19,967
14,720
5,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

167

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 1 / 4
12,722
1,060
20,856
13,724
4,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
CallMeLordL
Sun Wukong
18
4 / 0 / 5
12,348
1,029
11,123
19,035
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 9
13,080
1,090
20,572
22,627
23,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 4 / 2
10,630
886
2,849
9,940
5,219
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
topeat
Skadi
17
1 / 2 / 3
11,745
979
10,403
14,207
4,434
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
8
Kills
12
12
Deaths
8
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
4
8
L
Sylvanus
Biohazard151
Sylvanus
0
1
4
2
L
1
2
5
1.75
W
Sun Wukong
CallMeLordL
Sun Wukong
4
0
5
6.5
L
0
7
6
0.43
L
Nu Wa
NDfan36
Nu Wa
4
1
3
5.5
W
1
1
9
5.5
W
0
4
2
0.25
W
Skadi
topeat
Skadi
1
2
3
1.25
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,593
Damage
65,803
69,122
Taken
79,533
54,860
Mitigated
54,794
14,972
Healing
27,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,856
388
101
6,942
13,724
4,964
0
9,621
4,103
47,345
0
L
Sylvanus
Biohazard151
Sylvanus
6,019
2,489
3,511
5,611
21,993
28,657
0
9,050
12,090
16,149
0
L
17,956
1,163
0
388
8,900
3,020
0
1,653
6,974
45,487
0
W
Sun Wukong
CallMeLordL
Sun Wukong
11,123
2,623
303
1,758
19,035
17,119
0
8,112
10,923
0
37,144
L
9,132
2,583
0
40
13,335
13,692
0
2,636
10,292
0
15,478
L
Nu Wa
NDfan36
Nu Wa
20,519
11,005
330
373
10,174
3,518
0
4,585
5,243
50,417
0
W
20,572
3,010
34
15,412
22,627
23,058
0
12,396
10,231
0
70,194
W
2,849
816
0
886
9,940
5,219
0
5,670
4,270
9,734
0
W
Skadi
topeat
Skadi
10,403
5,665
378
2,001
14,207
4,434
0
8,695
5,512
0
41,569
L
19,967
10,338
0
4,719
14,720
5,973
0
5,781
8,527
0
45,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
60,525
271
Minions Killed
334
1
Camps Cleared
13
1,171,081
Distance Traveled
1,160,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,722
1,060
64
5
4
238,209
1
L
Sylvanus
12,353
1,029
27
2
0
194,451
0
L
Zeus
11,616
968
75
6
1
269,929
1
W
Sun Wukong
12,348
1,029
54
5
1
270,734
0
L
Bellona
10,960
913
18
2
0
253,015
0
L
Nu Wa
12,144
1,012
74
6
0
233,131
1
W
Chaac
13,080
1,090
105
9
3
252,074
0
W
Sol
10,630
886
17
1
1
155,724
2
W
Skadi
11,745
979
94
8
4
243,524
0
L
Neith
11,862
989
77
6
0
220,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role