Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Bofamabalz
Ymir
Level 63
God Stats
10W - 7L
1,866 SR
Queue Stats
200W - 219L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
SOLDADOMULATO
Hun Batz
Level 158
God Stats
23W - 10L
1,826 SR
Queue Stats
114W - 107L
1,505 Elo+
Party 3
Cupid
Cupid
ionofwill
Cupid
Level 54
God Stats
4W - 4L
1,664 SR
Queue Stats
92W - 119L
1,456 Elo+
Party 1
Merlin
Merlin
jketz911
Merlin
Level 67
God Stats
4W - 10L
1,459 SR
Queue Stats
159W - 205L
1,411 Elo+
Party 1
Team Averages
Level 100
1,663 SR
1,467 Elo+

VS

Team Averages
Level 105
1,583 SR
1,470 Elo+
Bacchus
Bacchus
CROB13
Bacchus
Level 105
God Stats
17W - 8L
1,681 SR
Queue Stats
38W - 40L
1,486 Elo+
Party 2
Agni
Agni
CoolMushroom
Agni
Level 81
God Stats
3W - 1L
1,571 SR
Queue Stats
14W - 16L
1,368 Elo+
Party 2
Neith
Neith
OMallon
Neith
Level 120
God Stats
30W - 25L
1,662 SR
Queue Stats
214W - 199L
1,578 Elo+
Solo
The Morrigan
The Morrigan
Timberdoodle
The Morrigan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 249L
1,454 Elo+
Party 2
Osiris
Osiris
xazlo
Osiris
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 165L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
7 / 4 / 4
8,812
518
8,675
17,216
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 4 / 5
7,373
434
4,344
16,394
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SOLDADOMULATO
Hun Batz
13
2 / 8 / 2
8,131
478
8,467
15,678
7,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
ionofwill
Cupid
14
4 / 5 / 4
8,569
504
9,697
13,192
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
jketz911
Merlin
12
2 / 6 / 1
7,441
438
4,112
9,788
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CROB13
Bacchus
12
1 / 3 / 10
8,116
477
8,249
12,340
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 4 / 8
9,346
550
10,510
7,872
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OMallon
Neith
15
5 / 5 / 4
9,619
566
14,128
12,284
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Timberdoodle
The Morrigan
18
10 / 2 / 4
10,945
644
10,856
9,034
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
xazlo
Osiris
15
4 / 4 / 5
9,480
558
12,210
19,749
19,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
17
Kills
26
27
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
7
4
4
2.25
L
2
4
5
1.13
W
Bacchus
CROB13
Bacchus
1
3
10
2
W
6
4
8
2.5
W
Neith
OMallon
Neith
5
5
4
1.4
L
Hun Batz
SOLDADOMULATO
Hun Batz
2
8
2
0.38
W
The Morrigan
Timberdoodle
The Morrigan
10
2
4
6
L
Cupid
ionofwill
Cupid
4
5
4
1.2
L
Merlin
jketz911
Merlin
2
6
1
0.42
W
Osiris
xazlo
Osiris
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,295
Damage
55,953
72,268
Taken
61,279
32,770
Mitigated
39,628
20,254
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,675
1,402
86
6,710
17,216
8,117
0
7,888
9,328
0
51,748
L
4,344
666
324
4,393
16,394
10,273
0
5,594
10,800
19,456
0
W
Bacchus
CROB13
Bacchus
8,249
755
428
1,608
12,340
11,455
645
1,943
10,397
21,298
5,900
W
10,510
303
0
1,063
7,872
2,338
160
1,196
6,676
39,819
0
W
Neith
OMallon
Neith
14,128
6,986
0
3,926
12,284
3,554
3,950
2,366
9,918
0
67,663
L
Hun Batz
SOLDADOMULATO
Hun Batz
8,467
1,706
0
2,010
15,678
7,368
0
2,436
13,242
0
41,268
W
The Morrigan
Timberdoodle
The Morrigan
10,856
2,092
0
3,797
9,034
3,006
285
944
8,090
71,788
4,420
L
Cupid
ionofwill
Cupid
9,697
5,537
182
4,460
13,192
3,984
225
4,907
8,285
0
52,474
L
Merlin
jketz911
Merlin
4,112
272
0
2,089
9,788
3,028
196
6,627
3,161
36,152
0
W
Osiris
xazlo
Osiris
12,210
5,878
0
7,325
19,749
19,275
2,336
2,007
17,742
0
49,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
47,506
352
Minions Killed
442
0
Camps Cleared
0
1,472,939
Distance Traveled
1,523,018
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,812
518
73
4
0
336,379
2
L
Ymir
7,373
434
22
1
0
305,353
2
W
Bacchus
8,116
477
32
2
0
326,725
7
W
Agni
9,346
550
59
3
0
294,230
1
W
Neith
9,619
566
116
7
0
250,413
6
L
Hun Batz
8,131
478
82
5
0
280,516
2
W
The Morrigan
10,945
644
149
9
0
343,462
0
L
Cupid
8,569
504
98
6
0
259,039
3
L
Merlin
7,441
438
77
5
0
291,652
1
W
Osiris
9,480
558
86
5
0
308,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role