Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChiefyDP
Ra
Level 145
God Stats
3W - 0L
1,807 SR
Queue Stats
161W - 128L
1,604 Elo+
Solo
Nu Wa
Nu Wa
DeluxeRewind
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 74L
1,645 Elo+
Party 1
Osiris
Osiris
iAmTaiTai
Osiris
Level 158
God Stats
5W - 4L
1,715 SR
Queue Stats
237W - 246L
1,596 Elo+
Solo
Hercules
Hercules
iViathan
Hercules
Level 126
God Stats
5W - 0L
1,920 SR
Queue Stats
64W - 59L
1,639 Elo+
Party 1
Team Averages
Level 138
1,688 SR
1,597 Elo+

VS

Team Averages
Level 156
1,558 SR
1,615 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MauricioS
Danzaburou
Level 159
God Stats
1W - 2L
1,715 SR
Queue Stats
208W - 191L
1,585 Elo+
Party 2
Poseidon
Poseidon
Phresh³
Poseidon
Level 159
God Stats
1W - 2L
1,576 SR
Queue Stats
192W - 141L
1,675 Elo+
Solo
Cerberus
Cerberus
SrGoma
Cerberus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 183L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
TyTony10
Guan Yu
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 75L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 2 / 15
10,116
778
23,430
16,126
7,369
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 3 / 9
11,189
861
18,587
11,909
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 12
9,409
724
18,569
13,581
6,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
iAmTaiTai
Osiris
18
6 / 4 / 10
11,192
861
13,520
17,389
21,043
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
iViathan
Hercules
17
2 / 6 / 13
10,148
781
8,584
26,385
26,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 14
9,769
751
5,534
24,422
22,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
MauricioS
Danzaburou
17
5 / 5 / 12
10,445
803
16,775
17,689
8,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Phresh³
Poseidon
18
8 / 4 / 12
11,105
854
23,439
15,189
6,536
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SrGoma
Cerberus
17
4 / 3 / 16
10,381
799
14,757
25,944
25,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
TyTony10
Guan Yu
14
3 / 4 / 12
9,014
693
11,318
19,932
27,971
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
87
18
Kills
21
21
Deaths
19
59
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
15
4.75
L
Kumbhakarna
 
Kumbhakarna
1
3
14
2.67
W
7
3
9
3.83
W
1
6
12
1.17
L
Danzaburou
MauricioS
Danzaburou
5
5
12
2.2
L
Poseidon
Phresh³
Poseidon
8
4
12
3.5
L
Cerberus
SrGoma
Cerberus
4
3
16
4
L
Guan Yu
TyTony10
Guan Yu
3
4
12
2.25
W
Osiris
iAmTaiTai
Osiris
6
4
10
2.75
W
Hercules
iViathan
Hercules
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,690
Damage
71,823
85,390
Taken
103,176
67,589
Mitigated
90,470
37,054
Healing
45,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,430
4,844
0
4,516
16,126
7,369
1,759
7,800
8,096
0
45,816
L
Kumbhakarna
 
Kumbhakarna
5,534
518
2,322
4,163
24,422
22,022
217
12,187
12,235
12,548
0
W
18,587
1,202
11,878
5,711
11,909
5,679
1,328
8,322
3,470
41,341
0
W
18,569
7,875
1,800
663
13,581
6,536
1,867
7,845
5,603
34,031
0
L
Danzaburou
MauricioS
Danzaburou
16,775
6,275
2,111
2,306
17,689
8,009
2,218
6,140
11,549
0
39,130
L
Poseidon
Phresh³
Poseidon
23,439
3,474
3,334
1,514
15,189
6,536
1,194
2,950
12,239
53,636
0
L
Cerberus
SrGoma
Cerberus
14,757
553
157
7,140
25,944
25,932
0
9,012
16,932
28,856
0
L
Guan Yu
TyTony10
Guan Yu
11,318
281
15,809
7,142
19,932
27,971
238
7,127
12,805
1,748
18,784
W
Osiris
iAmTaiTai
Osiris
13,520
4,723
553
2,502
17,389
21,043
679
6,492
10,720
0
23,884
W
Hercules
iViathan
Hercules
8,584
1,587
2,217
7,214
26,385
26,962
281
13,387
12,584
1,833
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
50,714
155
Minions Killed
182
0
Camps Cleared
0
1,206,124
Distance Traveled
1,220,332
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,116
778
37
3
0
267,939
6
L
Kumbhakarna
9,769
751
16
1
0
247,264
3
W
Ra
11,189
861
47
4
0
250,292
4
W
Nu Wa
9,409
724
30
2
0
212,411
5
L
Danzaburou
10,445
803
45
3
0
219,792
2
L
Poseidon
11,105
854
66
5
0
243,990
0
L
Cerberus
10,381
799
34
3
0
249,608
0
L
Guan Yu
9,014
693
21
2
0
259,678
0
W
Osiris
11,192
861
27
2
0
251,865
1
W
Hercules
10,148
781
14
1
0
223,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role