Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Raokun
Guan Yu
Level 140
God Stats
11W - 7L
1,495 SR
Queue Stats
500W - 464L
1,458 Elo+
Party 1
Hercules
Hercules
xXN4mUrXx
Hercules
Level 154
God Stats
9W - 5L
1,322 SR
Queue Stats
646W - 612L
1,457 Elo+
Party 1
Team Averages
Level 106
1,464 SR
1,483 Elo+

VS

Team Averages
Level 128
1,532 SR
1,537 Elo+
Ymir
Ymir
Matiasburgos10
Ymir
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Scylla
Scylla
MisterJak
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Representando
Heimdallr
Level 160
God Stats
0W - 1L
1,463 SR
Queue Stats
50W - 67L
1,533 Elo+
Party 3
Ra
Ra
Stollken
Ra
Level 149
God Stats
8W - 6L
1,501 SR
Queue Stats
653W - 594L
1,529 Elo+
Solo
Thoth
Thoth
magnussk
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 2 / 15
12,573
786
22,233
12,315
5,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
 
Skadi
20
5 / 2 / 10
11,877
742
10,821
16,766
8,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
 
Thor
19
5 / 3 / 13
11,484
718
6,378
13,567
9,247
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Raokun
Guan Yu
18
3 / 5 / 14
10,859
679
10,150
18,425
24,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
xXN4mUrXx
Hercules
18
4 / 5 / 15
11,516
720
14,566
26,433
35,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 3
12,410
776
7,878
20,041
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
MisterJak
Scylla
16
0 / 4 / 11
10,203
638
12,976
10,115
2,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Representando
Heimdallr
20
8 / 5 / 6
12,533
783
18,065
16,648
6,310
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 10
10,947
684
16,292
11,446
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
magnussk
Thoth
15
0 / 7 / 6
9,569
598
13,801
10,912
3,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
24
Kills
17
17
Deaths
24
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
15
7.25
W
Skadi
 
Skadi
5
2
10
5
W
Thor
 
Thor
5
3
13
3.83
L
7
4
3
2.13
L
Scylla
MisterJak
Scylla
0
4
11
1.38
W
Guan Yu
Raokun
Guan Yu
3
5
14
2
L
Heimdallr
Representando
Heimdallr
8
5
6
2.2
L
2
4
10
1.75
L
Thoth
magnussk
Thoth
0
7
6
0.43
W
Hercules
xXN4mUrXx
Hercules
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,148
Damage
69,012
87,506
Taken
69,162
83,249
Mitigated
37,440
38,426
Healing
26,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,233
723
2,314
1,694
12,315
5,703
835
7,539
4,765
52,540
0
W
Skadi
 
Skadi
10,821
5,519
2,542
4,052
16,766
8,099
3,448
10,943
5,823
0
38,478
W
Thor
 
Thor
6,378
313
1,989
1,928
13,567
9,247
508
9,485
4,082
0
17,967
L
7,878
503
432
2,702
20,041
20,026
252
6,355
13,607
20,069
0
L
Scylla
MisterJak
Scylla
12,976
1,496
1,062
1,470
10,115
2,680
413
4,232
5,787
27,878
0
W
Guan Yu
Raokun
Guan Yu
10,150
322
9,072
6,002
18,425
24,265
832
9,521
8,904
0
19,704
L
Heimdallr
Representando
Heimdallr
18,065
6,850
1,805
3,371
16,648
6,310
1,575
4,739
11,681
0
31,555
L
16,292
266
7,865
5,112
11,446
4,530
619
2,281
8,977
33,479
0
L
Thoth
magnussk
Thoth
13,801
502
1,469
853
10,912
3,894
63
4,626
6,128
28,937
0
W
Hercules
xXN4mUrXx
Hercules
14,566
1,975
672
8,161
26,433
35,935
219
13,459
12,973
0
19,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,309
Gold Earned
55,662
162
Minions Killed
158
0
Camps Cleared
0
1,607,281
Distance Traveled
1,439,238
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,573
786
62
4
0
381,732
0
W
Skadi
11,877
742
49
3
0
336,706
0
W
Thor
11,484
718
28
2
0
235,099
0
L
Ymir
12,410
776
29
2
0
297,575
0
L
Scylla
10,203
638
26
2
0
301,630
0
W
Guan Yu
10,859
679
11
1
0
311,147
0
L
Heimdallr
12,533
783
43
3
0
296,976
0
L
Ra
10,947
684
35
2
0
287,505
1
L
Thoth
9,569
598
25
2
0
255,552
0
W
Hercules
11,516
720
12
1
0
342,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role