Player Matchup

Ares
Ares
EverTh0rnSpear
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Thoth
Thoth
Inatimate
Thoth
Level 64
God Stats
5W - 5L
1,722 SR
Queue Stats
119W - 139L
1,389 Elo+
Solo
Bakasura
Bakasura
RaijinCajun
Bakasura
Level 86
God Stats
0W - 2L
1,249 SR
Queue Stats
14W - 22L
1,314 Elo+
Party 1
Izanami
Izanami
RealFeel1126
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,171 Elo+
Party 1
Amaterasu
Amaterasu
Spinereaper
Amaterasu
Level 83
God Stats
8W - 1L
1,465 SR
Queue Stats
12W - 14L
1,314 Elo+
Party 1
Team Averages
Level 49
1,487 SR
1,337 Elo+

VS

Team Averages
Level 56
1,495 SR
1,408 Elo+
Xing Tian
Xing Tian
Dan550raptor
Xing Tian
Level 54
God Stats
11W - 4L
1,624 SR
Queue Stats
49W - 53L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 42
God Stats
27W - 24L
1,330 SR
Queue Stats
64W - 69L
1,350 Elo+
Solo
Ullr
Ullr
Natec2021
Ullr
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 85L
1,538 Elo+
Party 2
Discordia
Discordia
velvethunder
Discordia
Level 129
God Stats
20W - 19L
1,518 SR
Queue Stats
79W - 87L
1,464 Elo+
Solo
Mercury
Mercury
wess1
Mercury
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 6L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,974
410
3,976
14,239
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Inatimate
Thoth
11
1 / 7 / 1
7,581
446
7,921
9,345
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RaijinCajun
Bakasura
13
5 / 8 / 2
8,875
522
8,866
17,485
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
RealFeel1126
Izanami
9
0 / 12 / 1
6,419
378
2,688
12,607
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Spinereaper
Amaterasu
11
0 / 4 / 3
7,214
424
4,840
13,015
11,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dan550raptor
Xing Tian
13
2 / 1 / 19
9,328
549
4,864
16,792
18,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KOMercy
Danzaburou
19
9 / 2 / 9
11,747
691
18,527
13,589
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
17
15 / 3 / 2
11,390
670
10,129
12,988
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
velvethunder
Discordia
16
2 / 1 / 9
9,991
588
9,041
6,512
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
wess1
Mercury
17
10 / 1 / 7
10,519
619
9,910
10,459
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
38
38
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dan550raptor
Xing Tian
2
1
19
11.5
L
1
7
0
0.14
L
Thoth
Inatimate
Thoth
1
7
1
0.21
W
Danzaburou
KOMercy
Danzaburou
9
2
9
6.75
W
Ullr
15
3
2
5.33
L
Bakasura
RaijinCajun
Bakasura
5
8
2
0.75
L
Izanami
RealFeel1126
Izanami
0
12
1
0.04
L
Amaterasu
Spinereaper
Amaterasu
0
4
3
0.38
W
Discordia
velvethunder
Discordia
2
1
9
6.5
W
Mercury
wess1
Mercury
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
52,471
66,691
Taken
60,340
29,673
Mitigated
34,481
6,974
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dan550raptor
Xing Tian
4,864
613
264
4,311
16,792
18,102
239
3,285
12,538
14,867
3,572
L
3,976
644
0
680
14,239
9,425
0
3,355
10,884
10,039
0
L
Thoth
Inatimate
Thoth
7,921
303
0
644
9,345
1,962
0
1,556
7,789
38,308
0
W
Danzaburou
KOMercy
Danzaburou
18,527
7,325
0
8,305
13,589
5,702
3,332
1,465
12,033
0
93,596
W
Ullr
10,129
6,706
0
5,206
12,988
4,670
1,578
2,586
10,097
0
78,617
L
Bakasura
RaijinCajun
Bakasura
8,866
5,782
0
1,829
17,485
4,999
354
2,198
15,287
0
44,344
L
Izanami
RealFeel1126
Izanami
2,688
2,045
0
433
12,607
2,203
0
3,360
9,247
0
23,690
L
Amaterasu
Spinereaper
Amaterasu
4,840
1,427
0
3,388
13,015
11,084
460
2,785
10,230
0
34,346
W
Discordia
velvethunder
Discordia
9,041
271
0
1,786
6,512
2,282
834
1,442
4,750
70,861
0
W
Mercury
wess1
Mercury
9,910
4,312
0
176
10,459
3,725
801
2,433
7,728
0
74,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
52,975
272
Minions Killed
498
0
Camps Cleared
0
1,631,958
Distance Traveled
1,725,051
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,328
549
27
2
0
355,140
0
L
Ares
6,974
410
10
1
0
304,853
1
L
Thoth
7,581
446
67
4
0
327,475
1
W
Danzaburou
11,747
691
148
9
0
347,657
4
W
Ullr
11,390
670
110
6
0
325,288
3
L
Bakasura
8,875
522
90
5
0
312,014
1
L
Izanami
6,419
378
44
3
0
297,004
0
L
Amaterasu
7,214
424
61
4
0
390,612
2
W
Discordia
9,991
588
107
6
0
332,031
7
W
Mercury
10,519
619
106
6
0
364,935
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role