Player Matchup

Ullr
Ullr
R3alityR3aper
Ullr
Level 96
God Stats
26W - 18L
1,496 SR
Queue Stats
102W - 97L
1,525 Elo+
Solo
Bellona
Bellona
SimplyTheOkest
Bellona
Level 98
God Stats
6W - 8L
1,557 SR
Queue Stats
487W - 505L
1,508 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 151
God Stats
442W - 432L
1,557 SR
Queue Stats
487W - 484L
1,535 Elo+
Solo
Pele
Pele
SmoothiniHoudini
Pele
Level 86
God Stats
33W - 23L
1,660 SR
Queue Stats
141W - 134L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
rBison
Baron Samedi
Level 69
God Stats
2W - 2L
1,746 SR
Queue Stats
201W - 200L
1,489 Elo+
Party 3
Team Averages
Level 100
1,603 SR
1,523 Elo+

VS

Team Averages
Level 131
1,550 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AsuraLancelot
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 110L
1,546 Elo+
Party 1
Merlin
Merlin
Blazingnades
Merlin
Level 155
God Stats
2W - 3L
1,682 SR
Queue Stats
166W - 135L
1,574 Elo+
Party 1
Fenrir
Fenrir
HokageBrock
Fenrir
Level 107
God Stats
22W - 33L
1,414 SR
Queue Stats
653W - 644L
1,516 Elo+
Solo
Mercury
Mercury
xToxicityx
Mercury
Level 126
God Stats
15W - 12L
1,654 SR
Queue Stats
80W - 99L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,764
584
8,063
8,578
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 1 / 4
10,416
694
8,845
14,085
14,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
2 / 1 / 7
8,886
592
8,301
9,574
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
10 / 2 / 4
9,771
651
7,764
10,569
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
rBison
Baron Samedi
13
1 / 5 / 8
7,492
499
5,669
11,511
5,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 5
6,740
449
2,780
11,976
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
AsuraLancelot
Hachiman
11
2 / 5 / 1
6,789
453
5,340
10,839
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
2 / 3 / 3
8,251
550
4,595
5,683
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
1 / 7 / 5
8,342
556
8,174
12,373
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
xToxicityx
Mercury
15
5 / 6 / 2
8,539
569
7,471
11,651
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
25
Kills
10
10
Deaths
25
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
5
0.63
L
Hachiman
AsuraLancelot
Hachiman
2
5
1
0.5
L
Merlin
2
3
3
1.17
L
Fenrir
1
7
5
0.5
W
4
1
2
5
W
8
1
4
10
W
Sylvanus
2
1
7
5.5
W
10
2
4
6
W
Baron Samedi
rBison
Baron Samedi
1
5
8
1
L
Mercury
xToxicityx
Mercury
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
28,360
54,317
Taken
52,522
34,316
Mitigated
21,214
22,355
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,780
379
202
2,702
11,976
7,674
0
6,203
5,773
19,367
0
L
Hachiman
AsuraLancelot
Hachiman
5,340
2,951
0
2,128
10,839
2,652
0
1,719
9,120
0
41,998
L
Merlin
4,595
179
0
750
5,683
1,690
0
3,633
2,050
57,987
0
L
Fenrir
8,174
2,230
0
3,483
12,373
5,460
0
1,129
11,244
0
45,700
W
8,063
1,194
0
500
8,578
3,099
0
726
7,852
0
72,630
W
8,845
4,211
0
6,745
14,085
14,928
2,342
718
13,367
0
63,388
W
Sylvanus
8,301
2,625
2,409
5,235
9,574
5,799
369
1,851
7,723
42,817
0
W
7,764
2,209
0
4,459
10,569
5,184
156
1,152
9,417
0
58,793
W
Baron Samedi
rBison
Baron Samedi
5,669
524
350
2,657
11,511
5,306
219
2,928
8,583
40,475
0
L
Mercury
xToxicityx
Mercury
7,471
3,205
0
380
11,651
3,738
0
1,286
10,365
0
61,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
38,661
519
Minions Killed
444
0
Camps Cleared
0
1,433,857
Distance Traveled
1,480,169
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,740
449
34
2
0
273,685
2
L
Hachiman
6,789
453
79
5
0
272,941
1
L
Merlin
8,251
550
115
8
0
286,178
5
L
Fenrir
8,342
556
104
7
0
300,996
3
W
Ullr
8,764
584
145
10
0
305,565
4
W
Bellona
10,416
694
129
9
0
273,199
2
W
Sylvanus
8,886
592
70
5
0
250,490
0
W
Pele
9,771
651
104
7
0
335,880
0
W
Baron Samedi
7,492
499
71
5
0
268,723
6
L
Mercury
8,539
569
112
7
0
346,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role