Player Matchup

Ra
Ra
BowserIsHot
Ra
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 13L
1,611 Elo+
Party 2
Cliodhna
Cliodhna
HimboGoose
Cliodhna
Level 78
God Stats
16W - 8L
1,296 SR
Queue Stats
151W - 129L
1,495 Elo+
Party 2
Tyr
Tyr
Pandawee
Tyr
Level 106
God Stats
46W - 57L
1,480 SR
Queue Stats
175W - 150L
1,604 Elo+
Party 2
Team Averages
Level 63
1,425 SR
1,570 Elo+

VS

Team Averages
Level 82
1,506 SR
1,309 Elo+
Serqet
Serqet
AthensJoust
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,341 Elo+
Party 1
Merlin
Merlin
Butler888
Merlin
Level 14
God Stats
5W - 2L
1,491 SR
Queue Stats
8W - 11L
1,245 Elo+
Party 1
Chaac
Chaac
Forklifter
Chaac
Level 125
God Stats
0W - 3L
1,526 SR
Queue Stats
17W - 29L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 12
13,306
739
9,499
13,733
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
HimboGoose
Cliodhna
18
7 / 10 / 10
14,125
785
15,700
19,172
7,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 2 / 10
16,072
893
19,947
26,932
38,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 7 / 12
12,133
674
8,503
14,559
6,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Butler888
Merlin
16
5 / 10 / 10
12,537
697
16,683
14,785
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
11 / 4 / 8
13,958
775
20,925
25,930
41,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
21
Kills
20
20
Deaths
21
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
7
12
1.43
W
3
8
12
1.13
L
Merlin
Butler888
Merlin
5
10
10
1
L
Chaac
11
4
8
3.75
W
Cliodhna
HimboGoose
Cliodhna
7
10
10
1.2
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
46,111
59,837
Taken
55,274
52,046
Mitigated
54,028
19,219
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,503
2,001
0
0
14,559
6,874
659
3,447
11,112
0
22,477
W
9,499
1,486
3,383
4,567
13,733
5,312
905
3,174
9,722
46,288
0
L
Merlin
Butler888
Merlin
16,683
904
224
1,521
14,785
5,891
115
1,622
13,163
51,536
0
L
Chaac
20,925
4,749
0
8,316
25,930
41,263
97
5,214
20,716
0
51,913
W
Cliodhna
HimboGoose
Cliodhna
15,700
2,782
0
3,739
19,172
7,797
1,704
6,587
11,159
0
52,802
W
19,947
2,258
0
7,530
26,932
38,937
294
7,594
17,686
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
38,628
192
Minions Killed
183
7
Camps Cleared
6
1,013,085
Distance Traveled
877,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,133
674
33
2
5
280,074
1
W
Ra
13,306
739
79
4
0
280,546
0
L
Merlin
12,537
697
96
5
1
268,072
3
L
Chaac
13,958
775
54
3
0
329,769
2
W
Cliodhna
14,125
785
57
3
4
324,924
3
W
Tyr
16,072
893
56
3
3
407,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role