Player Matchup

Hel
Hel
MissxMayhem
Hel
Level 68
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 6L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
OldGhostStory
Cthulhu
Level 79
God Stats
0W - 3L
1,484 SR
Queue Stats
1W - 4L
1,583 Elo+
Party 1
Artemis
Artemis
PandaBearyCakes
Artemis
Level 128
God Stats
1W - 3L
1,664 SR
Queue Stats
3W - 8L
1,497 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,554 Elo+

VS

Team Averages
Level 62
1,631 SR
1,220 Elo+
Medusa
Medusa
Chungoligy
Medusa
Level 118
God Stats
1W - 0L
1,668 SR
Queue Stats
8W - 29L
1,217 Elo+
Party 2
Kukulkan
Kukulkan
epicdroolin
Kukulkan
Level 38
God Stats
3W - 3L
1,726 SR
Queue Stats
6W - 23L
1,036 Elo+
Party 2
Cthulhu
Cthulhu
new-36248420
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,693
641
3,607
9,369
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
12
0 / 6 / 4
6,988
582
5,534
13,205
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 7 / 2
7,413
618
10,940
12,156
4,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chungoligy
Medusa
16
18 / 1 / 1
11,084
924
17,573
10,619
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
epicdroolin
Kukulkan
15
0 / 1 / 13
8,962
747
8,366
6,037
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
new-36248420
Cthulhu
13
1 / 3 / 11
8,669
722
4,893
11,688
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
19
19
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chungoligy
Medusa
18
1
1
18.5
L
2
6
3
0.58
L
Cthulhu
0
6
4
0.33
L
2
7
2
0.43
W
Kukulkan
epicdroolin
Kukulkan
0
1
13
6.5
W
Cthulhu
new-36248420
Cthulhu
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
30,832
34,730
Taken
28,344
18,848
Mitigated
13,841
6,396
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chungoligy
Medusa
17,573
7,734
0
4,996
10,619
4,018
1,194
3,707
6,684
0
49,861
L
3,607
267
1,803
2,127
9,369
3,378
0
3,452
5,796
11,920
0
L
Cthulhu
5,534
301
282
722
13,205
10,908
0
4,192
8,692
16,777
0
L
10,940
3,861
0
1,462
12,156
4,562
0
5,360
6,629
0
29,227
W
Kukulkan
epicdroolin
Kukulkan
8,366
546
0
984
6,037
2,107
270
2,293
3,536
41,700
0
W
Cthulhu
new-36248420
Cthulhu
4,893
196
789
2,294
11,688
7,716
84
2,860
8,526
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
28,715
86
Minions Killed
145
2
Camps Cleared
9
580,626
Distance Traveled
669,411
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,084
924
59
5
4
217,170
3
L
Hel
7,693
641
13
1
0
184,433
0
L
Cthulhu
6,988
582
28
2
0
210,858
0
L
Artemis
7,413
618
45
4
2
185,335
5
W
Kukulkan
8,962
747
71
6
4
230,670
2
W
Cthulhu
8,669
722
15
1
1
221,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role