Player Matchup

Raijin
Raijin
 
Raijin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B_a_BushWookie_
Ra
Level 65
God Stats
3W - 3L
1,473 SR
Queue Stats
74W - 111L
1,364 Elo+
Solo
Ullr
Ullr
Moteus Black
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo
Fafnir
Fafnir
PlzDntFiteMe
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 195L
1,451 Elo+
Solo
Janus
Janus
Wildginger51
Janus
Level 124
God Stats
3W - 3L
1,804 SR
Queue Stats
276W - 275L
1,414 Elo+
Solo
Team Averages
Level 82
1,555 SR
1,449 Elo+

VS

Team Averages
Level 125
1,593 SR
1,461 Elo+
Hun Batz
Hun Batz
PlayGamesBrazil
Hun Batz
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
118W - 129L
1,469 Elo+
Solo
Terra
Terra
Psychofunkk
Terra
Level 159
God Stats
4W - 4L
1,518 SR
Queue Stats
779W - 851L
1,420 Elo+
Solo
Bacchus
Bacchus
darkalemao
Bacchus
Level 145
God Stats
2W - 0L
1,589 SR
Queue Stats
14W - 18L
1,399 Elo+
Solo
Nemesis
Nemesis
x-ImRonBurgundy-
Nemesis
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
313W - 317L
1,492 Elo+
Solo
Danzaburou
Danzaburou
xJ0KERx13
Danzaburou
Level 55
God Stats
8W - 0L
1,831 SR
Queue Stats
317W - 301L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 1
5,376
1,075
3,655
4,857
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
4,216
843
228
92
32
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 0
4,608
922
1,074
4,255
1,582
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
0 / 1 / 2
5,190
1,038
1,614
4,985
5,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,823
965
2,332
3,256
1,056
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 1 / 7
5,361
1,072
3,720
3,187
1,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 5
5,633
1,127
2,658
3,873
2,581
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bacchus
darkalemao
Bacchus
8
2 / 0 / 4
5,386
1,077
1,097
2,487
2,518
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 1 / 3
5,891
1,178
4,582
4,011
1,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
xJ0KERx13
Danzaburou
11
1 / 0 / 6
6,012
1,202
4,107
3,234
1,445
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
7
7
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
1
1.5
L
0
0
0
0
L
0
3
0
0
W
Hun Batz
0
1
7
3.5
L
Fafnir
0
1
2
1
W
1
0
5
3.5
L
0
2
0
0
W
Bacchus
darkalemao
Bacchus
2
0
4
4
W
3
1
3
4.5
W
Danzaburou
xJ0KERx13
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,903
Damage
16,164
17,445
Taken
16,792
10,717
Mitigated
9,813
2,958
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,655
785
127
980
4,857
2,417
0
1,085
3,772
8,417
0
L
228
0
0
0
92
32
0
92
0
228
0
L
1,074
722
0
23
4,255
1,582
0
720
3,535
0
3,499
W
Hun Batz
3,720
617
78
1,120
3,187
1,444
42
1,617
1,570
0
8,214
L
Fafnir
1,614
520
196
649
4,985
5,630
0
1,390
3,595
2,911
0
W
2,658
89
3,205
2,249
3,873
2,581
13
1,347
2,526
5,861
0
L
2,332
0
565
418
3,256
1,056
0
468
2,788
9,196
0
W
Bacchus
darkalemao
Bacchus
1,097
0
86
1,050
2,487
2,518
0
1,133
1,354
1,440
0
W
4,582
1,133
1,126
889
4,011
1,825
74
2,480
1,531
0
5,936
W
Danzaburou
xJ0KERx13
Danzaburou
4,107
982
556
661
3,234
1,445
871
1,252
1,982
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
28,283
37
Minions Killed
40
0
Camps Cleared
0
342,785
Distance Traveled
482,593
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,376
1,075
16
3
0
83,233
0
L
Ra
4,216
843
0
0
0
26,329
0
L
Ullr
4,608
922
6
1
0
70,368
1
W
Hun Batz
5,361
1,072
10
2
0
114,223
0
L
Fafnir
5,190
1,038
6
1
0
93,720
0
W
Terra
5,633
1,127
1
0
0
124,288
0
L
Janus
4,823
965
9
2
0
69,135
1
W
Bacchus
5,386
1,077
1
0
0
53,767
1
W
Nemesis
5,891
1,178
2
0
0
97,558
0
W
Danzaburou
6,012
1,202
26
5
0
92,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role