Player Matchup

Serqet
Serqet
KriptoTargeryan
Serqet
Level 110
God Stats
0W - 4L
1,299 SR
Queue Stats
725W - 795L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MegaBecker
Morgan Le Fay
Level 103
God Stats
11W - 12L
1,627 SR
Queue Stats
499W - 491L
1,444 Elo+
Solo
Anhur
Anhur
ScarletNeedle13
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo
Hou Yi
Hou Yi
SignatureSeven
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 180L
1,415 Elo+
Solo
Cerberus
Cerberus
Your Inside Man
Cerberus
Level 128
God Stats
4W - 2L
1,737 SR
Queue Stats
158W - 190L
1,446 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,458 Elo+

VS

Team Averages
Level 80
1,461 SR
1,490 Elo+
Geb
Geb
DrFiLLgOOdPHD
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 163L
1,437 Elo+
Solo
Loki
Loki
Joshanova_
Loki
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 88L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dotman1098
Ah Muzen Cab
Level 40
God Stats
3W - 3L
1,306 SR
Queue Stats
50W - 51L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
largemcbig
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
murdamurphdirty
Ah Puch
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 109L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 18
9,674
645
6,220
11,861
5,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MegaBecker
Morgan Le Fay
18
6 / 3 / 7
10,482
699
17,762
11,669
5,226
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 12
10,305
687
8,925
13,519
5,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
6 / 6 / 8
10,718
715
9,523
12,950
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
6 / 6 / 11
11,345
756
10,100
20,119
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 17
11,066
738
8,782
15,668
15,334
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 4
10,987
732
11,024
12,064
4,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
dotman1098
Ah Muzen Cab
19
5 / 5 / 12
11,238
749
12,188
11,526
3,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
largemcbig
Jing Wei
17
2 / 8 / 13
10,812
721
10,060
14,391
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 4 / 9
11,649
777
15,717
10,674
3,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
79
23
Kills
24
24
Deaths
23
56
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
8
4
4
2.5
L
0
4
18
2.25
L
Morgan Le Fay
MegaBecker
Morgan Le Fay
6
3
7
3.17
L
5
5
12
2.2
L
6
6
8
1.67
L
Cerberus
6
6
11
1.92
W
Ah Muzen Cab
dotman1098
Ah Muzen Cab
5
5
12
2.2
W
Jing Wei
largemcbig
Jing Wei
2
8
13
1.06
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,530
Damage
57,771
70,118
Taken
64,323
45,702
Mitigated
29,544
24,102
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,782
293
1,771
5,207
15,668
15,334
230
6,789
8,747
17,399
0
W
11,024
2,011
1,839
3,188
12,064
4,199
1,332
4,737
7,156
0
23,795
L
6,220
496
1,861
2,411
11,861
5,601
569
4,405
7,407
0
9,657
L
Morgan Le Fay
MegaBecker
Morgan Le Fay
17,762
1,921
1,683
1,626
11,669
5,226
871
5,397
6,127
35,194
0
L
8,925
3,679
2,711
3,528
13,519
5,625
1,107
4,306
9,213
0
20,560
L
9,523
2,464
2,299
1,308
12,950
5,077
732
5,292
7,612
0
19,078
L
Cerberus
10,100
276
1,746
4,929
20,119
24,173
144
4,813
15,260
21,710
0
W
Ah Muzen Cab
dotman1098
Ah Muzen Cab
12,188
6,399
548
3,415
11,526
3,402
950
3,971
6,973
0
30,646
W
Jing Wei
largemcbig
Jing Wei
10,060
7,665
100
406
14,391
3,264
1,075
7,108
7,217
0
21,407
W
15,717
658
599
2,378
10,674
3,345
1,014
5,257
5,063
31,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
55,752
170
Minions Killed
131
0
Camps Cleared
0
1,288,593
Distance Traveled
1,352,283
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,066
738
10
1
0
309,446
0
W
Loki
10,987
732
19
1
0
260,953
0
L
Serqet
9,674
645
22
1
0
309,399
0
L
Morgan Le Fay
10,482
699
38
3
0
273,229
0
L
Anhur
10,305
687
39
3
0
222,143
2
L
Hou Yi
10,718
715
35
2
0
237,940
3
L
Cerberus
11,345
756
36
2
0
245,882
0
W
Ah Muzen Cab
11,238
749
36
2
0
283,714
0
W
Jing Wei
10,812
721
23
2
0
239,044
3
W
Ah Puch
11,649
777
43
3
0
259,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role