Player Matchup

Sun Wukong
Sun Wukong
Bewfster
Sun Wukong
Level 105
God Stats
9W - 5L
1,909 SR
Queue Stats
586W - 550L
1,631 Elo+
Party 3
Poseidon
Poseidon
Celairon
Poseidon
Level 107
God Stats
6W - 4L
1,647 SR
Queue Stats
90W - 82L
1,478 Elo+
Party 2
Bellona
Bellona
Falenheim
Bellona
Level 110
God Stats
1W - 4L
1,300 SR
Queue Stats
113W - 109L
1,524 Elo+
Party 2
Da Ji
Da Ji
MrSake
Da Ji
Level 136
God Stats
0W - 2L
1,474 SR
Queue Stats
69W - 60L
1,606 Elo+
Solo
Jing Wei
Jing Wei
RIPKEKW
Jing Wei
Level 76
God Stats
11W - 8L
1,731 SR
Queue Stats
133W - 112L
1,645 Elo+
Party 3
Team Averages
Level 107
1,612 SR
1,577 Elo+

VS

Team Averages
Level 130
1,614 SR
1,713 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Beggin4APeggln
Artio
Level 159
God Stats
6W - 5L
1,610 SR
Queue Stats
143W - 75L
1,847 Elo+
Party 1
Cliodhna
Cliodhna
DJWoWo
Cliodhna
Level 66
God Stats
7W - 2L
1,836 SR
Queue Stats
21W - 9L
1,569 Elo+
Party 1
Hachiman
Hachiman
NoOrdinaryDingus
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 55L
1,949 Elo+
Party 4
Persephone
Persephone
PigsDragon
Persephone
Level 127
God Stats
17W - 2L
1,622 SR
Queue Stats
335W - 191L
1,702 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bewfster
Sun Wukong
17
4 / 9 / 11
10,781
431
11,950
27,145
25,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Celairon
Poseidon
19
6 / 9 / 12
12,776
511
21,634
17,971
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Falenheim
Bellona
20
6 / 7 / 8
12,990
520
18,410
27,937
27,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
MrSake
Da Ji
20
9 / 10 / 6
13,174
527
19,027
27,594
11,720
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
RIPKEKW
Jing Wei
19
3 / 6 / 7
12,439
498
13,277
18,990
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 5 / 6
15,191
608
15,299
22,392
29,083
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 5 / 14
13,230
529
11,330
32,530
43,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
DJWoWo
Cliodhna
20
16 / 8 / 12
16,840
674
33,535
30,640
13,277
20
3 / 3 / 7
13,520
541
13,602
18,996
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
PigsDragon
Persephone
20
9 / 7 / 9
15,073
603
20,278
16,081
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
89
28
Kills
41
41
Deaths
28
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
5
6
2.4
W
4
5
14
2.2
L
Sun Wukong
Bewfster
Sun Wukong
4
9
11
1.06
L
Poseidon
Celairon
Poseidon
6
9
12
1.33
W
Cliodhna
DJWoWo
Cliodhna
16
8
12
2.75
L
Bellona
Falenheim
Bellona
6
7
8
1.43
L
Da Ji
MrSake
Da Ji
9
10
6
1.2
W
3
3
7
2.17
W
Persephone
PigsDragon
Persephone
9
7
9
1.93
L
Jing Wei
RIPKEKW
Jing Wei
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,298
Damage
94,044
119,637
Taken
120,639
76,214
Mitigated
99,143
27,983
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,299
1,516
0
3,068
22,392
29,083
288
3,676
18,716
0
83,145
W
11,330
393
1,071
8,000
32,530
43,555
243
5,189
27,341
51,890
4,202
L
Sun Wukong
Bewfster
Sun Wukong
11,950
1,915
0
3,544
27,145
25,885
0
12,221
14,924
348
46,292
L
Poseidon
Celairon
Poseidon
21,634
3,724
0
2,017
17,971
5,551
374
5,342
12,629
94,626
0
W
Cliodhna
DJWoWo
Cliodhna
33,535
3,244
0
12,415
30,640
13,277
0
7,082
23,558
0
137,223
L
Bellona
Falenheim
Bellona
18,410
4,909
362
8,182
27,937
27,600
0
5,835
22,102
0
80,244
L
Da Ji
MrSake
Da Ji
19,027
4,975
0
8,093
27,594
11,720
0
4,271
23,323
0
95,466
W
13,602
7,433
0
8,535
18,996
7,598
5,219
2,756
16,240
0
105,365
W
Persephone
PigsDragon
Persephone
20,278
757
0
2,416
16,081
5,630
2,748
3,278
12,796
96,618
0
L
Jing Wei
RIPKEKW
Jing Wei
13,277
10,236
0
5,785
18,990
5,458
1,286
4,874
14,116
0
89,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
73,854
661
Minions Killed
685
0
Camps Cleared
0
2,213,638
Distance Traveled
2,463,544
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,191
608
159
6
0
487,508
3
W
Artio
13,230
529
51
2
0
524,144
5
L
Sun Wukong
10,781
431
65
3
0
455,489
3
L
Poseidon
12,776
511
149
6
0
426,450
6
W
Cliodhna
16,840
674
154
6
0
545,118
2
L
Bellona
12,990
520
148
6
0
475,113
0
L
Da Ji
13,174
527
139
6
0
413,080
3
W
Hachiman
13,520
541
161
6
0
448,265
7
W
Persephone
15,073
603
160
6
0
458,509
2
L
Jing Wei
12,439
498
160
6
0
443,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role