Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MrAliens13
Poseidon
Level 109
God Stats
3W - 1L
1,570 SR
Queue Stats
15W - 11L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
MrPixeIz
Cthulhu
Level 47
God Stats
3W - 0L
1,469 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 1
Da Ji
Da Ji
TFsneazy
Da Ji
Level 106
God Stats
3W - 1L
1,611 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 1
Medusa
Medusa
VologQc
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,545 Elo+

VS

Team Averages
Level 105
1,525 SR
1,454 Elo+
Jormungandr
Jormungandr
Hey GG Fam
Jormungandr
Level 153
God Stats
143W - 84L
1,615 SR
Queue Stats
266W - 229L
1,517 Elo+
Party 2
Sobek
Sobek
LetDarkRise
Sobek
Level 105
God Stats
6W - 5L
1,311 SR
Queue Stats
534W - 493L
1,501 Elo+
Party 2
Artemis
Artemis
RKS MegaCmX
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 2
Zeus
Zeus
ReignBeauty
Zeus
Level 156
God Stats
0W - 2L
1,266 SR
Queue Stats
417W - 382L
1,509 Elo+
Party 2
Awilix
Awilix
Xillos11
Awilix
Level 107
God Stats
3W - 2L
1,932 SR
Queue Stats
374W - 377L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 9 / 11
13,360
557
14,477
19,469
15,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MrAliens13
Poseidon
20
11 / 3 / 12
14,027
584
21,847
17,273
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MrPixeIz
Cthulhu
16
4 / 4 / 11
11,195
466
11,550
21,541
21,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
TFsneazy
Da Ji
20
16 / 5 / 6
13,735
572
15,427
22,118
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
VologQc
Medusa
18
8 / 3 / 6
12,502
521
13,908
14,266
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hey GG Fam
Jormungandr
17
13 / 6 / 5
12,660
528
33,432
23,521
11,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 10
10,896
454
6,125
28,571
34,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
RKS MegaCmX
Artemis
11
1 / 11 / 3
7,863
328
3,145
12,229
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 11 / 3
10,812
451
6,311
15,042
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Xillos11
Awilix
17
5 / 11 / 5
11,296
471
11,006
22,707
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
45
Kills
23
24
Deaths
45
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
9
11
1.28
L
Jormungandr
Hey GG Fam
Jormungandr
13
6
5
2.58
L
1
6
10
1
W
Poseidon
MrAliens13
Poseidon
11
3
12
5.67
W
Cthulhu
MrPixeIz
Cthulhu
4
4
11
2.38
L
Artemis
RKS MegaCmX
Artemis
1
11
3
0.23
L
3
11
3
0.41
W
Da Ji
TFsneazy
Da Ji
16
5
6
3.8
W
Medusa
VologQc
Medusa
8
3
6
3.67
L
Awilix
Xillos11
Awilix
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
60,019
94,667
Taken
102,070
55,393
Mitigated
62,890
24,800
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,477
9,553
0
5,227
19,469
15,242
0
13,525
5,859
0
65,307
L
Jormungandr
Hey GG Fam
Jormungandr
33,432
8,270
377
4,416
23,521
11,502
300
9,262
12,939
101,457
0
L
6,125
506
500
5,650
28,571
34,700
60
9,119
18,652
42,605
0
W
Poseidon
MrAliens13
Poseidon
21,847
3,094
63
4,842
17,273
4,797
699
9,123
8,150
113,721
0
W
Cthulhu
MrPixeIz
Cthulhu
11,550
1,191
394
6,820
21,541
21,229
340
10,986
10,555
33,848
1,164
L
Artemis
RKS MegaCmX
Artemis
3,145
2,442
0
374
12,229
2,881
714
1,537
10,046
0
16,715
L
6,311
309
0
1,591
15,042
4,933
204
2,774
11,655
76,046
0
W
Da Ji
TFsneazy
Da Ji
15,427
4,920
0
3,586
22,118
9,075
0
10,569
11,549
0
95,223
W
Medusa
VologQc
Medusa
13,908
7,012
0
3,868
14,266
5,050
3,266
5,538
8,728
0
70,272
L
Awilix
Xillos11
Awilix
11,006
4,442
0
4,902
22,707
8,874
0
9,146
12,821
0
74,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,819
Gold Earned
53,527
578
Minions Killed
466
0
Camps Cleared
0
2,309,343
Distance Traveled
1,981,472
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,360
557
150
6
0
438,594
5
L
Jormungandr
12,660
528
135
6
0
406,599
0
L
Sobek
10,896
454
64
3
0
431,513
1
W
Poseidon
14,027
584
172
7
0
476,093
0
W
Cthulhu
11,195
466
34
1
0
466,332
0
L
Artemis
7,863
328
23
1
0
309,197
0
L
Zeus
10,812
451
132
6
0
383,597
12
W
Da Ji
13,735
572
105
4
0
468,604
0
W
Medusa
12,502
521
117
5
0
459,720
3
L
Awilix
11,296
471
112
5
0
450,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role