Player Matchup

Danzaburou
Danzaburou
LOVAISIER
Danzaburou
Level 64
God Stats
0W - 2L
1,797 SR
Queue Stats
4W - 13L
1,340 Elo+
Party 1
Odin
Odin
MyGuillotine
Odin
Level 67
God Stats
4W - 7L
1,402 SR
Queue Stats
22W - 34L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
That1Brony
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,546 SR
Queue Stats
28W - 43L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
ThatSchemer
Hou Yi
Level 17
God Stats
4W - 8L
1,472 SR
Queue Stats
6W - 11L
1,357 Elo+
Party 1
Hercules
Hercules
Yuuchirito
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,358 Elo+
Party 1
Team Averages
Level 66
1,543 SR
1,365 Elo+

VS

Team Averages
Level 60
1,546 SR
1,566 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
FlaccidButthole
Anhur
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
LDreXal
Chaac
Level 84
God Stats
2W - 1L
1,792 SR
Queue Stats
3W - 2L
1,725 Elo+
Party 3
Bacchus
Bacchus
MajesticSuperman
Bacchus
Level 108
God Stats
2W - 2L
1,371 SR
Queue Stats
54W - 36L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
Nikkaloof
Kukulkan
Level 29
God Stats
37W - 28L
1,568 SR
Queue Stats
43W - 33L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOVAISIER
Danzaburou
15
2 / 4 / 4
8,247
687
8,459
12,885
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 5
8,568
714
3,945
10,066
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
That1Brony
Morgan Le Fay
16
4 / 4 / 5
9,390
783
13,835
10,335
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
1 / 4 / 6
7,892
658
4,925
8,123
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Yuuchirito
Hercules
13
0 / 5 / 5
7,362
614
4,629
15,023
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 2 / 8
9,739
812
4,235
10,584
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 7
9,628
802
10,308
6,122
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
LDreXal
Chaac
16
0 / 5 / 14
8,750
729
9,517
16,002
20,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 1 / 7
10,075
840
8,976
12,691
19,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Nikkaloof
Kukulkan
16
2 / 3 / 12
8,955
746
14,117
7,903
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
11
Kills
19
19
Deaths
12
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
8
4
W
5
1
7
8.5
W
Chaac
LDreXal
Chaac
0
5
14
1.4
L
Danzaburou
LOVAISIER
Danzaburou
2
4
4
1
W
8
1
7
11.5
L
4
2
5
3.25
W
Kukulkan
Nikkaloof
Kukulkan
2
3
12
2.67
L
Morgan Le Fay
That1Brony
Morgan Le Fay
4
4
5
1.63
L
Hou Yi
1
4
6
1
L
Hercules
Yuuchirito
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
47,153
56,432
Taken
53,302
30,619
Mitigated
50,780
9,570
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,235
3,274
0
2,600
10,584
5,207
600
3,187
7,060
0
27,607
W
10,308
4,284
0
460
6,122
2,348
2,887
2,124
3,881
0
32,491
W
Chaac
LDreXal
Chaac
9,517
2,199
305
4,956
16,002
20,496
655
2,846
12,357
0
28,070
L
Danzaburou
LOVAISIER
Danzaburou
8,459
2,925
0
1,763
12,885
5,132
0
6,954
5,746
0
30,225
W
8,976
456
171
2,478
12,691
19,474
593
1,801
10,388
18,570
0
L
3,945
805
0
942
10,066
10,148
0
3,552
6,332
0
12,365
W
Kukulkan
Nikkaloof
Kukulkan
14,117
1,144
0
980
7,903
3,255
1,132
2,967
4,681
39,041
0
L
Morgan Le Fay
That1Brony
Morgan Le Fay
13,835
1,421
0
1,426
10,335
4,178
0
4,503
5,662
36,998
0
L
Hou Yi
4,925
2,283
0
797
8,123
2,857
64
3,476
4,412
0
21,258
L
Hercules
Yuuchirito
Hercules
4,629
1,435
314
4,328
15,023
8,304
37
4,608
10,365
0
13,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
47,147
180
Minions Killed
230
0
Camps Cleared
0
1,117,952
Distance Traveled
1,241,928
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,739
812
60
5
0
290,897
2
W
Anhur
9,628
802
50
4
0
226,835
2
W
Chaac
8,750
729
50
4
0
242,393
0
L
Danzaburou
8,247
687
57
5
0
226,165
0
W
Bacchus
10,075
840
17
1
0
247,585
2
L
Odin
8,568
714
17
1
0
244,168
0
W
Kukulkan
8,955
746
53
4
0
234,218
1
L
Morgan Le Fay
9,390
783
50
4
0
210,621
0
L
Hou Yi
7,892
658
34
3
0
204,996
0
L
Hercules
7,362
614
22
2
0
232,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role