Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cfee III
Ah Muzen Cab
Level 144
God Stats
5W - 5L
1,671 SR
Queue Stats
110W - 104L
1,564 Elo+
Solo
Atlas
Atlas
acrazyas
Atlas
Level 104
God Stats
30W - 22L
1,639 SR
Queue Stats
230W - 163L
1,548 Elo+
Party 2
Sol
Sol
wedemboyzzz
Sol
Level 123
God Stats
7W - 2L
1,721 SR
Queue Stats
659W - 440L
1,546 Elo+
Party 2
Team Averages
Level 124
1,677 SR
1,553 Elo+

VS

Team Averages
Level 63
1,497 SR
1,567 Elo+
Erlang Shen
Erlang Shen
Brozilla13
Erlang Shen
Level 68
God Stats
4W - 3L
1,715 SR
Queue Stats
98W - 150L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Fannec Fox
Nu Wa
Level 112
God Stats
0W - 2L
1,275 SR
Queue Stats
106W - 143L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
catkott
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cfee III
Ah Muzen Cab
14
8 / 1 / 8
9,612
874
15,116
5,778
2,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
acrazyas
Atlas
14
2 / 0 / 13
9,088
826
6,306
9,676
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 1 / 10
9,251
841
8,912
8,437
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brozilla13
Erlang Shen
11
2 / 6 / 0
7,790
708
3,435
13,049
12,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 5 / 2
7,074
643
7,618
10,090
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
catkott
Cthulhu
9
0 / 6 / 0
6,808
619
4,578
12,156
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
2
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Brozilla13
Erlang Shen
2
6
0
0.33
W
Ah Muzen Cab
Cfee III
Ah Muzen Cab
8
1
8
12
L
Nu Wa
0
5
2
0.2
W
Atlas
acrazyas
Atlas
2
0
13
8.5
L
Cthulhu
catkott
Cthulhu
0
6
0
0
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
15,631
23,891
Taken
35,295
15,568
Mitigated
22,526
10,422
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Brozilla13
Erlang Shen
3,435
1,039
345
1,358
13,049
12,463
0
6,604
6,445
0
11,842
W
Ah Muzen Cab
Cfee III
Ah Muzen Cab
15,116
5,071
0
1,867
5,778
2,145
956
2,893
2,671
0
48,879
L
Nu Wa
7,618
1,517
0
1,763
10,090
2,555
0
3,915
6,175
31,111
0
W
Atlas
acrazyas
Atlas
6,306
2,659
386
3,095
9,676
9,840
64
4,761
4,553
22,409
0
L
Cthulhu
catkott
Cthulhu
4,578
319
187
650
12,156
7,508
0
3,960
8,196
14,600
0
W
8,912
3,597
0
5,074
8,437
3,583
1,944
3,809
4,282
35,096
3,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
21,672
166
Minions Killed
124
8
Camps Cleared
1
603,361
Distance Traveled
521,733
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,790
708
29
3
1
177,552
2
W
Ah Muzen Cab
9,612
874
69
6
4
192,762
0
L
Nu Wa
7,074
643
58
5
0
177,924
3
W
Atlas
9,088
826
39
4
1
207,714
2
L
Cthulhu
6,808
619
37
3
0
166,257
0
W
Sol
9,251
841
58
5
3
202,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role