Player Matchup

Thoth
Thoth
COOONNNEER
Thoth
Level 66
God Stats
8W - 11L
1,584 SR
Queue Stats
141W - 145L
1,457 Elo+
Solo
Olorun
Olorun
MyFingersSmell
Olorun
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
316W - 316L
1,398 Elo+
Party 1
Ravana
Ravana
TheTuna2564
Ravana
Level 94
God Stats
4W - 9L
1,500 SR
Queue Stats
229W - 217L
1,440 Elo+
Party 1
Chaac
Chaac
speed_killer1982
Chaac
Level 158
God Stats
7W - 14L
1,237 SR
Queue Stats
841W - 897L
1,441 Elo+
Solo
Guan Yu
Guan Yu
spludgingSpoon
Guan Yu
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
444W - 439L
1,414 Elo+
Party 1
Team Averages
Level 93
1,464 SR
1,430 Elo+

VS

Team Averages
Level 126
1,499 SR
1,416 Elo+
Jormungandr
Jormungandr
Difficult523
Jormungandr
Level 141
God Stats
1W - 1L
1,606 SR
Queue Stats
39W - 40L
1,431 Elo+
Party 2
Neith
Neith
Tbands215
Neith
Level 120
God Stats
36W - 42L
1,407 SR
Queue Stats
557W - 603L
1,426 Elo+
Solo
Raijin
Raijin
ramsaytom
Raijin
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
509W - 522L
1,401 Elo+
Solo
Da Ji
Da Ji
stoner_gamers88
Da Ji
Level 128
God Stats
1W - 2L
1,454 SR
Queue Stats
35W - 42L
1,424 Elo+
Party 2
Mulan
Mulan
vPsychoPredatorv
Mulan
Level 88
God Stats
13W - 13L
1,526 SR
Queue Stats
25W - 34L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
3 / 2 / 0
6,071
607
4,499
4,781
1,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 0
5,634
563
5,179
4,548
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
11
3 / 1 / 1
6,339
634
3,140
4,025
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,222
622
4,850
8,394
4,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 5
5,582
558
2,487
8,455
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Difficult523
Jormungandr
6
1 / 4 / 0
4,349
435
3,589
7,888
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Tbands215
Neith
8
0 / 2 / 1
4,588
459
2,915
5,284
1,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ramsaytom
Raijin
9
1 / 2 / 1
5,669
567
2,320
5,347
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 1 / 0
5,082
508
1,420
3,528
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 3 / 0
4,922
492
3,893
7,354
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
2
0
1.5
L
Jormungandr
Difficult523
Jormungandr
1
4
0
0.25
W
4
0
0
4
L
Neith
Tbands215
Neith
0
2
1
0.25
W
Ravana
3
1
1
3.5
L
Raijin
ramsaytom
Raijin
1
2
1
0.75
W
2
1
1
2.5
W
0
1
5
2.5
L
2
1
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
14,137
30,203
Taken
29,401
13,393
Mitigated
10,567
14,463
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,499
136
0
978
4,781
1,227
0
1,604
3,065
32,317
0
L
Jormungandr
Difficult523
Jormungandr
3,589
1,123
0
786
7,888
2,947
0
4,071
3,817
13,483
0
W
5,179
3,263
103
1,983
4,548
1,398
1,062
1,899
2,637
29,421
0
L
Neith
Tbands215
Neith
2,915
1,732
0
1,080
5,284
1,336
0
2,243
3,041
0
18,970
W
Ravana
3,140
782
0
2,423
4,025
1,261
56
294
3,723
0
32,726
L
Raijin
ramsaytom
Raijin
2,320
303
0
1,020
5,347
1,571
0
3,222
2,125
28,573
0
W
4,850
1,808
0
4,284
8,394
4,210
726
0
8,088
0
29,234
W
2,487
28
798
3,894
8,455
5,297
564
1,938
6,475
0
16,385
L
1,420
250
0
1,071
3,528
1,243
0
142
3,386
0
20,176
L
3,893
1,600
0
2,450
7,354
3,470
0
0
7,354
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
24,610
268
Minions Killed
223
0
Camps Cleared
0
991,221
Distance Traveled
789,344
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,071
607
65
7
0
184,279
0
L
Jormungandr
4,349
435
23
2
0
127,012
3
W
Olorun
5,634
563
47
5
0
167,875
1
L
Neith
4,588
459
42
4
0
159,521
2
W
Ravana
6,339
634
71
7
0
228,785
2
L
Raijin
5,669
567
67
7
0
175,436
2
W
Chaac
6,222
622
61
6
0
208,166
0
W
Guan Yu
5,582
558
24
2
0
202,116
5
L
Da Ji
5,082
508
45
5
0
145,580
3
L
Mulan
4,922
492
46
5
0
181,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role