Player Matchup

Ymir
Ymir
CoxyMama9
Ymir
Level 68
God Stats
4W - 5L
1,239 SR
Queue Stats
388W - 314L
1,512 Elo+
Party 1
Horus
Horus
FearTheDeer101
Horus
Level 87
God Stats
6W - 8L
1,285 SR
Queue Stats
345W - 291L
1,556 Elo+
Party 1
Mercury
Mercury
Klappman26
Mercury
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
391W - 346L
1,507 Elo+
Party 1
Chaac
Chaac
husky12830
Chaac
Level 125
God Stats
16W - 11L
1,500 SR
Queue Stats
592W - 544L
1,566 Elo+
Party 1
Apollo
Apollo
norbie0
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 83
1,405 SR
1,528 Elo+

VS

Team Averages
Level 24
1,553 SR
1,514 Elo+
Horus
Horus
ELAYVEEZEE
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,215 Elo+
Solo
Rama
Rama
Nisyros11
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,853 Elo+
Party 2
Danzaburou
Danzaburou
Sau1don
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,457 Elo+
Solo
Cerberus
Cerberus
XoBaMaXch64
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
sholf170
Ares
Level 21
God Stats
1W - 0L
1,763 SR
Queue Stats
9W - 7L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 6
8,293
592
13,121
19,215
18,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 1
8,570
612
7,303
21,078
21,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Klappman26
Mercury
14
1 / 6 / 4
8,051
575
12,035
13,567
5,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
19
4 / 2 / 3
10,131
724
23,123
35,306
26,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
norbie0
Apollo
14
0 / 6 / 3
8,423
602
14,635
13,930
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 3 / 17
10,903
779
6,049
20,344
23,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
20
13 / 1 / 10
12,188
871
34,120
13,107
9,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Sau1don
Danzaburou
17
2 / 2 / 19
10,385
742
24,828
16,383
10,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XoBaMaXch64
Cerberus
16
2 / 1 / 17
10,449
746
9,004
16,063
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
18
4 / 1 / 16
11,383
813
14,905
22,109
34,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
8
Kills
24
24
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
6
0.75
W
Horus
3
3
17
3.83
L
3
6
1
0.58
L
Mercury
Klappman26
Mercury
1
6
4
0.5
W
Rama
13
1
10
18
W
Danzaburou
Sau1don
Danzaburou
2
2
19
5.75
W
Cerberus
XoBaMaXch64
Cerberus
2
1
17
10.5
L
Chaac
4
2
3
2.75
L
Apollo
norbie0
Apollo
0
6
3
0.25
W
Ares
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,217
Damage
88,906
103,096
Taken
88,006
77,554
Mitigated
94,394
36,355
Healing
35,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,121
1,071
964
1,125
19,215
18,803
0
4,413
14,802
20,396
0
W
Horus
6,049
4,125
7,606
7,822
20,344
23,539
502
4,511
15,833
72
11,809
L
7,303
3,486
5,470
6,224
21,078
21,520
0
4,465
16,613
0
14,654
L
Mercury
Klappman26
Mercury
12,035
807
994
677
13,567
5,594
0
3,383
10,184
0
23,602
W
Rama
34,120
29,385
2,021
3,831
13,107
9,193
2,724
479
12,628
0
56,614
W
Danzaburou
Sau1don
Danzaburou
24,828
11,348
251
4,328
16,383
10,283
1,211
1,860
14,523
0
50,016
W
Cerberus
XoBaMaXch64
Cerberus
9,004
399
1,183
5,926
16,063
17,049
136
1,469
14,594
18,035
0
L
Chaac
23,123
1,996
2,313
17,147
35,306
26,268
0
7,441
27,865
0
42,648
L
Apollo
norbie0
Apollo
14,635
6,257
88
1,353
13,930
5,369
0
4,279
9,651
0
28,056
W
Ares
14,905
855
302
2,265
22,109
34,330
673
4,802
17,307
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
55,308
127
Minions Killed
157
0
Camps Cleared
0
1,211,547
Distance Traveled
1,276,988
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,293
592
16
1
0
231,140
1
W
Horus
10,903
779
16
1
0
275,194
2
L
Horus
8,570
612
19
1
0
227,713
5
L
Mercury
8,051
575
30
2
0
259,490
0
W
Rama
12,188
871
42
3
0
253,252
1
W
Danzaburou
10,385
742
45
3
0
245,697
1
W
Cerberus
10,449
746
34
2
0
228,596
2
L
Chaac
10,131
724
29
2
0
300,084
4
L
Apollo
8,423
602
33
2
0
193,120
1
W
Ares
11,383
813
20
1
0
274,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role