Player Matchup

Heimdallr
Heimdallr
Platinum III
AirAbsolut
Heimdallr
Platinum III
Level 91
God Stats
3W - 5L
1,531 SR
Queue Stats
135W - 121L
1,797 MMR
Solo
Tiamat
Tiamat
Diamond V
Logiccz
Tiamat
Diamond V
Level 147
God Stats
10W - 10L
1,519 SR
Queue Stats
389W - 376L
2,235 MMR
Party 2
Arachne
Arachne
Platinum I
NoWayReality
Arachne
Platinum I
Level 64
God Stats
20W - 10L
1,832 SR
Queue Stats
47W - 41L
2,031 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
Slayth13
Cabrakan
Platinum III
Level 100
God Stats
0W - 2L
1,339 SR
Queue Stats
150W - 150L
1,867 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
ratkinin
Kumbhakarna
Platinum IV
Level 82
God Stats
6W - 10L
1,524 SR
Queue Stats
181W - 167L
1,856 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,549 SR
1,957 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,590 SR
1,957 MMR
Sylvanus
Sylvanus
Platinum III
Boingo
Sylvanus
Platinum III
Level 146
God Stats
1W - 2L
1,275 SR
Queue Stats
143W - 134L
1,777 MMR
Party 1
Anhur
Anhur
Platinum II
CoIossaI
Anhur
Platinum II
Level 147
God Stats
3W - 1L
1,836 SR
Queue Stats
154W - 142L
1,909 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
FistingYourMum
Gilgamesh
Gold I
Level 104
God Stats
6W - 3L
1,674 SR
Queue Stats
120W - 103L
1,737 MMR
Solo
Agni
Agni
Platinum I
KKsIider
Agni
Platinum I
Level 157
God Stats
1W - 0L
1,888 SR
Queue Stats
32W - 17L
2,302 MMR
Solo
Bellona
Bellona
Diamond V
mordruin
Bellona
Diamond V
Level 153
God Stats
4W - 4L
1,278 SR
Queue Stats
151W - 190L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AirAbsolut
Heimdallr
17
5 / 7 / 0
10,852
517
13,208
18,361
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Logiccz
Tiamat
15
0 / 5 / 2
9,643
459
15,838
14,511
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NoWayReality
Arachne
16
6 / 7 / 1
10,347
493
8,303
23,992
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Slayth13
Cabrakan
17
1 / 5 / 5
10,692
509
12,100
24,512
27,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
ratkinin
Kumbhakarna
14
0 / 5 / 3
9,095
433
4,162
20,648
23,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
CamazotzShivaThoth

VS

Bans
GebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boingo
Sylvanus
17
4 / 1 / 19
12,550
598
8,047
24,119
35,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
CoIossaI
Anhur
19
8 / 3 / 10
12,799
609
19,548
15,189
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
FistingYourMum
Gilgamesh
18
10 / 1 / 14
12,888
614
16,395
18,105
15,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
19
2 / 2 / 18
12,915
615
21,383
11,747
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
mordruin
Bellona
17
5 / 5 / 14
11,933
568
12,566
21,264
21,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
12
Kills
29
29
Deaths
12
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AirAbsolut
Heimdallr
5
7
0
0.71
W
Sylvanus
Boingo
Sylvanus
4
1
19
13.5
W
Anhur
CoIossaI
Anhur
8
3
10
4.33
W
Gilgamesh
FistingYourMum
Gilgamesh
10
1
14
17
W
Agni
2
2
18
5.5
L
Tiamat
Logiccz
Tiamat
0
5
2
0.2
L
Arachne
NoWayReality
Arachne
6
7
1
0.93
L
Cabrakan
Slayth13
Cabrakan
1
5
5
0.7
W
Bellona
mordruin
Bellona
5
5
14
2.4
L
Kumbhakarna
ratkinin
Kumbhakarna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,611
Damage
77,939
102,024
Taken
90,424
77,547
Mitigated
82,022
21,536
Healing
37,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AirAbsolut
Heimdallr
13,208
5,796
0
3,102
18,361
4,113
218
5,112
13,249
0
84,886
W
Sylvanus
Boingo
Sylvanus
8,047
1,267
3,582
9,643
24,119
35,286
733
8,008
15,665
26,999
7,743
W
Anhur
CoIossaI
Anhur
19,548
9,909
0
7,561
15,189
5,572
8,511
4,000
11,001
0
93,913
W
Gilgamesh
FistingYourMum
Gilgamesh
16,395
6,912
0
3,169
18,105
15,209
2,681
7,130
10,337
0
77,990
W
Agni
21,383
1,979
257
5,562
11,747
4,244
1,967
6,311
5,012
113,602
0
L
Tiamat
Logiccz
Tiamat
15,838
793
0
3,024
14,511
8,492
0
6,294
8,217
78,686
0
L
Arachne
NoWayReality
Arachne
8,303
4,645
0
8,988
23,992
13,720
0
4,252
19,740
0
83,903
L
Cabrakan
Slayth13
Cabrakan
12,100
1,309
0
2,576
24,512
27,399
0
6,151
18,361
67,934
0
W
Bellona
mordruin
Bellona
12,566
4,301
0
8,084
21,264
21,711
2,194
6,218
14,488
0
66,368
L
Kumbhakarna
ratkinin
Kumbhakarna
4,162
259
292
3,554
20,648
23,823
0
7,454
13,194
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
63,085
576
Minions Killed
630
0
Camps Cleared
0
1,991,795
Distance Traveled
2,215,367
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,852
517
145
7
0
386,937
10
W
Sylvanus
12,550
598
36
2
0
413,021
7
W
Anhur
12,799
609
148
7
0
428,206
7
W
Gilgamesh
12,888
614
108
5
0
465,955
3
W
Agni
12,915
615
211
10
0
435,090
1
L
Tiamat
9,643
459
146
7
0
382,336
4
L
Arachne
10,347
493
104
5
0
436,194
7
L
Cabrakan
10,692
509
157
7
0
376,922
7
W
Bellona
11,933
568
127
6
0
473,095
5
L
Kumbhakarna
9,095
433
24
1
0
409,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role