Player Matchup

Cthulhu
Cthulhu
Murd3rFanatic
Cthulhu
Level 105
God Stats
21W - 9L
1,266 SR
Queue Stats
277W - 225L
1,618 Elo+
Party 1
Raijin
Raijin
Nevris
Raijin
Level 77
God Stats
8W - 4L
1,372 SR
Queue Stats
148W - 80L
1,728 Elo+
Party 1
Charybdis
Charybdis
XXXPIMPOSAMAXXX
Charybdis
Level 124
God Stats
12W - 18L
1,793 SR
Queue Stats
489W - 360L
1,634 Elo+
Party 1
Team Averages
Level 102
1,477 SR
1,660 Elo+

VS

Team Averages
Level 103
1,610 SR
1,483 Elo+
Gilgamesh
Gilgamesh
SIN P3NA
Gilgamesh
Level 82
God Stats
19W - 12L
1,576 SR
Queue Stats
42W - 64L
1,385 Elo+
Solo
Atlas
Atlas
acrazyas
Atlas
Level 104
God Stats
30W - 22L
1,604 SR
Queue Stats
230W - 163L
1,533 Elo+
Party 2
Sol
Sol
wedemboyzzz
Sol
Level 123
God Stats
7W - 2L
1,650 SR
Queue Stats
659W - 440L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 6 / 3
7,988
666
8,617
19,105
16,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Nevris
Raijin
12
2 / 4 / 3
9,006
751
10,393
12,790
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
XXXPIMPOSAMAXXX
Charybdis
11
2 / 8 / 2
8,276
690
8,322
12,213
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SIN P3NA
Gilgamesh
13
3 / 2 / 8
9,505
792
3,850
9,558
5,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
acrazyas
Atlas
15
1 / 1 / 13
10,321
860
11,935
14,605
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
14 / 2 / 3
11,126
927
22,688
15,259
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
3
0.42
L
Raijin
Nevris
Raijin
2
4
3
0.88
W
Gilgamesh
SIN P3NA
Gilgamesh
3
2
8
3.5
L
Charybdis
XXXPIMPOSAMAXXX
Charybdis
2
8
2
0.38
W
Atlas
acrazyas
Atlas
1
1
13
7.5
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
38,473
44,108
Taken
39,422
27,114
Mitigated
29,479
6,203
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,617
558
608
2,813
19,105
16,997
125
13,271
5,834
21,239
0
L
Raijin
Nevris
Raijin
10,393
1,177
520
1,243
12,790
5,111
553
9,922
2,868
31,826
0
W
Gilgamesh
SIN P3NA
Gilgamesh
3,850
908
99
802
9,558
5,442
867
2,773
6,785
0
27,441
L
Charybdis
XXXPIMPOSAMAXXX
Charybdis
8,322
4,516
419
600
12,213
5,006
948
9,491
2,722
0
25,455
W
Atlas
acrazyas
Atlas
11,935
4,419
135
5,084
14,605
17,249
0
7,953
6,652
26,125
0
W
22,688
9,890
0
9,539
15,259
6,788
2,298
9,156
6,103
60,621
4,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
30,952
115
Minions Killed
143
2
Camps Cleared
10
618,982
Distance Traveled
646,220
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,988
666
21
2
1
220,079
2
L
Raijin
9,006
751
50
4
1
214,348
4
W
Gilgamesh
9,505
792
45
4
4
188,911
5
L
Charybdis
8,276
690
44
4
0
184,555
1
W
Atlas
10,321
860
19
2
0
240,883
1
W
Sol
11,126
927
79
7
6
216,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role