Player Matchup

Camazotz
Camazotz
DeathTheG
Camazotz
Level 56
God Stats
1W - 0L
1,649 SR
Queue Stats
6W - 16L
1,276 Elo+
Party 1
Geb
Geb
Hamtaru2020
Geb
Level 99
God Stats
5W - 3L
1,801 SR
Queue Stats
365W - 378L
1,455 Elo+
Solo
Anubis
Anubis
LooseleafPaige
Anubis
Level 127
God Stats
1W - 2L
1,746 SR
Queue Stats
15W - 5L
1,531 Elo+
Solo
Merlin
Merlin
Metrø
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Arachne
Arachne
Tequila-Beaches
Arachne
Level 146
God Stats
1W - 0L
1,730 SR
Queue Stats
97W - 105L
1,460 Elo+
Solo
Team Averages
Level 99
1,685 SR
1,393 Elo+

VS

Team Averages
Level 86
1,521 SR
1,459 Elo+
Eset
Eset
EatAfatCoock
Eset
Level 100
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Gutsup4
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
HammerFoolz
Baba Yaga
Level 30
God Stats
0W - 2L
1,298 SR
Queue Stats
90W - 78L
1,487 Elo+
Party 2
Nox
Nox
Mr Malignant
Nox
Level 107
God Stats
7W - 3L
1,676 SR
Queue Stats
180W - 179L
1,458 Elo+
Party 2
Zeus
Zeus
Phroot Snax
Zeus
Level 158
God Stats
4W - 2L
1,816 SR
Queue Stats
196W - 188L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeathTheG
Camazotz
19
6 / 4 / 12
11,689
731
14,663
16,290
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 16
11,650
728
7,564
25,207
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 2 / 10
10,924
683
8,044
10,770
5,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Metrø
Merlin
20
11 / 2 / 9
13,896
869
17,638
8,176
2,671
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 9
10,270
642
9,518
13,821
9,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,412
651
3,554
8,342
3,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gutsup4
Cthulhu
17
2 / 9 / 10
10,245
640
7,097
22,211
24,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
HammerFoolz
Baba Yaga
18
1 / 4 / 12
10,578
661
9,723
11,727
5,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 9
12,236
765
11,485
10,019
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 10
10,479
655
23,078
10,969
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
67
22
Kills
18
18
Deaths
23
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DeathTheG
Camazotz
6
4
12
3
L
5
2
8
4.5
L
Cthulhu
Gutsup4
Cthulhu
2
9
10
0.78
L
Baba Yaga
HammerFoolz
Baba Yaga
1
4
12
1.75
W
1
3
16
3
W
1
2
10
3
W
Merlin
Metrø
Merlin
11
2
9
7.75
L
6
3
9
3.5
L
4
5
10
1.8
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,427
Damage
54,937
74,264
Taken
63,268
50,041
Mitigated
41,880
32,345
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DeathTheG
Camazotz
14,663
1,508
534
6,463
16,290
6,116
1,330
13,944
1,857
0
22,725
L
3,554
403
1,211
2,112
8,342
3,285
675
5,032
3,310
6,980
0
L
Cthulhu
Gutsup4
Cthulhu
7,097
182
431
1,786
22,211
24,724
0
9,153
12,658
16,739
0
L
Baba Yaga
HammerFoolz
Baba Yaga
9,723
925
1,070
3,109
11,727
5,795
592
8,043
3,552
27,535
0
W
7,564
202
2,270
11,186
25,207
25,846
284
14,842
9,818
15,157
0
W
8,044
121
3,228
4,081
10,770
5,594
840
6,285
4,349
33,936
0
W
Merlin
Metrø
Merlin
17,638
818
1,343
1,346
8,176
2,671
1,347
6,562
1,415
53,546
0
L
11,485
120
876
1,199
10,019
4,336
0
6,591
3,289
33,436
0
L
23,078
697
696
1,066
10,969
3,740
0
4,427
6,375
42,013
0
W
9,518
6,513
190
1,704
13,821
9,814
1,142
11,593
1,888
0
13,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,429
Gold Earned
53,950
159
Minions Killed
190
0
Camps Cleared
0
1,519,709
Distance Traveled
1,248,140
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,689
731
17
1
0
305,737
0
L
Eset
10,412
651
7
0
0
134,121
0
L
Cthulhu
10,245
640
20
1
0
258,293
0
L
Baba Yaga
10,578
661
48
3
0
286,846
0
W
Geb
11,650
728
12
1
0
355,775
3
W
Anubis
10,924
683
47
3
0
295,303
1
W
Merlin
13,896
869
80
5
0
302,274
5
L
Nox
12,236
765
59
4
0
290,846
0
L
Zeus
10,479
655
56
4
0
278,034
2
W
Arachne
10,270
642
3
0
0
260,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role