Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Eburxs
Nox
Level 160
God Stats
1W - 4L
1,594 SR
Queue Stats
512W - 463L
1,592 Elo+
Party 2
Hercules
Hercules
Innovatixn
Hercules
Level 129
God Stats
10W - 4L
1,874 SR
Queue Stats
255W - 227L
1,608 Elo+
Party 2
Neith
Neith
Mas12
Neith
Level 158
God Stats
2W - 10L
1,143 SR
Queue Stats
163W - 182L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
the SAXE
Sylvanus
Level 159
God Stats
10W - 6L
1,688 SR
Queue Stats
115W - 107L
1,636 Elo+
Party 2
Team Averages
Level 149
1,560 SR
1,574 Elo+

VS

Team Averages
Level 119
1,697 SR
1,616 Elo+
Osiris
Osiris
BigCheezy73
Osiris
Level 139
God Stats
1W - 0L
1,615 SR
Queue Stats
34W - 29L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
Cholike
Danzaburou
Level 123
God Stats
153W - 140L
1,583 SR
Queue Stats
410W - 386L
1,611 Elo+
Party 3
Ne Zha
Ne Zha
D8R_Army
Ne Zha
Level 123
God Stats
4W - 0L
1,793 SR
Queue Stats
66W - 68L
1,567 Elo+
Solo
Thoth
Thoth
MCKOps91
Thoth
Level 82
God Stats
14W - 19L
1,471 SR
Queue Stats
369W - 379L
1,550 Elo+
Party 3
Geb
Geb
Taco29
Geb
Level 126
God Stats
6W - 1L
2,023 SR
Queue Stats
48W - 41L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 6 / 0
8,507
500
7,089
11,552
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nox
Eburxs
Nox
14
1 / 7 / 3
8,571
504
6,053
9,982
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Innovatixn
Hercules
15
1 / 4 / 1
9,219
542
9,350
14,933
11,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Mas12
Neith
16
2 / 2 / 2
9,733
573
9,477
8,202
1,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
the SAXE
Sylvanus
12
0 / 7 / 2
7,030
414
5,951
18,356
15,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 1 / 5
11,002
647
12,711
16,822
20,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Cholike
Danzaburou
17
5 / 3 / 4
10,924
643
8,168
15,815
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
D8R_Army
Ne Zha
15
3 / 2 / 10
9,510
559
6,613
11,419
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
MCKOps91
Thoth
17
8 / 2 / 11
11,016
648
14,858
9,099
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Taco29
Geb
14
3 / 0 / 13
9,508
559
4,831
12,735
13,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
8
Kills
26
26
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
0
0.67
W
Osiris
7
1
5
9.5
W
Danzaburou
Cholike
Danzaburou
5
3
4
2.33
W
Ne Zha
D8R_Army
Ne Zha
3
2
10
4
L
Nox
Eburxs
Nox
1
7
3
0.36
L
Hercules
Innovatixn
Hercules
1
4
1
0.38
W
Thoth
MCKOps91
Thoth
8
2
11
6.75
L
Neith
Mas12
Neith
2
2
2
1.5
W
Geb
Taco29
Geb
3
0
13
9.5
L
Sylvanus
the SAXE
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
47,181
63,025
Taken
65,890
34,256
Mitigated
46,571
13,032
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,089
1,914
0
2,148
11,552
3,719
0
3,578
7,974
0
50,112
W
Osiris
12,711
5,537
0
6,151
16,822
20,358
544
2,008
14,814
0
69,085
W
Danzaburou
Cholike
Danzaburou
8,168
2,467
0
6,856
15,815
5,752
3,565
2,127
13,688
0
79,095
W
Ne Zha
D8R_Army
Ne Zha
6,613
1,483
0
1,844
11,419
4,251
74
1,639
9,780
0
60,193
L
Nox
Eburxs
Nox
6,053
291
0
1,112
9,982
2,434
0
4,460
5,522
59,471
0
L
Hercules
Innovatixn
Hercules
9,350
2,629
0
3,953
14,933
11,161
0
2,396
12,537
0
61,258
W
Thoth
MCKOps91
Thoth
14,858
563
0
2,014
9,099
2,946
376
2,446
6,653
74,323
0
L
Neith
Mas12
Neith
9,477
4,082
0
1,657
8,202
1,841
810
1,566
6,636
0
60,712
W
Geb
Taco29
Geb
4,831
609
2,404
2,787
12,735
13,264
30
3,577
9,158
19,182
8,990
L
Sylvanus
the SAXE
Sylvanus
5,951
1,162
698
3,464
18,356
15,101
0
6,732
11,624
28,821
10,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
51,960
537
Minions Killed
536
0
Camps Cleared
0
1,595,623
Distance Traveled
1,689,014
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,507
500
98
6
0
351,705
2
W
Osiris
11,002
647
129
8
0
336,733
4
W
Danzaburou
10,924
643
131
8
0
312,877
6
W
Ne Zha
9,510
559
89
5
0
338,625
7
L
Nox
8,571
504
108
6
0
317,163
5
L
Hercules
9,219
542
141
8
0
343,157
5
W
Thoth
11,016
648
144
8
0
339,279
3
L
Neith
9,733
573
119
7
0
310,012
2
W
Geb
9,508
559
43
3
0
361,500
3
L
Sylvanus
7,030
414
71
4
0
273,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role